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Removes dumb visual bugs. Put the copy pasted wrench stuff for disabling and enabling the component, in the component using a new signal from default_unfasten_wrench. Add a general plumbing machinery subtype. Right now it's mainly for cataloging. Adds the chemical synthesizer. You can select a single chemical and an amount between 0 and 5. It will produce it every tick. Should be combined with other synthesizers to create meth factories. Makes the liquid pump a fully functioning machine. cl add: The station comes one step closer to plumbing with the introduction of the chemical synthesizer. sprite: sprites for the synthesizer, input and output commissioned by @Meyhazah /cl I wanted to do all the plumbing basic equipment at once, but stuff like plumbing heaters is gonna be ugly if I don't rework them completely and I don't wanna scare the maintainers away. There is slight copypasting from the chem_dispenser and with the chem synthesizer, but having it be inhereted would be a worse clusterfuck IMO.