Files
Bubberstation/code/game/objects/items/tail_pin.dm
Isratosh a39e2e5b64 offical to official (#78762)
## About The Pull Request
Fixes "offical" to "official" in several locations - admin fax panel,
admin newscaster, art patron text, a photocopier template, and a corgi
tail pin item description. Adds this common misspelling to the
check_grep.sh ci tool.
## Why It's Good For The Game
I have corrected the typo manually every single time I have sent a fax
from Central Command.
## Changelog
🆑
spellcheck: "offical" has been officially corrected to "official" in
several official locations.
/🆑
2023-10-06 16:03:22 -06:00

45 lines
1.8 KiB
Plaintext

/obj/item/tail_pin
icon = 'icons/obj/poster.dmi'
icon_state = "tailpin"
name = "tail pin"
desc = "Officially branded 'pin the tail on the corgi' style party implement. Not intended to be used on people."
force = 0
w_class = WEIGHT_CLASS_SMALL
throwforce = 0
throw_speed = 1
embedding = EMBED_HARMLESS
custom_materials = list(/datum/material/iron= HALF_SHEET_MATERIAL_AMOUNT)
hitsound = 'sound/weapons/bladeslice.ogg'
attack_verb_continuous = list("pokes", "jabs", "pins the tail on")
attack_verb_simple = list("poke", "jab")
sharpness = SHARP_POINTY
max_integrity = 200
layer = CORGI_ASS_PIN_LAYER
/obj/item/poster/tail_board
name = "party game poster"
poster_type = /obj/structure/sign/poster/party_game
icon_state = "rolled_poster"
/obj/structure/sign/poster/party_game
name = "pin the tail on the corgi"
desc = "The rules are simple, pin the tail on the corgi, while blindfolded. Are you a bad enough dude to hit the target?"
icon_state = "pinningposter"
poster_item_name = "party game poster"
poster_item_desc = "Place it on a wall to start playing pin the tail on the corgi."
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/party_game, 32)
/obj/structure/sign/poster/party_game/attackby(obj/item/I, mob/user, params)
. = ..()
if(!istype(I,/obj/item/tail_pin))//We're using the same trick that tables use for placing objects x and y onto the click location.
return
if(!user.transferItemToLoc(I, drop_location(), silent = FALSE))
return
var/list/modifiers = params2list(params)
if(!LAZYACCESS(modifiers, ICON_X) || !LAZYACCESS(modifiers, ICON_Y))
return
I.pixel_x = clamp(text2num(LAZYACCESS(modifiers, ICON_X)) - 16, -(world.icon_size/2), world.icon_size/2)
I.pixel_y = clamp(text2num(LAZYACCESS(modifiers, ICON_Y)) - 16, -(world.icon_size/2), world.icon_size/2)
return TRUE