Files
Bubberstation/code/modules/events/wizard
san7890 516e02d01a Improves Cursed Items Wizard Event (#79941)
## About The Pull Request

I was bored and stumbled upon this and I remembered how pissed off I got
that smoke would spawn on all humans during this event despite nothing
*magical* happening to them. So, I fixed that (as well as saving us from
iterating through `alive_mob_list` TWICE) and did some other code
improvements while in the area.

* We use define keys instead of raw strings (typo prevention)
* No more single-letter variables (way more readable too)
* Better indentation
* Better list multilining
* Some more documentation
* Use legitimate boolean dichotomy

yep it looks good
## Why It's Good For The Game

you don't get smoke spawning on you for no reason at all when you didn't
do anything
## Changelog
🆑
fix: During the "Cursed Items" wizard event, you should only have smoke
spawn on you if you actually had a cursed item equipped to you.
/🆑

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Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2023-11-27 18:35:17 -08:00
..
2023-09-26 15:28:26 -06:00
2023-07-06 12:07:34 -07:00