mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-17 12:35:26 +00:00
## About The Pull Request I was bored and stumbled upon this and I remembered how pissed off I got that smoke would spawn on all humans during this event despite nothing *magical* happening to them. So, I fixed that (as well as saving us from iterating through `alive_mob_list` TWICE) and did some other code improvements while in the area. * We use define keys instead of raw strings (typo prevention) * No more single-letter variables (way more readable too) * Better indentation * Better list multilining * Some more documentation * Use legitimate boolean dichotomy yep it looks good ## Why It's Good For The Game you don't get smoke spawning on you for no reason at all when you didn't do anything ## Changelog 🆑 fix: During the "Cursed Items" wizard event, you should only have smoke spawn on you if you actually had a cursed item equipped to you. /🆑 --------- Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>