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## About The Pull Request  I had this runtime sitting around for who-knows-how-long so I decided I would just fix it today. `ghostize()` is expected to work on all subtypes of `/mob` so it's a bad idea to access a variable that only exists on `/mob/living` (and there is no real point to move `timeofdeath` up a level imo, we already have too much clutter there and `/mob/camera/imaginary_friend` would _never_ need it). ## Why It's Good For The Game We should only access variables like these when when they exist. ## Changelog No shot a player would ever notice this