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## About The Pull Request Added a user type to integrated circuits that can't be stored as a user type but can be typecasted to entity. Useful for components that directly ask for an input from the user, like the list pick component. Refactored the list pick component to use this user port and to also send failure signals whenever a success signal is not sent. Removed the triggered port for the list pick component. Also fixes a runtime that occurs with the list pick component if the list passed in only contains null values. ## Why It's Good For The Game Can't force a prompt onto people who haven't interacted with your circuit. ## Changelog 🆑 add: Added a user type to integrated circuits /🆑 --------- Co-authored-by: Watermelon914 <3052169-Watermelon914@users.noreply.gitlab.com>
159 lines
4.9 KiB
Plaintext
159 lines
4.9 KiB
Plaintext
/**
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* Creates a TGUI input list window and returns the user's response.
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*
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* This proc should be used to create alerts that the caller will wait for a response from.
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* Arguments:
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* * user - The user to show the input box to.
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* * message - The content of the input box, shown in the body of the TGUI window.
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* * title - The title of the input box, shown on the top of the TGUI window.
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* * items - The options that can be chosen by the user, each string is assigned a button on the UI.
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* * default - If an option is already preselected on the UI. Current values, etc.
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* * timeout - The timeout of the input box, after which the menu will close and qdel itself. Set to zero for no timeout.
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*/
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/proc/tgui_input_list(mob/user, message, title = "Select", list/items, default, timeout = 0, ui_state = GLOB.always_state)
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if (!user)
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user = usr
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if(!length(items))
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return null
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if (!istype(user))
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if (istype(user, /client))
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var/client/client = user
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user = client.mob
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else
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return null
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if(isnull(user.client))
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return null
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/// Client does NOT have tgui_input on: Returns regular input
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if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
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return input(user, message, title, default) as null|anything in items
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var/datum/tgui_list_input/input = new(user, message, title, items, default, timeout, ui_state)
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if(input.invalid)
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qdel(input)
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return
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input.ui_interact(user)
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input.wait()
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if (input)
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. = input.choice
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qdel(input)
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/**
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* # tgui_list_input
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*
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* Datum used for instantiating and using a TGUI-controlled list input that prompts the user with
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* a message and shows a list of selectable options
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*/
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/datum/tgui_list_input
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/// The title of the TGUI window
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var/title
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/// The textual body of the TGUI window
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var/message
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/// The list of items (responses) provided on the TGUI window
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var/list/items
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/// Buttons (strings specifically) mapped to the actual value (e.g. a mob or a verb)
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var/list/items_map
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/// The button that the user has pressed, null if no selection has been made
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var/choice
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/// The default button to be selected
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var/default
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/// The time at which the tgui_list_input was created, for displaying timeout progress.
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var/start_time
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/// The lifespan of the tgui_list_input, after which the window will close and delete itself.
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var/timeout
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/// Boolean field describing if the tgui_list_input was closed by the user.
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var/closed
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/// The TGUI UI state that will be returned in ui_state(). Default: always_state
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var/datum/ui_state/state
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/// Whether the tgui list input is invalid or not (i.e. due to all list entries being null)
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var/invalid = FALSE
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/datum/tgui_list_input/New(mob/user, message, title, list/items, default, timeout, ui_state)
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src.title = title
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src.message = message
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src.items = list()
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src.items_map = list()
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src.default = default
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src.state = ui_state
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var/list/repeat_items = list()
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// Gets rid of illegal characters
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var/static/regex/whitelistedWords = regex(@{"([^\u0020-\u8000]+)"})
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for(var/i in items)
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if(!i)
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continue
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var/string_key = whitelistedWords.Replace("[i]", "")
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//avoids duplicated keys E.g: when areas have the same name
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string_key = avoid_assoc_duplicate_keys(string_key, repeat_items)
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src.items += string_key
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src.items_map[string_key] = i
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if(length(src.items) == 0)
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invalid = TRUE
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if (timeout)
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src.timeout = timeout
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start_time = world.time
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QDEL_IN(src, timeout)
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/datum/tgui_list_input/Destroy(force, ...)
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SStgui.close_uis(src)
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state = null
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QDEL_NULL(items)
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return ..()
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/**
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* Waits for a user's response to the tgui_list_input's prompt before returning. Returns early if
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* the window was closed by the user.
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*/
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/datum/tgui_list_input/proc/wait()
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while (!choice && !closed)
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stoplag(1)
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/datum/tgui_list_input/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "ListInputModal")
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ui.open()
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/datum/tgui_list_input/ui_close(mob/user)
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. = ..()
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closed = TRUE
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/datum/tgui_list_input/ui_state(mob/user)
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return state
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/datum/tgui_list_input/ui_static_data(mob/user)
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var/list/data = list()
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data["init_value"] = default || items[1]
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data["items"] = items
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data["large_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
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data["message"] = message
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data["swapped_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
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data["title"] = title
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return data
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/datum/tgui_list_input/ui_data(mob/user)
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var/list/data = list()
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if(timeout)
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data["timeout"] = clamp((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS), 0, 1)
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return data
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/datum/tgui_list_input/ui_act(action, list/params)
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. = ..()
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if (.)
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return
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switch(action)
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if("submit")
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if (!(params["entry"] in items))
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return
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set_choice(items_map[params["entry"]])
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closed = TRUE
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SStgui.close_uis(src)
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return TRUE
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if("cancel")
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closed = TRUE
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SStgui.close_uis(src)
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return TRUE
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/datum/tgui_list_input/proc/set_choice(choice)
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src.choice = choice
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