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cyberpresidentvanellope/Bubberstation
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88382e0d9c64e8fbdfd2dbb06c4da184afe77d36
Bubberstation/code/modules/projectiles
History
Remie Richards c1cf3c42b0 Added sniper rifle sprites, and ammo mag sprites, Added 50 AP to standard sniper rounds, allows sniper to be worn on back.
2015-12-13 19:39:05 +00:00
..
ammunition
Added new PKA, R&D designs, tweaked numbers, honked the honk up the honk
2015-11-23 18:44:54 -05:00
guns
Added sniper rifle sprites, and ammo mag sprites, Added 50 AP to standard sniper rounds, allows sniper to be worn on back.
2015-12-13 19:39:05 +00:00
projectile
Merge pull request #13291 from GunHog/Nanotrasen_Science_Handheld_Clown_Removal_Device
2015-11-30 18:18:22 +03:00
ammunition.dm
Trashbag can pick up ammo casings and reagent_containers/food/drinks again.
2015-10-08 01:26:55 +02:00
firing.dm
Fixes critical bug causing multiple hits from single projectile.
2015-10-07 20:57:36 +02:00
gun.dm
Zooming is now a /gun level ability, enable-able at gun creation via a "zoomable" var, Zooming can be properly enabled externally by calling the build_zooming() proc on any gun.
2015-12-12 15:26:17 +00:00
pins.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
projectile.dm
Merge pull request #13044 from KorPhaeron/curvethebullet
2015-11-17 06:06:25 +03:00
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