Files
Bubberstation/code/modules/mining/machine_redemption.dm
Jalleo b99dd426ed [s]Server fix (#46807)
Why It's Good For The Game

No crashes
Changelog

cl
fix: A universal issue was detected with the interactions of cyborgs and ore redemption machines and we had to block it out with bluespace technology. It was only with claiming points all other functions remain available.
/cl
2019-09-30 11:27:14 +13:00

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Plaintext

/**********************Ore Redemption Unit**************************/
//Turns all the various mining machines into a single unit to speed up mining and establish a point system
/obj/machinery/mineral/ore_redemption
name = "ore redemption machine"
desc = "A machine that accepts ore and instantly transforms it into workable material sheets. Points for ore are generated based on type and can be redeemed at a mining equipment vendor."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "ore_redemption"
density = TRUE
input_dir = NORTH
output_dir = SOUTH
req_access = list(ACCESS_MINERAL_STOREROOM)
speed_process = TRUE
layer = BELOW_OBJ_LAYER
circuit = /obj/item/circuitboard/machine/ore_redemption
ui_x = 440
ui_y = 550
var/points = 0
var/ore_pickup_rate = 15
var/sheet_per_ore = 1
var/point_upgrade = 1
var/list/ore_values = list(/datum/material/iron = 1, /datum/material/glass = 1, /datum/material/plasma = 15, /datum/material/silver = 16, /datum/material/gold = 18, /datum/material/titanium = 30, /datum/material/uranium = 30, /datum/material/diamond = 50, /datum/material/bluespace = 50, /datum/material/bananium = 60)
var/message_sent = FALSE
var/list/ore_buffer = list()
var/datum/techweb/stored_research
var/obj/item/disk/design_disk/inserted_disk
var/datum/component/remote_materials/materials
/obj/machinery/mineral/ore_redemption/Initialize(mapload)
. = ..()
stored_research = new /datum/techweb/specialized/autounlocking/smelter
materials = AddComponent(/datum/component/remote_materials, "orm", mapload)
/obj/machinery/mineral/ore_redemption/Destroy()
QDEL_NULL(stored_research)
return ..()
/obj/machinery/mineral/ore_redemption/RefreshParts()
var/ore_pickup_rate_temp = 15
var/point_upgrade_temp = 1
var/sheet_per_ore_temp = 1
for(var/obj/item/stock_parts/matter_bin/B in component_parts)
sheet_per_ore_temp = 0.65 + (0.35 * B.rating)
for(var/obj/item/stock_parts/manipulator/M in component_parts)
ore_pickup_rate_temp = 15 * M.rating
for(var/obj/item/stock_parts/micro_laser/L in component_parts)
point_upgrade_temp = 0.65 + (0.35 * L.rating)
ore_pickup_rate = ore_pickup_rate_temp
point_upgrade = point_upgrade_temp
sheet_per_ore = round(sheet_per_ore_temp, 0.01)
/obj/machinery/mineral/ore_redemption/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
. += "<span class='notice'>The status display reads: Smelting <b>[sheet_per_ore]</b> sheet(s) per piece of ore.<br>Reward point generation at <b>[point_upgrade*100]%</b>.<br>Ore pickup speed at <b>[ore_pickup_rate]</b>.</span>"
if(panel_open)
. += "<span class='notice'>Alt-click to rotate the input and output direction.</span>"
/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/stack/ore/O)
var/datum/component/material_container/mat_container = materials.mat_container
if (!mat_container)
return
if(O.refined_type == null)
return
ore_buffer -= O
if(O && O.refined_type)
points += O.points * point_upgrade * O.amount
var/material_amount = mat_container.get_item_material_amount(O)
if(!material_amount)
qdel(O) //no materials, incinerate it
else if(!mat_container.has_space(material_amount * sheet_per_ore * O.amount)) //if there is no space, eject it
unload_mineral(O)
else
var/mats = O.materials & mat_container.materials
var/amount = O.amount
mat_container.insert_item(O, sheet_per_ore) //insert it
materials.silo_log(src, "smelted", amount, "someone", mats)
qdel(O)
/obj/machinery/mineral/ore_redemption/proc/can_smelt_alloy(datum/design/D)
var/datum/component/material_container/mat_container = materials.mat_container
if(!mat_container || D.make_reagents.len)
return FALSE
var/build_amount = 0
for(var/mat in D.materials)
var/amount = D.materials[mat]
var/datum/material/redemption_mat_amount = mat_container.materials[mat]
if(!amount || !redemption_mat_amount)
return FALSE
var/smeltable_sheets = FLOOR(redemption_mat_amount / amount, 1)
if(!smeltable_sheets)
return FALSE
if(!build_amount)
build_amount = smeltable_sheets
build_amount = min(build_amount, smeltable_sheets)
return build_amount
/obj/machinery/mineral/ore_redemption/proc/process_ores(list/ores_to_process)
var/current_amount = 0
for(var/ore in ores_to_process)
if(current_amount >= ore_pickup_rate)
break
smelt_ore(ore)
/obj/machinery/mineral/ore_redemption/proc/send_console_message()
var/datum/component/material_container/mat_container = materials.mat_container
if(!mat_container || !is_station_level(z))
return
message_sent = TRUE
var/area/A = get_area(src)
var/msg = "Now available in [A]:<br>"
var/has_minerals = FALSE
for(var/mat in mat_container.materials)
var/datum/material/M = mat
var/mineral_amount = mat_container.materials[mat] / MINERAL_MATERIAL_AMOUNT
if(mineral_amount)
has_minerals = TRUE
msg += "[capitalize(M.name)]: [mineral_amount] sheets<br>"
if(!has_minerals)
return
var/datum/signal/subspace/messaging/rc/signal = new(src, list(
"ore_update" = TRUE,
"sender" = "Ore Redemption Machine",
"message" = msg,
"verified" = "<font color='green'><b>Verified by Ore Redemption Machine</b></font>",
"priority" = REQ_NORMAL_MESSAGE_PRIORITY
))
signal.send_to_receivers()
/obj/machinery/mineral/ore_redemption/process()
if(!materials.mat_container || panel_open || !powered())
return
var/atom/input = get_step(src, input_dir)
var/obj/structure/ore_box/OB = locate() in input
if(OB)
input = OB
for(var/obj/item/stack/ore/O in input)
if(QDELETED(O))
continue
ore_buffer |= O
O.forceMove(src)
CHECK_TICK
if(LAZYLEN(ore_buffer))
message_sent = FALSE
process_ores(ore_buffer)
else if(!message_sent)
send_console_message()
/obj/machinery/mineral/ore_redemption/attackby(obj/item/W, mob/user, params)
if(default_unfasten_wrench(user, W))
return
if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", W))
updateUsrDialog()
return
if(default_deconstruction_crowbar(W))
return
if(!powered())
return ..()
if(istype(W, /obj/item/disk/design_disk))
if(user.transferItemToLoc(W, src))
inserted_disk = W
return TRUE
var/obj/item/stack/ore/O = W
if(istype(O))
if(O.refined_type == null)
to_chat(user, "<span class='notice'>[O] has already been refined!</span>")
return
return ..()
/obj/machinery/mineral/ore_redemption/AltClick(mob/living/user)
. = ..()
if(!user.canUseTopic(src, BE_CLOSE))
return
if (panel_open)
input_dir = turn(input_dir, -90)
output_dir = turn(output_dir, -90)
to_chat(user, "<span class='notice'>You change [src]'s I/O settings, setting the input to [dir2text(input_dir)] and the output to [dir2text(output_dir)].</span>")
return TRUE
/obj/machinery/mineral/ore_redemption/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "ore_redemption_machine", "Ore Redemption Machine", ui_x, ui_y, master_ui, state)
ui.open()
/obj/machinery/mineral/ore_redemption/ui_data(mob/user)
var/list/data = list()
data["unclaimedPoints"] = points
data["materials"] = list()
var/datum/component/material_container/mat_container = materials.mat_container
if (mat_container)
for(var/mat in mat_container.materials)
var/datum/material/M = mat
var/amount = mat_container.materials[M]
var/sheet_amount = amount / MINERAL_MATERIAL_AMOUNT
var/ref = REF(M)
data["materials"] += list(list("name" = M.name, "id" = ref, "amount" = sheet_amount, "value" = ore_values[M.type]))
data["alloys"] = list()
for(var/v in stored_research.researched_designs)
var/datum/design/D = SSresearch.techweb_design_by_id(v)
data["alloys"] += list(list("name" = D.name, "id" = D.id, "amount" = can_smelt_alloy(D)))
if (!mat_container)
data["disconnected"] = "local mineral storage is unavailable"
else if (!materials.silo)
data["disconnected"] = "no ore silo connection is available; storing locally"
else if (materials.on_hold())
data["disconnected"] = "mineral withdrawal is on hold"
data["diskDesigns"] = list()
if(inserted_disk)
data["hasDisk"] = TRUE
if(inserted_disk.blueprints.len)
var/index = 1
for (var/datum/design/thisdesign in inserted_disk.blueprints)
if(thisdesign)
data["diskDesigns"] += list(list("name" = thisdesign.name, "index" = index, "canupload" = thisdesign.build_type&SMELTER))
index++
return data
/obj/machinery/mineral/ore_redemption/ui_act(action, params)
if(..())
return
var/datum/component/material_container/mat_container = materials.mat_container
switch(action)
if("Claim")
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if(points)
if(I)
I.mining_points += points
points = 0
else
to_chat(usr, "<span class='warning'>No valid ID detected.</span>")
else
to_chat(usr, "<span class='warning'>No points to claim.</span>")
return TRUE
if("Release")
if(!mat_container)
return
if(materials.on_hold())
to_chat(usr, "<span class='warning'>Mineral access is on hold, please contact the quartermaster.</span>")
else if(!allowed(usr)) //Check the ID inside, otherwise check the user
to_chat(usr, "<span class='warning'>Required access not found.</span>")
else
var/datum/material/mat = locate(params["id"])
var/amount = mat_container.materials[mat]
if(!amount)
return
var/stored_amount = CEILING(amount / MINERAL_MATERIAL_AMOUNT, 0.1)
if(!stored_amount)
return
var/desired = 0
if (params["sheets"])
desired = text2num(params["sheets"])
else
desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
var/sheets_to_remove = round(min(desired,50,stored_amount))
var/count = mat_container.retrieve_sheets(sheets_to_remove, mat, get_step(src, output_dir))
var/list/mats = list()
mats[mat] = MINERAL_MATERIAL_AMOUNT
materials.silo_log(src, "released", -count, "sheets", mats)
//Logging deleted for quick coding
return TRUE
if("diskInsert")
var/obj/item/disk/design_disk/disk = usr.get_active_held_item()
if(istype(disk))
if(!usr.transferItemToLoc(disk,src))
return
inserted_disk = disk
else
to_chat(usr, "<span class='warning'>Not a valid Design Disk!</span>")
return TRUE
if("diskEject")
if(inserted_disk)
usr.put_in_hands(inserted_disk)
inserted_disk = null
return TRUE
if("diskUpload")
var/n = text2num(params["design"])
if(inserted_disk && inserted_disk.blueprints && inserted_disk.blueprints[n])
stored_research.add_design(inserted_disk.blueprints[n])
return TRUE
if("Smelt")
if(!mat_container)
return
if(materials.on_hold())
to_chat(usr, "<span class='warning'>Mineral access is on hold, please contact the quartermaster.</span>")
return
var/alloy_id = params["id"]
var/datum/design/alloy = stored_research.isDesignResearchedID(alloy_id)
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if((check_access(I) || allowed(usr)) && alloy)
var/smelt_amount = can_smelt_alloy(alloy)
var/desired = 0
if (params["sheets"])
desired = text2num(params["sheets"])
else
desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
var/amount = round(min(desired,50,smelt_amount))
mat_container.use_materials(alloy.materials, amount)
materials.silo_log(src, "released", -amount, "sheets", alloy.materials)
var/output
if(ispath(alloy.build_path, /obj/item/stack/sheet))
output = new alloy.build_path(src, amount)
else
output = new alloy.build_path(src)
unload_mineral(output)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
return TRUE
/obj/machinery/mineral/ore_redemption/ex_act(severity, target)
do_sparks(5, TRUE, src)
..()
/obj/machinery/mineral/ore_redemption/update_icon()
if(powered())
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]-off"
return