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* refactors deathsounds, adds 2 new ones - deathsounds are sounds played when *deathgasp is used, either manually or automatically - deathsounds are a var on /mob - made xenos use the var - removed the hack for xenos deathsound in the deathgasp emote and made it use the var - 2 new deathsounds: one for lizards, one for borgs * fixes and balance - alt species now get their deathsound properly and have it set in their species datum - people who are silent (poisoned, mimes, or otherwise) wont make a deathsound - people who have over 50 oxyloss when they die wont make a deathsound (to allow silent kills) * addresses review makes some comments prettier/better, drops a .loc * new borg deathsound with credits.txt * moves simple animal death_sound to new deathsound code for simple animal deathsound has been changed around in simple_animal.dm to tie it to deathgasp like everything else