Files
Bubberstation/code/controllers/subsystem/eigenstate.dm
LemonInTheDark ae5a4f955d Pulls apart the vestiges of components still hanging onto signals (#75914)
## About The Pull Request

Signals were initially only usable with component listeners, which while
no longer the case has lead to outdated documentation, names, and a
similar location in code.

This pr pulls the two apart. Partially because mso thinks we should, but
also because they really aren't directly linked anymore, and having them
in this midstate just confuses people.

[Renames comp_lookup to listen_lookup, since that's what it
does](102b79694f)

[Moves signal procs over to their own
file](33d07d01fd)

[Renames the PREQDELETING and QDELETING comsigs to drop the parent bit
since they can hook to more then just comps
now](335ea4ad08)

[Does something similar to the attackby comsigs (PARENT ->
ATOM)](210e57051d)

[And finally passes over the examine
signals](65917658fb)

## Why It's Good For The Game

Code makes more sense, things are better teased apart, s just good imo

## Changelog
🆑
refactor: Pulled apart the last vestiges of names/docs directly linking
signals to components
/🆑
2023-06-09 06:14:31 +00:00

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///Subsystem used to teleport people to a linked web of itterative entries. If one entry is deleted, the 2 around it will forge a link instead.
SUBSYSTEM_DEF(eigenstates)
name = "Eigenstates"
flags = SS_NO_INIT | SS_NO_FIRE
///The list of objects that something is linked to indexed by UID
var/list/eigen_targets = list()
///UID to object reference
var/list/eigen_id = list()
///Unique id counter
var/id_counter = 1
///Limit the number of sparks created when teleporting multiple atoms to 1
var/spark_time = 0
///Creates a new link of targets unique to their own id
/datum/controller/subsystem/eigenstates/proc/create_new_link(targets)
if(length(targets) <= 1)
return FALSE
for(var/atom/target as anything in targets) //Clear out any connected
var/already_linked = eigen_id[target]
if(!already_linked)
continue
if(length(eigen_targets[already_linked]) > 1) //Eigenstates are notorious for having cliques!
target.visible_message("[target] fizzes, it's already linked to something else!")
targets -= target
continue
target.visible_message("[target] fizzes, collapsing it's unique wavefunction into the others!") //If we're in a eigenlink all on our own and are open to new friends
remove_eigen_entry(target) //clearup for new stuff
//Do we still have targets?
if(!length(targets))
return FALSE
var/atom/visible_atom = targets[1] //The object that'll handle the messages
if(length(targets) == 1)
visible_atom.visible_message("[targets[1]] fizzes, there's nothing it can link to!")
return FALSE
eigen_targets["[id_counter]"] = list() //Add to the master list
for(var/atom/target as anything in targets)
eigen_targets["[id_counter]"] += target
eigen_id[target] = "[id_counter]"
RegisterSignal(target, COMSIG_CLOSET_INSERT, PROC_REF(use_eigenlinked_atom))
RegisterSignal(target, COMSIG_QDELETING, PROC_REF(remove_eigen_entry))
RegisterSignal(target, COMSIG_ATOM_TOOL_ACT(TOOL_WELDER), PROC_REF(tool_interact))
target.RegisterSignal(target, COMSIG_EIGENSTATE_ACTIVATE, TYPE_PROC_REF(/obj/structure/closet,bust_open))
ADD_TRAIT(target, TRAIT_BANNED_FROM_CARGO_SHUTTLE, REF(src))
var/obj/item = target
if(item)
item.color = COLOR_PERIWINKLEE //Tint the locker slightly.
item.alpha = 200
do_sparks(3, FALSE, item)
visible_atom.visible_message("The items shimmer and fizzle, turning a shade of violet blue.")
id_counter++
return TRUE
///reverts everything back to start
/datum/controller/subsystem/eigenstates/Destroy()
for(var/index in 1 to id_counter)
for(var/entry in eigen_targets["[index]"])
remove_eigen_entry(entry)
eigen_targets = null
eigen_id = null
id_counter = 1
return ..()
///removes an object reference from the master list
/datum/controller/subsystem/eigenstates/proc/remove_eigen_entry(atom/entry)
SIGNAL_HANDLER
var/id = eigen_id[entry]
eigen_targets[id] -= entry
eigen_id -= entry
entry.color = COLOR_WHITE
entry.alpha = 255
UnregisterSignal(entry, list(
COMSIG_QDELETING,
COMSIG_CLOSET_INSERT,
COMSIG_ATOM_TOOL_ACT(TOOL_WELDER),
))
REMOVE_TRAIT(entry, TRAIT_BANNED_FROM_CARGO_SHUTTLE, REF(src))
entry.UnregisterSignal(entry, COMSIG_EIGENSTATE_ACTIVATE) //This is a signal on the object itself so we have to call it from that
///Remove the current entry if we're empty
for(var/targets in eigen_targets)
if(!length(eigen_targets[targets]))
eigen_targets -= targets
///Finds the object within the master list, then sends the thing to the object's location
/datum/controller/subsystem/eigenstates/proc/use_eigenlinked_atom(atom/object_sent_from, atom/movable/thing_to_send)
SIGNAL_HANDLER
var/id = eigen_id[object_sent_from]
if(!id)
stack_trace("[object_sent_from] attempted to eigenlink to something that didn't have a valid id!")
return FALSE
var/list/items = eigen_targets[id]
var/index = (items.Find(object_sent_from))+1 //index + 1
if(!index)
stack_trace("[object_sent_from] attempted to eigenlink to something that didn't contain it!")
return FALSE
if(index > length(eigen_targets[id]))//If we're at the end of the list (or we're 1 length long)
index = 1
var/atom/eigen_target = eigen_targets[id][index]
if(!eigen_target)
stack_trace("No eigen target set for the eigenstate component!")
return FALSE
if(check_teleport_valid(thing_to_send, eigen_target, TELEPORT_CHANNEL_EIGENSTATE))
thing_to_send.forceMove(get_turf(eigen_target))
else
object_sent_from.balloon_alert(thing_to_send, "nothing happens!")
return FALSE
//Create ONE set of sparks for ALL times in iteration
if(spark_time != world.time)
do_sparks(5, FALSE, eigen_target)
do_sparks(5, FALSE, object_sent_from)
spark_time = world.time
//Calls a special proc for the atom if needed (closets use bust_open())
SEND_SIGNAL(eigen_target, COMSIG_EIGENSTATE_ACTIVATE)
return COMPONENT_CLOSET_INSERT_INTERRUPT
///Prevents tool use on the item
/datum/controller/subsystem/eigenstates/proc/tool_interact(atom/source, mob/user, obj/item/item)
SIGNAL_HANDLER
to_chat(user, span_notice("The unstable nature of [source] makes it impossible to use [item] on [source.p_them()]!"))
return COMPONENT_BLOCK_TOOL_ATTACK