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## About The Pull Request subtypes of `/obj/item/food/grown` have no reason to not be spawned by the `create_and_destroy` unit test, which prevents us from knowing if a type fruit or veggie doesn't have a set seed in the tests. The only path that needs to be blacklisted is the common `/obj/item/food/grown` path itself, since its seed variable needs to remain null so that we can be warned about any subtype that hasn't overriden that value. This PR also removes the `/obj/item/food/grown/shell` path which serves no purpose anymore. ## Why It's Good For The Game Backend improvements. Atomizing changes from my refactor. ## Changelog N/A
71 lines
2.4 KiB
Plaintext
71 lines
2.4 KiB
Plaintext
///Get a random food item exluding the blocked ones
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/proc/get_random_food()
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var/static/list/allowed_food = list()
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if(!LAZYLEN(allowed_food)) //it's static so we only ever do this once
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var/list/blocked = list(
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/obj/item/food/bowled,
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/obj/item/food/bread,
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/obj/item/food/breadslice,
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/obj/item/food/cake,
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/obj/item/food/cakeslice,
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/obj/item/food/clothing,
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/obj/item/food/drug,
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/obj/item/food/grown,
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/obj/item/food/grown/ash_flora,
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/obj/item/food/grown/mushroom,
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/obj/item/food/grown/nettle,
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/obj/item/food/kebab,
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/obj/item/food/meat,
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/obj/item/food/meat/slab,
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/obj/item/food/meat/slab/human/mutant,
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/obj/item/food/pie,
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/obj/item/food/pieslice,
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/obj/item/food/pizza,
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/obj/item/food/pizzaslice,
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/obj/item/food/salad,
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/obj/item/food/spaghetti,
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)
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var/list/unfiltered_allowed_food = subtypesof(/obj/item/food) - blocked
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for(var/obj/item/food/food as anything in unfiltered_allowed_food)
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if(!initial(food.icon_state)) //food with no icon_state should probably not be spawned
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continue
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allowed_food.Add(food)
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return pick(allowed_food)
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///Gets a random drink excluding the blocked type
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/proc/get_random_drink()
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var/list/blocked = list(
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/obj/item/reagent_containers/cup/glass/changeling_zombie_virus, // BUBBER EDIT - Remove the changeling virus from slime extracts
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/obj/item/reagent_containers/cup/soda_cans,
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/obj/item/reagent_containers/cup/glass/bottle
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)
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return pick(subtypesof(/obj/item/reagent_containers/cup/glass) - blocked)
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///Picks a string of symbols to display as the law number for hacked or ion laws
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/proc/ion_num() //! is at the start to prevent us from changing say modes via get_message_mode()
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return "![pick("!","@","#","$","%","^","&")][pick("!","@","#","$","%","^","&","*")][pick("!","@","#","$","%","^","&","*")][pick("!","@","#","$","%","^","&","*")]"
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///Returns a string for a random nuke code
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/proc/random_nukecode()
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var/val = rand(0, 99999)
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var/str = "[val]"
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while(length(str) < 5)
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str = "0" + str
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. = str
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///Gets a random coin excluding the blocked type and including extra coins which aren't pathed like coins.
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/proc/get_random_coin()
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var/list/blocked = list(
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/obj/item/coin/gold/debug,
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/obj/item/coin/eldritch,
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/obj/item/coin/mythril,
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)
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var/list/extra_coins = list(
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/obj/item/food/chococoin,
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)
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var/list/allowed_coins = subtypesof(/obj/item/coin) - blocked + extra_coins
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return pick(allowed_coins)
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