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## About The Pull Request [fixes solor trackers offsetting wrong, and panels not using plane offsets](https://github.com/tgstation/tgstation/commit/8f461ab8ec17df5c158a564a3b3d92c165eb88f5) [fixes cyborg hats offsetting phyiscally over their head](https://github.com/tgstation/tgstation/commit/5fd5b4240efe71f0d8ac9a5b9342780cc2540a87) [fixes reflector parts z fighting with their neighbors. if we physically offset them, they'll have nothing to fight with](https://github.com/tgstation/tgstation/commit/088dcfe91ff750fcfe78c02c85a3a63408c9b21f) [fixes burgers layering wrong. uses a combo of pixel z to do the visual offsets, and pixel_y to modify layering](https://github.com/tgstation/tgstation/commit/ec39e2bcd39b1d8bd61a1f008a391b642f92a575) [fixes signs, needed to use pixel_w instead of x, I think we may be living under iso rules? I'm not totally sure I need to investigate more](https://github.com/tgstation/tgstation/commit/560d152fd745d9f37dd4f6a9e67cc67f43b14821) [fixes paperbin rendering](https://github.com/tgstation/tgstation/commit/e6c57ec00eba1b4522b8ef1d056e0ef036a9e901) ## Why It's Good For The Game Closes #72094 Closes #72035