Files
Bubberstation/code/game/objects/structures/signs
LemonInTheDark 44c61dfed6 Fixes a bunch of sidemap/plane cube issues (#72178)
## About The Pull Request

[fixes solor trackers offsetting wrong, and panels not using plane
offsets](https://github.com/tgstation/tgstation/commit/8f461ab8ec17df5c158a564a3b3d92c165eb88f5)

[fixes cyborg hats offsetting phyiscally over their
head](https://github.com/tgstation/tgstation/commit/5fd5b4240efe71f0d8ac9a5b9342780cc2540a87)

[fixes reflector parts z fighting with their neighbors. if we physically
offset them, they'll have nothing to fight
with](https://github.com/tgstation/tgstation/commit/088dcfe91ff750fcfe78c02c85a3a63408c9b21f)

[fixes burgers layering wrong. uses a combo of pixel z to do the visual
offsets, and pixel_y to modify
layering](https://github.com/tgstation/tgstation/commit/ec39e2bcd39b1d8bd61a1f008a391b642f92a575)

[fixes signs, needed to use pixel_w instead of x, I think we may be
living under iso rules? I'm not totally sure I need to investigate
more](https://github.com/tgstation/tgstation/commit/560d152fd745d9f37dd4f6a9e67cc67f43b14821)

[fixes paperbin
rendering](https://github.com/tgstation/tgstation/commit/e6c57ec00eba1b4522b8ef1d056e0ef036a9e901)

## Why It's Good For The Game

Closes #72094
Closes #72035
2022-12-24 02:43:36 -08:00
..
2022-12-09 15:55:50 -05:00