Files
Bubberstation/code/modules/awaymissions
san7890 8b9d4ded03 Moves Cordon "Ghost Blocking" Behavior Down A Subtype (#72304)
## About The Pull Request

If we want to use cordons as neat boundaries that are much more abstract
than an indestructible turf boundary, we should atomize out the aspect
that blocks ghost/spectators from roaming freely between the boundaries
when it's not needed (like how it is in current code with the abductor
ships). We still have a secret subtype (discussed with Fikou over this)
for that ghost blocking behavior when needed in mapping.
## Why It's Good For The Game

We like world-esque boundaries and leveraging the power of having
cordons, but we don't really fuckin' need to block ghosts for something
as simple as the abductor ship quadret.
## Changelog
🆑
qol: Ghosts are freely able to go between abductor ships now.
/🆑

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2022-12-29 20:17:22 +01:00
..
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00