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Bubberstation/code/modules/modular_computers/file_system/programs/robocontrol.dm
John Willard b8d86849c8 Removes ID computer parts (Removes computer hardware) (#71320)
## About The Pull Request

Removes the last computer part in the game: ID parts
Because this is removed, I also removed all computer hardware in the
game, and removed mentions of it in the game.
There is still 'hardware', as in Computer, Tablet, or Laptop.

Computers now all hold one ID slot by default, the only time a second ID
was needed was to use the access of both at once, and for the ID
modification application. This was now replaced with a new UI that only
has one tab, one ID slot:


https://user-images.githubusercontent.com/53777086/202801939-151b783f-75c8-46bf-a6c5-1b57b0d0da8e.mp4

## Why It's Good For The Game

Computer hardware is finally dead 🦀 

## Changelog

🆑
balance: All modular computers now only have one ID slot, and cannot be
upgraded.
qol: The HoP's access application now only has one app, logging in will
directly modify the ID that's in it, making it less confusing to swap
back and forth.
/🆑
2022-11-20 23:04:45 -08:00

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/datum/computer_file/program/robocontrol
filename = "botkeeper"
filedesc = "BotKeeper"
category = PROGRAM_CATEGORY_SCI
program_icon_state = "robot"
extended_desc = "A remote controller used for giving basic commands to non-sentient robots."
requires_ntnet = TRUE
size = 6
tgui_id = "NtosRoboControl"
program_icon = "robot"
///Number of simple robots on-station.
var/botcount = 0
///Access granted by the used to summon robots.
var/list/current_access = list()
///List of all ping types you can annoy drones with.
var/list/drone_ping_types = list(
"Low",
"Medium",
"High",
"Critical",
)
/datum/computer_file/program/robocontrol/ui_data(mob/user)
var/list/data = get_header_data()
var/turf/current_turf = get_turf(ui_host())
var/list/botlist = list()
var/list/mulelist = list()
if(computer)
data["id_owner"] = computer.computer_id_slot || ""
botcount = 0
for(var/mob/living/simple_animal/bot/simple_bot as anything in GLOB.bots_list)
if(!is_valid_z_level(current_turf, get_turf(simple_bot)) || !(simple_bot.bot_mode_flags & BOT_MODE_REMOTE_ENABLED)) //Only non-emagged bots on the same Z-level are detected!
continue
if(computer && !simple_bot.check_access(user)) // Only check Bots we can access)
continue
var/list/newbot = list(
"name" = simple_bot.name,
"mode" = simple_bot.get_mode_ui(),
"model" = simple_bot.bot_type,
"locat" = get_area(simple_bot),
"bot_ref" = REF(simple_bot),
"mule_check" = FALSE,
)
if(simple_bot.bot_type == MULE_BOT)
var/mob/living/simple_animal/bot/mulebot/simple_mulebot = simple_bot
mulelist += list(list(
"name" = simple_mulebot.name,
"dest" = simple_mulebot.destination,
"power" = simple_mulebot.cell ? simple_mulebot.cell.percent() : 0,
"home" = simple_mulebot.home_destination,
"autoReturn" = simple_mulebot.auto_return,
"autoPickup" = simple_mulebot.auto_pickup,
"reportDelivery" = simple_mulebot.report_delivery,
"mule_ref" = REF(simple_mulebot),
))
if(simple_mulebot.load)
data["load"] = simple_mulebot.load.name
newbot["mule_check"] = TRUE
botlist += list(newbot)
for(var/mob/living/simple_animal/drone/all_drones as anything in GLOB.drones_list)
if(all_drones.hacked)
continue
if(!is_valid_z_level(current_turf, get_turf(all_drones)))
continue
var/list/drone_data = list(
"name" = all_drones.name,
"status" = all_drones.stat,
"drone_ref" = REF(all_drones),
)
data["drones"] += list(drone_data)
data["bots"] = botlist
data["mules"] = mulelist
data["botcount"] = botlist.len
data["droneaccess"] = GLOB.drone_machine_blacklist_enabled
data["dronepingtypes"] = drone_ping_types
return data
/datum/computer_file/program/robocontrol/ui_act(action, list/params, datum/tgui/ui)
. = ..()
if(.)
return
var/mob/current_user = ui.user
var/obj/item/card/id/id_card = computer?.computer_id_slot
var/list/standard_actions = list(
"patroloff",
"patrolon",
"ejectpai",
)
var/list/MULE_actions = list(
"stop",
"go",
"home",
"destination",
"setid",
"sethome",
"unload",
"autoret",
"autopick",
"report",
"ejectpai",
)
var/mob/living/simple_animal/bot/simple_bot = locate(params["robot"]) in GLOB.bots_list
if (action in standard_actions)
simple_bot.bot_control(action, current_user, current_access)
if (action in MULE_actions)
simple_bot.bot_control(action, current_user, current_access, TRUE)
switch(action)
if("summon")
simple_bot.bot_control(action, current_user, id_card ? id_card.access : current_access)
if("ejectcard")
if(!computer || !computer.computer_id_slot)
return
if(id_card)
GLOB.data_core.manifest_modify(id_card.registered_name, id_card.assignment, id_card.get_trim_assignment())
computer.RemoveID(usr)
else
playsound(get_turf(ui_host()) , 'sound/machines/buzz-sigh.ogg', 25, FALSE)
if("changedroneaccess")
if(!computer || !computer.computer_id_slot || !id_card)
to_chat(current_user, span_notice("No ID found, authorization failed."))
return
if(isdrone(current_user))
to_chat(current_user, span_notice("You can't free yourself."))
return
if(!(ACCESS_CE in id_card.access))
to_chat(current_user, span_notice("Required access not found on ID."))
return
GLOB.drone_machine_blacklist_enabled = !GLOB.drone_machine_blacklist_enabled
if("ping_drones")
if(!(params["ping_type"]) || !(params["ping_type"] in drone_ping_types))
return
var/area/current_area = get_area(current_user)
if(!current_area || QDELETED(current_user))
return
var/msg = span_boldnotice("NON-DRONE PING: [current_user.name]: [params["ping_type"]] priority alert in [current_area.name]!")
_alert_drones(msg, TRUE, current_user)
to_chat(current_user, msg)
playsound(src, 'sound/machines/terminal_success.ogg', 15, TRUE)