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Bubberstation/code/modules/admin/smites/nugget.dm
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36e89191df [MIRROR] Refactors smiting, adds smite build mode (#2126)
* Refactors smiting, adds smite build mode (#55327)

Refactors smiting out from being a large switch/case into datums.

Adds a new smite option to build mode. This lets you choose a smite and rapidly apply it to a lot of people, presumably for EORG. Requested for by...one of the admins, I forget which.

* Refactors smiting, adds smite build mode

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
2020-12-11 00:39:56 +00:00

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/// Rips off all the limbs of the target
/datum/smite/nugget
name = "Nugget"
/datum/smite/nugget/effect(client/user, mob/living/target)
. = ..()
if (!iscarbon(target))
to_chat(user, "<span class='warning'>This must be used on a carbon mob.</span>", confidential = TRUE)
return
var/mob/living/carbon/carbon_target = target
var/timer = 2 SECONDS
for (var/_limb in carbon_target.bodyparts)
var/obj/item/bodypart/limb = _limb
if (limb.body_part == HEAD || limb.body_part == CHEST)
continue
addtimer(CALLBACK(limb, /obj/item/bodypart/.proc/dismember), timer)
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, carbon_target, 'sound/effects/cartoon_pop.ogg', 70), timer)
addtimer(CALLBACK(carbon_target, /mob/living/.proc/spin, 4, 1), timer - 0.4 SECONDS)
timer += 2 SECONDS