Files
Bubberstation/code/modules/surgery
zeckle 547ca74edf Chaplain's Maintenance Adapted eyes no longer burn if you have active welding protection. (#93975)
## About The Pull Request

Chaplain's Maintenance Adapted eyes no longer burn if you have active
welding protection. You can also get these eyes from a bioscrambler,
it's very annoying. This makes having the eyes slightly less annoying -
you'll only be able to walk around in the light while you've got a
welding mask on, dimming your vision significantly. But it's better than
being intermittently blind.

You'll still eat shit to flashes though; you still need two sets of
protection. Eyes are still hypersensitive.

## Why It's Good For The Game

Chaplain sects are already really, really bad - and chaplain's
maintenance adapted eyes cost a lot for having an extremely annoying
drawback. Rat-infusion eyes in basically every way, too. Though I don't
expect anyone to take the maint sect, this should make the downside more
bearable. Also makes getting it from a bioscrambler less awful. Now you
can walk to medical to get your eyes pulled out.

## Changelog

🆑
qol: Welding protection now prevents Maintenance Adapted eyes from
burning in the light.
/🆑
2025-11-17 22:44:32 +01:00
..