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## About The Pull Request Chaplain's Maintenance Adapted eyes no longer burn if you have active welding protection. You can also get these eyes from a bioscrambler, it's very annoying. This makes having the eyes slightly less annoying - you'll only be able to walk around in the light while you've got a welding mask on, dimming your vision significantly. But it's better than being intermittently blind. You'll still eat shit to flashes though; you still need two sets of protection. Eyes are still hypersensitive. ## Why It's Good For The Game Chaplain sects are already really, really bad - and chaplain's maintenance adapted eyes cost a lot for having an extremely annoying drawback. Rat-infusion eyes in basically every way, too. Though I don't expect anyone to take the maint sect, this should make the downside more bearable. Also makes getting it from a bioscrambler less awful. Now you can walk to medical to get your eyes pulled out. ## Changelog 🆑 qol: Welding protection now prevents Maintenance Adapted eyes from burning in the light. /🆑