mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-13 19:22:20 +00:00
## About The Pull Request Adds support for PVP bitrunning domains. If min/max candidates are set above 0, the virtual domain will search for any ghost spawners inside and cause a randomly-selected ghost that signed up via poll to spawn there. If no ghosts are signed up the process is cancelled. Also adds content for them: An outfit wardrobe that lets you select one of several possible outfits, once.  Not confident in my code, it's been in the works (as part of a now-canned library heretic domain thing) for over a year ## Why It's Good For The Game PvP domains are an underexplored concept. The beach domain is cloying and overly simple. This adds support for newer and cooler domains as long as there are ghosts for them. ## Changelog 🆑 code: Adds support for PVP Bitrunning Domains /🆑
236 lines
7.6 KiB
Plaintext
236 lines
7.6 KiB
Plaintext
#define POLLING_COOLDOWN_TIME 2 MINUTES
|
|
|
|
/// Gives all current occupants a notification that the server is going down
|
|
/obj/machinery/quantum_server/proc/begin_shutdown(mob/user)
|
|
if(isnull(generated_domain))
|
|
return
|
|
|
|
if(!length(avatar_connection_refs))
|
|
balloon_alert_to_viewers("powering down domain...")
|
|
playsound(src, 'sound/machines/terminal/terminal_off.ogg', 40, vary = TRUE)
|
|
reset()
|
|
return
|
|
|
|
balloon_alert_to_viewers("notifying clients...")
|
|
playsound(src, 'sound/machines/terminal/terminal_alert.ogg', 100, vary = TRUE)
|
|
user.visible_message(
|
|
span_danger("[user] begins depowering the server!"),
|
|
span_notice("You start disconnecting clients..."),
|
|
span_danger("You hear frantic keying on a keyboard."),
|
|
)
|
|
|
|
SEND_SIGNAL(src, COMSIG_BITRUNNER_SHUTDOWN_ALERT, user)
|
|
|
|
if(!do_after(user, 20 SECONDS, src))
|
|
return
|
|
|
|
reset()
|
|
|
|
|
|
/// Links all the loading processes together - does validation for booting a map
|
|
/obj/machinery/quantum_server/proc/cold_boot_map(map_key)
|
|
if(!is_ready)
|
|
return FALSE
|
|
|
|
if(isnull(map_key))
|
|
balloon_alert_to_viewers("no domain specified!")
|
|
return FALSE
|
|
|
|
if(generated_domain)
|
|
balloon_alert_to_viewers("stop the current domain first!")
|
|
return FALSE
|
|
|
|
if(length(avatar_connection_refs))
|
|
balloon_alert_to_viewers("all clients must disconnect!")
|
|
return FALSE
|
|
|
|
is_ready = FALSE
|
|
playsound(src, 'sound/machines/terminal/terminal_processing.ogg', 30, 2)
|
|
|
|
/// If any one of these fail, it reverts the entire process
|
|
if(!load_domain(map_key) || !load_map_items() || !load_mob_segments())
|
|
balloon_alert_to_viewers("initialization failed!")
|
|
scrub_vdom()
|
|
is_ready = TRUE
|
|
return FALSE
|
|
|
|
SSblackbox.record_feedback("tally", "bitrunning_domain_loaded", 1, map_key)
|
|
|
|
is_ready = TRUE
|
|
|
|
var/spawn_chance = clamp((threat * glitch_chance), 5, threat_prob_max)
|
|
if(prob(spawn_chance))
|
|
setup_glitch()
|
|
|
|
playsound(src, 'sound/machines/terminal/terminal_insert_disc.ogg', 30, vary = TRUE)
|
|
balloon_alert_to_viewers("domain loaded.")
|
|
generated_domain.start_time = world.time
|
|
points -= generated_domain.cost
|
|
update_use_power(ACTIVE_POWER_USE)
|
|
update_appearance()
|
|
|
|
if(broadcasting)
|
|
start_broadcasting_network(BITRUNNER_CAMERA_NET)
|
|
|
|
if(generated_domain.announce_to_ghosts)
|
|
notify_ghosts("Bitrunners have loaded a domain that offers ghost interactions. Check the spawners menu for more information.",
|
|
src,
|
|
"Matrix Glitch",
|
|
)
|
|
|
|
return TRUE
|
|
|
|
|
|
/// Initializes a new domain if the given key is valid and the user has enough points
|
|
/obj/machinery/quantum_server/proc/load_domain(map_key)
|
|
for(var/datum/lazy_template/virtual_domain/available in SSbitrunning.all_domains)
|
|
if(map_key == available.key && points >= available.cost)
|
|
generated_domain = available
|
|
break
|
|
|
|
if(!generated_domain)
|
|
return FALSE
|
|
|
|
if(generated_domain.mission_min_candidates && (!COOLDOWN_FINISHED(src, polling_cooldown)))
|
|
say("Advanced NPC algorithms resetting, please wait [DisplayTimeText(polling_cooldown)] or load a different domain.")
|
|
playsound(src, "sound/machines/buzz-[pick("sigh", "two")].ogg", 50, TRUE)
|
|
return FALSE
|
|
|
|
var/list/mob/lucky_ghosts
|
|
if(generated_domain.mission_min_candidates)
|
|
playsound(src, 'sound/machines/chime.ogg', 50, TRUE)
|
|
say("Loading advanced NPCs...")
|
|
var/list/mob/candidates = SSpolling.poll_ghost_candidates("Do you want to play as a virtual [generated_domain.spawner_role] in a bitrunner domain?", ROLE_GHOST_ROLE, ROLE_GHOST_ROLE, 15 SECONDS, POLL_IGNORE_SHUTTLE_DENIZENS, TRUE)
|
|
for(var/amount in 1 to generated_domain.mission_max_candidates)
|
|
if(length(candidates)) // If no candidates, fails in code below anyways
|
|
LAZYADD(lucky_ghosts, pick_n_take(candidates))
|
|
|
|
if(length(lucky_ghosts) < generated_domain.mission_min_candidates)
|
|
notify_ghosts("Not enough candidates for [generated_domain.spawner_role]! Aborting mission!")
|
|
playsound(src, "sound/machines/buzz-[pick("sigh", "two")].ogg", 50, TRUE)
|
|
say("Error! Unable to load advanced NPCs. Please try again or select different domain.")
|
|
COOLDOWN_START(src, polling_cooldown, POLLING_COOLDOWN_TIME)
|
|
return FALSE
|
|
|
|
playsound(src, 'sound/machines/ping.ogg', 50, TRUE)
|
|
say("Success!")
|
|
|
|
generated_domain.load_advanced_npcs(lucky_ghosts)
|
|
RegisterSignal(generated_domain, COMSIG_LAZY_TEMPLATE_LOADED, PROC_REF(on_template_loaded))
|
|
generated_domain.lazy_load()
|
|
|
|
return TRUE
|
|
|
|
/// Loads in necessary map items like hololadder spawns, caches, etc
|
|
/obj/machinery/quantum_server/proc/load_map_items()
|
|
var/turf/goal_turfs = list()
|
|
var/turf/cache_turfs = list()
|
|
var/turf/curiosity_turfs = list()
|
|
|
|
for(var/obj/effect/landmark/bitrunning/thing in GLOB.landmarks_list)
|
|
if(istype(thing, /obj/effect/landmark/bitrunning/hololadder_spawn))
|
|
exit_turfs += get_turf(thing)
|
|
qdel(thing) // i'm worried about multiple servers getting confused so lets clean em up
|
|
continue
|
|
|
|
if(istype(thing, /obj/effect/landmark/bitrunning/cache_goal_turf))
|
|
var/turf/tile = get_turf(thing)
|
|
goal_turfs += tile
|
|
RegisterSignal(tile, COMSIG_ATOM_ENTERED, PROC_REF(on_goal_turf_entered))
|
|
RegisterSignal(tile, COMSIG_ATOM_EXAMINE, PROC_REF(on_goal_turf_examined))
|
|
qdel(thing)
|
|
continue
|
|
|
|
if(istype(thing, /obj/effect/landmark/bitrunning/cache_spawn))
|
|
cache_turfs += get_turf(thing)
|
|
qdel(thing)
|
|
continue
|
|
|
|
if(istype(thing, /obj/effect/mob_spawn))
|
|
generated_domain.ghost_spawners += thing
|
|
continue
|
|
|
|
if(istype(thing, /obj/effect/landmark/bitrunning/curiosity_spawn))
|
|
curiosity_turfs += get_turf(thing)
|
|
qdel(thing)
|
|
continue
|
|
|
|
if(istype(thing, /obj/effect/landmark/bitrunning/loot_signal))
|
|
var/turf/signaler_turf = get_turf(thing)
|
|
signaler_turf.AddComponent(/datum/component/bitrunning_points, generated_domain)
|
|
qdel(thing)
|
|
continue
|
|
|
|
if(istype(thing, /obj/effect/landmark/bitrunning/permanent_exit))
|
|
var/turf/tile = get_turf(thing)
|
|
exit_turfs += tile
|
|
qdel(thing)
|
|
|
|
new /obj/structure/hololadder(tile)
|
|
|
|
if(!length(exit_turfs))
|
|
CRASH("Failed to find exit turfs on generated domain.")
|
|
if(!length(goal_turfs))
|
|
CRASH("Failed to find send turfs on generated domain.")
|
|
if(!attempt_spawn_cache(cache_turfs))
|
|
return FALSE
|
|
|
|
while(length(curiosity_turfs))
|
|
var/turf/picked_turf = attempt_spawn_curiosity(curiosity_turfs)
|
|
if(!picked_turf)
|
|
break
|
|
generated_domain.secondary_loot_generated += 1
|
|
curiosity_turfs -= picked_turf
|
|
|
|
return TRUE
|
|
|
|
|
|
/// Stops the current virtual domain and disconnects all users
|
|
/obj/machinery/quantum_server/proc/reset(fast = FALSE)
|
|
is_ready = FALSE
|
|
|
|
sever_connections()
|
|
|
|
if(!fast)
|
|
notify_spawned_threats()
|
|
addtimer(CALLBACK(src, PROC_REF(scrub_vdom)), 15 SECONDS, TIMER_UNIQUE|TIMER_STOPPABLE)
|
|
else
|
|
scrub_vdom() // used in unit testing, no need to wait for callbacks
|
|
|
|
addtimer(CALLBACK(src, PROC_REF(cool_off)), ROUND_UP(server_cooldown_time * capacitor_coefficient), TIMER_UNIQUE|TIMER_STOPPABLE|TIMER_DELETE_ME)
|
|
update_appearance()
|
|
|
|
update_use_power(IDLE_POWER_USE)
|
|
domain_randomized = FALSE
|
|
retries_spent = 0
|
|
|
|
stop_broadcasting_network(BITRUNNER_CAMERA_NET)
|
|
|
|
|
|
/// Tries to clean up everything in the domain
|
|
/obj/machinery/quantum_server/proc/scrub_vdom()
|
|
sever_connections() /// just in case someone's connected
|
|
SEND_SIGNAL(src, COMSIG_BITRUNNER_DOMAIN_SCRUBBED) // avatar cleanup just in case
|
|
|
|
if(length(generated_domain.reservations))
|
|
var/datum/turf_reservation/res = generated_domain.reservations[1]
|
|
res.Release()
|
|
|
|
var/list/creatures = spawned_threat_refs + mutation_candidate_refs
|
|
for(var/datum/weakref/creature_ref as anything in creatures)
|
|
var/mob/living/creature = creature_ref?.resolve()
|
|
if(isnull(creature))
|
|
continue
|
|
|
|
qdel(creature)
|
|
|
|
generated_domain.secondary_loot_generated = 0
|
|
|
|
avatar_connection_refs.Cut()
|
|
exit_turfs = list()
|
|
generated_domain = null
|
|
mutation_candidate_refs.Cut()
|
|
spawned_threat_refs.Cut()
|
|
|
|
#undef POLLING_COOLDOWN_TIME
|