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## About The Pull Request Maked `fieldset_block` and `examine_block` more stylish and neat, also `fieldset_block` no longer has a centred title. Renamed `examine_block` to `boxed_message` and adds `custom_boxed_message` which can be colored. - AdminPMs, admin tickets and vote results has been wrapped into `fieldset_block` for comfort and visibility - Health Analyzer results painted to blue - Vote notice and tips of the round wrapped to purple `custom_boxed_message` - Tooltip text border color, now uses text color, not just white ## Why It's Good For The Game Demonstration in both themes <details><summary>Dark</summary>    </details> <details><summary>Light</summary>    </details> ## Changelog 🆑 qol: AdminPMs, admin tickets, vote results and started vote notification are now much more visible in the chat. qol: Boxed messages in chat (like examine), has been restyled. /🆑
62 lines
2.6 KiB
Plaintext
62 lines
2.6 KiB
Plaintext
/datum/buildmode_mode/advanced
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key = "advanced"
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var/atom/objholder = null
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/datum/buildmode_mode/advanced/show_help(client/builder)
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to_chat(builder, span_purple(boxed_message(
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"[span_bold("Set object type")] -> Right Mouse Button on buildmode button\n\
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[span_bold("Copy object type")] -> Left Mouse Button + Alt on turf/obj\n\
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[span_bold("Place objects")] -> Left Mouse Button on turf/obj\n\
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[span_bold("Delete objects")] -> Right Mouse Button\n\
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\n\
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Use the button in the upper left corner to change the direction of built objects."))
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)
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/datum/buildmode_mode/advanced/change_settings(client/c)
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var/target_path = input(c, "Enter typepath:", "Typepath", "/obj/structure/closet")
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objholder = text2path(target_path)
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if(!ispath(objholder))
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objholder = pick_closest_path(target_path)
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if(!objholder)
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tgui_alert(usr,"No path was selected")
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return
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else if(ispath(objholder, /area))
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objholder = null
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tgui_alert(usr,"That path is not allowed.")
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return
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BM.preview_selected_item(objholder)
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/datum/buildmode_mode/advanced/handle_click(client/c, params, obj/object)
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var/list/modifiers = params2list(params)
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var/left_click = LAZYACCESS(modifiers, LEFT_CLICK)
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var/right_click = LAZYACCESS(modifiers, RIGHT_CLICK)
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var/alt_click = LAZYACCESS(modifiers, ALT_CLICK)
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if(left_click && alt_click)
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if (istype(object, /turf) || isobj(object) || istype(object, /mob))
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objholder = object.type
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to_chat(c, span_notice("[initial(object.name)] ([object.type]) selected."))
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BM.preview_selected_item(objholder)
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else
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to_chat(c, span_notice("[initial(object.name)] is not a turf, object, or mob! Please select again."))
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else if(left_click)
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if(ispath(objholder,/turf))
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var/turf/T = get_turf(object)
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log_admin("Build Mode: [key_name(c)] modified [T] in [AREACOORD(object)] to [objholder]")
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T = T.ChangeTurf(objholder)
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T.setDir(BM.build_dir)
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else if(ispath(objholder, /obj/effect/turf_decal))
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var/turf/T = get_turf(object)
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T.AddElement(/datum/element/decal, initial(objholder.icon), initial(objholder.icon_state), BM.build_dir, null, null, initial(objholder.alpha), initial(objholder.color), null, FALSE, null)
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log_admin("Build Mode: [key_name(c)] in [AREACOORD(object)] added a [initial(objholder.name)] decal with dir [BM.build_dir] to [T]")
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else if(!isnull(objholder))
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var/obj/A = new objholder (get_turf(object))
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A.setDir(BM.build_dir)
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log_admin("Build Mode: [key_name(c)] modified [A]'s [COORD(A)] dir to [BM.build_dir]")
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else
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to_chat(c, span_warning("Select object type first."))
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else if(right_click)
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if(isobj(object))
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log_admin("Build Mode: [key_name(c)] deleted [object] at [AREACOORD(object)]")
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qdel(object)
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