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* refactor it back to a single organ but with different eye vars * nOt In A LoOp * forgot emissive overlay * remove old obscured var * quirk * fine we do it like this, PAIN * add applying_preference paramter to is_accessible and check for it when applying * update dummy on quirk change * client might not exist if we are applying the preference, because unit tests * unique icon * lazy webedit review * revert is_accessible refactor * mild stupid * change the way heterochromia is applied * better handling * Apply suggestions from code review * add apply to human behaviour * hopefully fix that which the merge hooks broke * Update code/datums/quirks/neutral.dm * Web commit for shame * Update code/datums/quirks/neutral.dm * Update code/datums/quirks/neutral.dm Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com> * Update basic.dm Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
54 lines
1.5 KiB
Plaintext
54 lines
1.5 KiB
Plaintext
/datum/preference/choiced/random_body
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category = PREFERENCE_CATEGORY_NON_CONTEXTUAL
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savefile_key = "random_body"
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savefile_identifier = PREFERENCE_CHARACTER
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can_randomize = FALSE
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/datum/preference/choiced/random_body/apply_to_human(mob/living/carbon/human/target, value)
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return
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/datum/preference/choiced/random_body/init_possible_values()
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return list(
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RANDOM_ANTAG_ONLY,
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RANDOM_DISABLED,
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RANDOM_ENABLED,
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)
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/datum/preference/choiced/random_body/create_default_value()
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return RANDOM_DISABLED
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/datum/preference/toggle/random_hardcore
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category = PREFERENCE_CATEGORY_NON_CONTEXTUAL
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savefile_key = "random_hardcore"
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savefile_identifier = PREFERENCE_CHARACTER
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can_randomize = FALSE
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default_value = FALSE
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/datum/preference/toggle/random_hardcore/apply_to_human(mob/living/carbon/human/target, value)
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return
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/datum/preference/toggle/random_hardcore/is_accessible(datum/preferences/preferences)
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if (!..(preferences))
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return FALSE
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return preferences.parent && (preferences.parent.get_exp_living(pure_numeric = TRUE) >= PLAYTIME_HARDCORE_RANDOM)
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/datum/preference/choiced/random_name
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category = PREFERENCE_CATEGORY_NON_CONTEXTUAL
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savefile_key = "random_name"
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savefile_identifier = PREFERENCE_CHARACTER
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can_randomize = FALSE
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/datum/preference/choiced/random_name/apply_to_human(mob/living/carbon/human/target, value)
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return
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/datum/preference/choiced/random_name/init_possible_values()
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return list(
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RANDOM_ANTAG_ONLY,
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RANDOM_DISABLED,
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RANDOM_ENABLED,
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)
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/datum/preference/choiced/random_name/create_default_value()
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return RANDOM_DISABLED
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