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Bubberstation/code/modules/wiremod/components/abstract/module.dm
MrMelbert 5261efb67f Re-refactors batons / Refactors attack chain force modifiers (#90809)
## About The Pull Request

Melee attack chain now has a list passed along with it,
`attack_modifiers`, which you can stick force modifiers to change the
resulting attack

This is basically a soft implementation of damage packets until a more
definitive pr, but one that only applies to item attack chain, and not
unarmed attacks.

This change was done to facilitate a baton refactor - batons no longer
hack together their own attack chain, and are now integrated straight
into the real attack chain. This refactor itself was done because batons
don't send any attack signals, which has been annoying in the past (for
swing combat).

## Changelog

🆑 Melbert
refactor: Batons have been refactored again. Baton stuns now properly
count as an attack, when before it was a nothing. Report any oddities,
particularly in regards to harmbatonning vs normal batonning.
refactor: The method of adjusting item damage mid-attack has been
refactored - some affected items include the Nullblade and knives.
Report any strange happenings with damage numbers.
refactor: A few objects have been moved to the new interaction chain -
records consoles, mawed crucible, alien weeds and space vines, hedges,
restaurant portals, and some mobs - to name a few.
fix: Spears only deal bonus damage against secure lockers, not all
closet types (including crates)
/🆑
2025-05-19 13:32:12 +10:00

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/**
* # Module Component
*
* A component that has an input, output
*/
/obj/item/circuit_component/module
display_name = "Module"
desc = "A component that has other components within it, acting like a function. Use it in your hand to control the amount of input and output ports it has, as well as being able to access the integrated circuit contained inside."
category = "Abstract"
var/obj/item/integrated_circuit/module/internal_circuit
var/obj/item/circuit_component/module_input/input_component
var/obj/item/circuit_component/module_output/output_component
/// Linked ports that follow a `first_port = second_port` keyed structure.
var/list/linked_ports = list()
var/port_limit = 10
ui_buttons = list(
"edit" = "action"
)
/obj/item/integrated_circuit/module
var/obj/item/circuit_component/module/attached_module
/obj/item/integrated_circuit/module/ui_host(mob/user)
if(attached_module)
return attached_module.ui_host()
return ..()
/obj/item/integrated_circuit/module/set_display_name(new_name)
. = ..()
attached_module.display_name = new_name
attached_module.name = "module ([new_name])"
/obj/item/integrated_circuit/module/load_component(type)
if(!attached_module)
return ..()
if(ispath(type, /obj/item/circuit_component/module_input))
return attached_module.input_component
if(ispath(type, /obj/item/circuit_component/module_output))
return attached_module.output_component
return ..()
/obj/item/integrated_circuit/module/add_component(obj/item/circuit_component/to_add, mob/living/user)
if(to_add.circuit_flags & CIRCUIT_FLAG_REFUSE_MODULE)
balloon_alert(user, "doesn't fit into module!")
return
. = ..()
if(attached_module)
attached_module.circuit_size += to_add.circuit_size
/obj/item/integrated_circuit/module/remove_component(obj/item/circuit_component/to_remove)
if(attached_module)
attached_module.circuit_size -= to_remove.circuit_size
return ..()
/obj/item/integrated_circuit/module/Destroy()
attached_module = null
return ..()
/obj/item/circuit_component/module_input
display_name = "Input"
desc = "A component that receives data from the module it is attached to"
removable = FALSE
/// The currently attached module
var/obj/item/circuit_component/module/attached_module
/obj/item/circuit_component/module_input/Destroy()
attached_module = null
return ..()
/obj/item/circuit_component/module_output
display_name = "Output"
desc = "A component that outputs data to the module it is attached to."
removable = FALSE
/// The currently attached module
var/obj/item/circuit_component/module/attached_module
/obj/item/circuit_component/module_output/pre_input_received(datum/port/input/port)
if(!port)
return
// We don't check the parent here because frankly, we don't care. We only sync our input with the module's output
var/datum/port/output/port_to_update = attached_module.linked_ports[port]
if(!port_to_update)
CRASH("[port.type] doesn't have a linked port in [type]!")
port_to_update.set_output(port.value)
/obj/item/circuit_component/module/pre_input_received(datum/port/input/port)
if(!port)
return
var/datum/port/output/port_to_update = linked_ports[port]
if(!port_to_update)
CRASH("[port.type] doesn't have a linked port in [type]!")
port_to_update.set_output(port.value)
/obj/item/circuit_component/module_output/Destroy()
attached_module = null
return ..()
/obj/item/circuit_component/module/Initialize(mapload)
. = ..()
internal_circuit = new(src)
internal_circuit.attached_module = src
input_component = new(internal_circuit)
input_component.attached_module = src
internal_circuit.add_component(input_component)
input_component.rel_x = 0
input_component.rel_y = 200
output_component = new(internal_circuit)
output_component.attached_module = src
internal_circuit.add_component(output_component)
output_component.rel_x = 400
output_component.rel_y = 200
/obj/item/circuit_component/module/save_data_to_list(list/component_data)
. = ..()
component_data["integrated_circuit"] = internal_circuit.convert_to_json()
var/list/input_data = list()
for(var/datum/port/input/input_port as anything in input_ports)
input_data += list(list(
"name" = input_port.name,
"type" = input_port.datatype,
))
var/list/output_data = list()
for(var/datum/port/output/output_port as anything in output_ports)
output_data += list(list(
"name" = output_port.name,
"type" = output_port.datatype,
))
component_data["input_ports"] = input_data
component_data["output_ports"] = output_data
/obj/item/circuit_component/module/load_data_from_list(list/component_data)
. = ..()
var/list/input_ports = component_data["input_ports"]
for(var/list/port_data as anything in input_ports)
add_and_link_input_port(port_data["name"], port_data["type"])
var/list/output_ports = component_data["output_ports"]
for(var/list/port_data as anything in output_ports)
add_and_link_output_port(port_data["name"], port_data["type"])
if(component_data["integrated_circuit"])
internal_circuit.load_circuit_data(component_data["integrated_circuit"])
/obj/item/circuit_component/module/proc/add_and_link_input_port(name, type)
var/datum/port/new_port = add_input_port(name, type)
linked_ports[new_port] = input_component.add_output_port(name, type)
/obj/item/circuit_component/module/proc/add_and_link_output_port(name, type)
var/datum/port/new_port = output_component.add_input_port(name, type)
linked_ports[new_port] = add_output_port(name, type)
/obj/item/circuit_component/module/add_to(obj/item/integrated_circuit/added_to)
. = ..()
RegisterSignal(added_to, COMSIG_CIRCUIT_SET_CELL, PROC_REF(handle_set_cell))
RegisterSignal(added_to, COMSIG_CIRCUIT_SET_ON, PROC_REF(handle_set_on))
RegisterSignal(added_to, COMSIG_CIRCUIT_SET_SHELL, PROC_REF(handle_set_shell))
internal_circuit.set_cell(added_to.cell)
internal_circuit.set_shell(added_to.shell)
internal_circuit.set_on(added_to.on)
/obj/item/circuit_component/module/removed_from(obj/item/integrated_circuit/removed_from)
internal_circuit.set_cell(null)
internal_circuit.set_on(FALSE)
internal_circuit.remove_current_shell()
UnregisterSignal(removed_from, list(
COMSIG_CIRCUIT_SET_CELL,
COMSIG_CIRCUIT_SET_ON,
COMSIG_CIRCUIT_SET_SHELL,
))
return ..()
/obj/item/circuit_component/module/proc/handle_set_cell(datum/source, obj/item/stock_parts/power_store/cell/cell)
SIGNAL_HANDLER
internal_circuit.set_cell(cell)
/obj/item/circuit_component/module/proc/handle_set_on(datum/source, new_value)
SIGNAL_HANDLER
internal_circuit.set_on(new_value)
/obj/item/circuit_component/module/proc/handle_set_shell(datum/source, atom/movable/new_shell)
SIGNAL_HANDLER
internal_circuit.set_shell(new_shell)
/obj/item/circuit_component/module/Destroy()
QDEL_NULL(input_component)
QDEL_NULL(output_component)
QDEL_NULL(internal_circuit)
linked_ports = null
return ..()
/obj/item/circuit_component/module/ui_data(mob/user)
. = list()
.["input_ports"] = list()
for(var/datum/port/input/input_port as anything in input_ports)
.["input_ports"] += list(list(
"name" = input_port.name,
"type" = input_port.datatype,
))
.["output_ports"] = list()
for(var/datum/port/output/output_port as anything in output_ports)
.["output_ports"] += list(list(
"name" = output_port.name,
"type" = output_port.datatype,
))
/obj/item/circuit_component/module/ui_static_data(mob/user)
. = list()
.["global_port_types"] = GLOB.wiremod_basic_types
/obj/item/circuit_component/module/attackby(obj/item/I, mob/living/user, list/modifiers, list/attack_modifiers)
if(istype(I, /obj/item/circuit_component))
internal_circuit.attackby(I, user, modifiers)
return
return ..()
#define WITHIN_RANGE(id, table) (id >= 1 && id <= length(table))
/obj/item/circuit_component/module/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
switch(action)
if("open_internal_circuit")
internal_circuit.interact(usr)
. = TRUE
if("add_input_port")
if(length(input_ports) > port_limit)
return
add_and_link_input_port("Input Port", PORT_TYPE_ANY)
. = TRUE
if("remove_input_port")
var/port_id = text2num(params["port_id"])
if(!WITHIN_RANGE(port_id, input_ports))
return
var/datum/port/removed_port = input_ports[port_id]
linked_ports -= removed_port
remove_input_port(removed_port)
input_component.remove_output_port(input_component.output_ports[port_id])
. = TRUE
if("add_output_port")
if(length(output_ports) > port_limit)
return
add_and_link_output_port("Output Port", PORT_TYPE_ANY)
. = TRUE
if("remove_output_port")
var/port_id = text2num(params["port_id"])
if(!WITHIN_RANGE(port_id, output_ports))
return
var/datum/port/removed_port = output_component.input_ports[port_id]
linked_ports -= removed_port
remove_output_port(output_ports[port_id])
output_component.remove_input_port(removed_port)
. = TRUE
if("set_port_name", "set_port_type")
var/port_id = text2num(params["port_id"])
var/is_input = params["is_input"]
var/list/ports_to_use
var/list/internal_ports_to_use
if(is_input)
ports_to_use = input_ports
internal_ports_to_use = input_component.output_ports
else
ports_to_use = output_ports
internal_ports_to_use = output_component.input_ports
if(!WITHIN_RANGE(port_id, ports_to_use))
return
var/datum/port/component_port = ports_to_use[port_id]
var/datum/port/internal_component_port = internal_ports_to_use[port_id]
if(action == "set_port_type")
var/type = params["port_type"]
if(!(type in GLOB.wiremod_basic_types))
return
component_port.set_datatype(type)
internal_component_port.set_datatype(type)
else
var/port_name = params["port_name"]
if(!port_name)
return
port_name = strip_html(port_name, PORT_MAX_NAME_LENGTH)
component_port.name = port_name
internal_component_port.name = port_name
. = TRUE
if(.)
SStgui.update_uis(internal_circuit)
#undef WITHIN_RANGE
/obj/item/circuit_component/module/ui_perform_action(mob/user, action)
interact(user)
/obj/item/circuit_component/module/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "CircuitModule", name)
ui.open()
ui.set_autoupdate(FALSE)