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Bubberstation/code/modules/wiremod/components/admin/animate.dm
AnturK 4d6a8bc537 515 Compatibility (#71161)
Makes the code compatible with 515.1594+

Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword

And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.

@tgstation/commit-access Since the .proc/stuff is pretty big change.

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
2022-11-15 03:50:11 +00:00

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#define COMP_ANIMATE_ATOM "Object"
#define COMP_ANIMATE_FILTER "Filter"
/obj/item/circuit_component/begin_animation
display_name = "Begin Animation"
desc = "Begins an animation on the target. Create animation steps by chaining \"Animation Step\" components off of the \"Perform Animation\" port."
category = "Admin"
circuit_flags = CIRCUIT_FLAG_INPUT_SIGNAL|CIRCUIT_FLAG_OUTPUT_SIGNAL|CIRCUIT_FLAG_INSTANT|CIRCUIT_FLAG_ADMIN
/// Whether we are animating an atom or a filter on the atom
var/datum/port/input/option/atom_or_filter
/// The filter to animate
var/datum/port/input/filter_target
/// The target to animate
var/datum/port/input/target
/// The amount of times this animation will loop
var/datum/port/input/animation_loops
/// Used to determine if the animation runs in parallel or not.
var/datum/port/input/parallel
/// Called to stop all animations on this object
var/datum/port/input/stop_all_animations
/// Called when performing the animation.
var/datum/port/output/animate_event
/obj/item/circuit_component/begin_animation/populate_options()
var/static/list/component_options = list(
COMP_ANIMATE_ATOM,
COMP_ANIMATE_FILTER,
)
atom_or_filter = add_option_port("Target Options", component_options)
/obj/item/circuit_component/begin_animation/populate_ports()
target = add_input_port("Target", PORT_TYPE_ATOM)
parallel = add_input_port("Parallel", PORT_TYPE_NUMBER, default = 1)
animation_loops = add_input_port("Loops", PORT_TYPE_NUMBER)
stop_all_animations = add_input_port("Stop All Animations", PORT_TYPE_SIGNAL, trigger = PROC_REF(stop_animations))
animate_event = add_output_port("Perform Animation", PORT_TYPE_INSTANT_SIGNAL)
/obj/item/circuit_component/begin_animation/pre_input_received(datum/port/input/port)
if(port == atom_or_filter)
if(filter_target)
remove_input_port(filter_target)
filter_target = null
if(atom_or_filter.value == COMP_ANIMATE_FILTER)
filter_target = add_input_port("Filter Name", PORT_TYPE_STRING, order = 0.5)
/obj/item/circuit_component/begin_animation/proc/stop_animations(datum/port/input/port)
CIRCUIT_TRIGGER
if(!target.value)
return
animate(target.value, null)
/obj/item/circuit_component/begin_animation/input_received(datum/port/input/port, list/return_values)
if(!target.value)
return
SScircuit_component.queue_instant_run()
animate_event.set_output(COMPONENT_SIGNAL)
var/list/result = SScircuit_component.execute_instant_run()
if(!result || !result["animation_steps"])
return
var/atom/target_atom = target.value
if(!isatom(target_atom))
return
var/target_for_animation = target_atom
if(atom_or_filter.value == COMP_ANIMATE_FILTER)
target_for_animation = target_atom.get_filter(filter_target.value)
if(!target_for_animation)
return
if(!isatom(target_atom))
return
target_atom.datum_flags |= DF_VAR_EDITED
var/extra_flags = NONE
if(parallel.value)
extra_flags |= ANIMATION_PARALLEL
log_admin_circuit("[parent.get_creator()] performed an animation on [target_atom].")
var/list/first_step = popleft(result["animation_steps"])
animate(target_for_animation, time = first_step["time"], first_step["vars"], loop = animation_loops.value, easing = first_step["easing"], flags = first_step["flags"]|extra_flags)
for(var/list/step as anything in result["animation_steps"])
animate(time = step["time"], step["vars"], easing = step["easing"], flags = step["flags"])
if(atom_or_filter.value == COMP_ANIMATE_FILTER)
var/list/filter_params = target_atom.filter_data[filter_target.value]
for(var/param in step["vars"])
if(filter_params.Find(param))
filter_params[param] = step["vars"][param]
/obj/item/circuit_component/animation_step
display_name = "Animation Step"
desc = "Perform a single animation step. The input of this component should be connected, directly or indirectly, to the \"Perform Animation\" port of a \"Begin Animation\" component."
category = "Admin"
circuit_flags = CIRCUIT_FLAG_INPUT_SIGNAL|CIRCUIT_FLAG_OUTPUT_SIGNAL|CIRCUIT_FLAG_ADMIN
var/datum/port/input/animation_variables
var/datum/port/input/animation_time
var/datum/port/input/animation_easing
var/datum/port/input/animation_flags
/obj/item/circuit_component/animation_step/populate_ports()
animation_variables = add_input_port("Variables", PORT_TYPE_ASSOC_LIST(PORT_TYPE_STRING, PORT_TYPE_ANY), order = 1.66)
animation_time = add_input_port("Time", PORT_TYPE_NUMBER, order = 1.66)
animation_easing = add_input_port("Easing", PORT_TYPE_NUMBER, order = 1.66)
animation_flags = add_input_port("Flags", PORT_TYPE_NUMBER, order = 1.66)
/obj/item/circuit_component/animation_step/input_received(datum/port/input/port, list/return_values)
if(!return_values)
return
if(!return_values["animation_steps"])
return_values["animation_steps"] = list()
var/list/variables = animation_variables.value
if(!variables)
return
var/list/step = list(
"vars" = variables.Copy(),
"time" = animation_time.value * (1 SECONDS),
"easing" = animation_easing.value,
"flags" = animation_flags.value
)
return_values["animation_steps"] += list(step)
#undef COMP_ANIMATE_ATOM
#undef COMP_ANIMATE_FILTER