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8b9c20a608becb51fc6293c1ad0b627fde0f8c71
Bubberstation/code/modules/projectiles/projectile
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SkyratBot 970a2b03d6 [MIRROR] Mobility refactor: no more update_mobility() (#1233)
* Mobility refactor: no more update_mobility()

* Update robot.dm

Fixes robots.

* megadumb

* Update robot.dm

* weh

* Update gunpoint_datum.dm

Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2020-10-10 02:31:35 +02:00
..
bullets
[MIRROR] Execution/gunpoint shots work properly with pellet clouds, buffs piercing wounds a bit (#541)
2020-08-27 03:14:47 +02:00
energy
[MIRROR] Defines damage flags. (Hopefully without 50+ commits) (#491)
2020-08-24 22:52:31 +02:00
magic
Force LF line endings with gitattributes and convert repo (#52266)
2020-07-16 03:02:40 +03:00
reusable
[MIRROR] repaths neurotoxin + embedding changes in bullets + adds effects when you shoot energy weapons (#132)
2020-07-31 00:24:09 +02:00
special
[MIRROR] Mecha refactor 2020 (#579)
2020-09-02 02:16:51 +02:00
beams.dm
[MIRROR] Reduces the light range of all beam (lasers, disablers, emitter shots) projectiles (#689)
2020-09-09 08:10:47 +02:00
bullets.dm
[MIRROR] Defines damage flags. (Hopefully without 50+ commits) (#491)
2020-08-24 22:52:31 +02:00
magic.dm
[MIRROR] Mobility refactor: no more update_mobility() (#1233)
2020-10-10 02:31:35 +02:00
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