mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-31 12:01:47 +00:00
* Fix item stacks qdeling themselves in Init and some item stack self-merge scenarios. (#60835) * Feex * Fix stack self-merging thanks to connect_loc * Better doc * Cyborg item stack qdel issue * Shut up linter :) Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
58 lines
2.4 KiB
Plaintext
58 lines
2.4 KiB
Plaintext
/obj/item/stack/circuit_stack
|
|
name = "polycircuit aggregate"
|
|
desc = "A dense, overdesigned cluster of electronics which attempted to function as a multipurpose circuit electronic. Circuits can be removed from it... if you don't bleed out in the process."
|
|
icon_state = "circuit_mess"
|
|
inhand_icon_state = "rods"
|
|
w_class = WEIGHT_CLASS_TINY
|
|
max_amount = 8
|
|
merge_type = /obj/item/stack/circuit_stack
|
|
var/circuit_type = /obj/item/electronics/airlock
|
|
var/chosen_circuit = "airlock"
|
|
|
|
/obj/item/stack/circuit_stack/attack_self(mob/user)// Prevents the crafting menu, and tells you how to use it.
|
|
to_chat(user, span_warning("You can't use [src] by itself, you'll have to try and remove one of these circuits by hand... carefully."))
|
|
|
|
/obj/item/stack/circuit_stack/attack_hand(mob/user, list/modifiers)
|
|
var/mob/living/carbon/human/H = user
|
|
if(user.get_inactive_held_item() != src)
|
|
return ..()
|
|
else
|
|
if(is_zero_amount(delete_if_zero = TRUE))
|
|
return
|
|
chosen_circuit = input("What type of circuit would you like to remove?", "Choose a Circuit Type", chosen_circuit) in list("airlock","firelock","fire alarm","air alarm","APC","cancel")
|
|
if(is_zero_amount(delete_if_zero = TRUE))
|
|
return
|
|
if(loc != user)
|
|
return
|
|
switch(chosen_circuit)
|
|
if("cancel")
|
|
to_chat(user, span_notice("You wisely avoid putting your hands anywhere near [src]."))
|
|
return
|
|
if("airlock")
|
|
circuit_type = /obj/item/electronics/airlock
|
|
if("firelock")
|
|
circuit_type = /obj/item/electronics/firelock
|
|
if("fire alarm")
|
|
circuit_type = /obj/item/electronics/firealarm
|
|
if("air alarm")
|
|
circuit_type = /obj/item/electronics/airalarm
|
|
if("APC")
|
|
circuit_type = /obj/item/electronics/apc
|
|
to_chat(user, span_notice("You spot your circuit, and carefully attempt to remove it from [src], hold still!"))
|
|
if(do_after(user, 30, target = user))
|
|
if(!src || QDELETED(src))//Sanity Check.
|
|
return
|
|
var/returned_circuit = new circuit_type(src)
|
|
user.put_in_hands(returned_circuit)
|
|
use(1)
|
|
if(!amount)
|
|
to_chat(user, span_notice("You navigate the sharp edges of circuitry and remove the last board."))
|
|
else
|
|
to_chat(user, span_notice("You navigate the sharp edges of circuitry and remove a single board from [src]"))
|
|
else
|
|
H.apply_damage(15, BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
|
|
to_chat(user, span_warning("You give yourself a wicked cut on [src]'s many sharp corners and edges!"))
|
|
|
|
/obj/item/stack/circuit_stack/full
|
|
amount = 8
|