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Bubberstation/code/game/objects/items/stacks/bscrystal.dm
SkyratBot 36f173ed03 [MIRROR] Fix item stacks qdeling themselves in Init and some item stack self-merge scenarios. (#7655)
* Fix item stacks qdeling themselves in Init and some item stack self-merge scenarios. (#60835)

* Feex

* Fix stack self-merging thanks to connect_loc

* Better doc

* Cyborg item stack qdel issue

* Shut up linter :)

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-08-22 01:19:04 -04:00

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//Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
/obj/item/stack/ore/bluespace_crystal//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
name = "bluespace crystal"
desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
icon = 'icons/obj/telescience.dmi'
icon_state = "bluespace_crystal"
singular_name = "bluespace crystal"
dye_color = DYE_COSMIC
w_class = WEIGHT_CLASS_TINY
mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT)
points = 50
refined_type = /obj/item/stack/sheet/bluespace_crystal
grind_results = list(/datum/reagent/bluespace = 20)
scan_state = "rock_BScrystal"
merge_type = /obj/item/stack/ore/bluespace_crystal
/// The teleport range when crushed/thrown at someone.
var/blink_range = 8
/obj/item/stack/ore/bluespace_crystal/refined
name = "refined bluespace crystal"
points = 0
refined_type = null
merge_type = /obj/item/stack/ore/bluespace_crystal/refined
/obj/item/stack/ore/bluespace_crystal/Initialize(mapload, new_amount, merge = TRUE, list/mat_override=null, mat_amt=1)
. = ..()
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
/obj/item/stack/ore/bluespace_crystal/get_part_rating()
return 1
/obj/item/stack/ore/bluespace_crystal/attack_self(mob/user)
user.visible_message(span_warning("[user] crushes [src]!"), span_danger("You crush [src]!"))
new /obj/effect/particle_effect/sparks(loc)
playsound(loc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
blink_mob(user)
use(1)
/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(!..()) // not caught in mid-air
visible_message(span_notice("[src] fizzles and disappears upon impact!"))
var/turf/T = get_turf(hit_atom)
new /obj/effect/particle_effect/sparks(T)
playsound(loc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
if(isliving(hit_atom))
blink_mob(hit_atom)
use(1)
//Artificial bluespace crystal, doesn't give you much research.
/obj/item/stack/ore/bluespace_crystal/artificial
name = "artificial bluespace crystal"
desc = "An artificially made bluespace crystal, it looks delicate."
mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT*0.5)
blink_range = 4 // Not as good as the organic stuff!
points = 0 //nice try
refined_type = null
grind_results = list(/datum/reagent/bluespace = 10, /datum/reagent/silicon = 20)
merge_type = /obj/item/stack/ore/bluespace_crystal/artificial
//Polycrystals, aka stacks
/obj/item/stack/sheet/bluespace_crystal//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
name = "bluespace polycrystal"
icon = 'icons/obj/telescience.dmi'
icon_state = "polycrystal"
inhand_icon_state = "sheet-polycrystal"
singular_name = "bluespace polycrystal"
desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT)
attack_verb_continuous = list("bluespace polybashes", "bluespace polybatters", "bluespace polybludgeons", "bluespace polythrashes", "bluespace polysmashes")
attack_verb_simple = list("bluespace polybash", "bluespace polybatter", "bluespace polybludgeon", "bluespace polythrash", "bluespace polysmash")
novariants = TRUE
grind_results = list(/datum/reagent/bluespace = 20)
point_value = 30
merge_type = /obj/item/stack/sheet/bluespace_crystal
var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined
/obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening
to_chat(user, span_warning("You cannot crush the polycrystal in-hand, try breaking one off."))
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/item/stack/sheet/bluespace_crystal/attack_hand(mob/user, list/modifiers)
if(user.get_inactive_held_item() == src)
if(is_zero_amount(delete_if_zero = TRUE))
return
var/BC = new crystal_type(src)
user.put_in_hands(BC)
use(1)
if(!amount)
to_chat(user, span_notice("You break the final crystal off."))
else
to_chat(user, span_notice("You break off a crystal."))
else
..()