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* Fix item stacks qdeling themselves in Init and some item stack self-merge scenarios. (#60835) * Feex * Fix stack self-merging thanks to connect_loc * Better doc * Cyborg item stack qdel issue * Shut up linter :) Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
98 lines
4.2 KiB
Plaintext
98 lines
4.2 KiB
Plaintext
//Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
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/obj/item/stack/ore/bluespace_crystal//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
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name = "bluespace crystal"
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desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
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icon = 'icons/obj/telescience.dmi'
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icon_state = "bluespace_crystal"
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singular_name = "bluespace crystal"
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dye_color = DYE_COSMIC
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w_class = WEIGHT_CLASS_TINY
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mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT)
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points = 50
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refined_type = /obj/item/stack/sheet/bluespace_crystal
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grind_results = list(/datum/reagent/bluespace = 20)
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scan_state = "rock_BScrystal"
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merge_type = /obj/item/stack/ore/bluespace_crystal
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/// The teleport range when crushed/thrown at someone.
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var/blink_range = 8
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/obj/item/stack/ore/bluespace_crystal/refined
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name = "refined bluespace crystal"
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points = 0
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refined_type = null
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merge_type = /obj/item/stack/ore/bluespace_crystal/refined
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/obj/item/stack/ore/bluespace_crystal/Initialize(mapload, new_amount, merge = TRUE, list/mat_override=null, mat_amt=1)
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. = ..()
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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/obj/item/stack/ore/bluespace_crystal/get_part_rating()
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return 1
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/obj/item/stack/ore/bluespace_crystal/attack_self(mob/user)
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user.visible_message(span_warning("[user] crushes [src]!"), span_danger("You crush [src]!"))
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new /obj/effect/particle_effect/sparks(loc)
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playsound(loc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
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blink_mob(user)
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use(1)
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/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
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do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
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/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
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if(!..()) // not caught in mid-air
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visible_message(span_notice("[src] fizzles and disappears upon impact!"))
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var/turf/T = get_turf(hit_atom)
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new /obj/effect/particle_effect/sparks(T)
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playsound(loc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
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if(isliving(hit_atom))
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blink_mob(hit_atom)
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use(1)
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//Artificial bluespace crystal, doesn't give you much research.
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/obj/item/stack/ore/bluespace_crystal/artificial
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name = "artificial bluespace crystal"
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desc = "An artificially made bluespace crystal, it looks delicate."
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mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT*0.5)
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blink_range = 4 // Not as good as the organic stuff!
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points = 0 //nice try
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refined_type = null
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grind_results = list(/datum/reagent/bluespace = 10, /datum/reagent/silicon = 20)
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merge_type = /obj/item/stack/ore/bluespace_crystal/artificial
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//Polycrystals, aka stacks
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/obj/item/stack/sheet/bluespace_crystal//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE
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name = "bluespace polycrystal"
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icon = 'icons/obj/telescience.dmi'
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icon_state = "polycrystal"
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inhand_icon_state = "sheet-polycrystal"
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singular_name = "bluespace polycrystal"
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desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
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mats_per_unit = list(/datum/material/bluespace=MINERAL_MATERIAL_AMOUNT)
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attack_verb_continuous = list("bluespace polybashes", "bluespace polybatters", "bluespace polybludgeons", "bluespace polythrashes", "bluespace polysmashes")
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attack_verb_simple = list("bluespace polybash", "bluespace polybatter", "bluespace polybludgeon", "bluespace polythrash", "bluespace polysmash")
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novariants = TRUE
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grind_results = list(/datum/reagent/bluespace = 20)
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point_value = 30
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merge_type = /obj/item/stack/sheet/bluespace_crystal
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var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined
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/obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening
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to_chat(user, span_warning("You cannot crush the polycrystal in-hand, try breaking one off."))
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//ATTACK HAND IGNORING PARENT RETURN VALUE
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/obj/item/stack/sheet/bluespace_crystal/attack_hand(mob/user, list/modifiers)
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if(user.get_inactive_held_item() == src)
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if(is_zero_amount(delete_if_zero = TRUE))
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return
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var/BC = new crystal_type(src)
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user.put_in_hands(BC)
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use(1)
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if(!amount)
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to_chat(user, span_notice("You break the final crystal off."))
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else
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to_chat(user, span_notice("You break off a crystal."))
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else
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..()
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