Files
Bubberstation/code/game/objects/structures/crates_lockers/closets
SkyratBot be852cdc9e [MIRROR] Changes chem lockers to pharmacy access [MDB IGNORE] (#9454)
* Changes chem lockers to pharmacy access (#62531)

About The Pull Request

Changes the access requirement of chemistry lockers from chemistry access to pharmacy access
Why It's Good For The Game

It's a minor change that I'm making it mostly to remove the clutter of needing to ask a chemist, the CMO or god forbid the Captain (if you get really unlucky with how the station's roles are assigned) to open the chemistry locker in pharmacy if you want to get an empty pill bottle or medical gel as an MD. It's not going to allow anyone that wouldn't already been able to easily get the things from the locker to obtain them or vice versa, and it makes sense for MDs to have easy access to most of the items inside. It's just QoL.
If there was different code for each, I'd make this change only for the chem locker in pharmacy, but that isn't the case and having it also affect the one in plumbing has virtually no consequences
Changelog

cl
qol: changes the access requirement of chem lockers from chemistry access to pharmacy access
/cl

* Changes chem lockers to pharmacy access

Co-authored-by: FernandoJ8 <80640114+FernandoJ8@users.noreply.github.com>
2021-11-15 00:33:11 +00:00
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