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Bubberstation/code/modules/mining/lavaland/ash_flora.dm
SkyratBot b3fabb645b [MIRROR] Delete seeds whenever a plant is deletes, delete plant genes when a seed is deleted, + refactor various gene adding / deleting [MDB IGNORE] (#8671)
* Delete seeds whenever a plant is deletes, delete plant genes when a seed is deleted, + refactor various gene adding / deleting (#61747)

* Delete seeds whenever a plant is deletes, delete plant genes when a seed is deleted, + refactor various gene adding / deleting

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
2021-10-08 08:17:17 -04:00

397 lines
16 KiB
Plaintext

//*******************Contains everything related to the flora on lavaland.*******************************
//This includes: The structures, their produce, their seeds and the crafting recipe for the mushroom bowl
/obj/structure/flora/ash
gender = PLURAL
layer = PROJECTILE_HIT_THRESHHOLD_LAYER //sporangiums up don't shoot
icon = 'icons/obj/lavaland/ash_flora.dmi'
icon_state = "l_mushroom"
name = "large mushrooms"
desc = "A number of large mushrooms, covered in a faint layer of ash and what can only be spores."
var/harvested_name = "shortened mushrooms"
var/harvested_desc = "Some quickly regrowing mushrooms, formerly known to be quite large."
var/needs_sharp_harvest = TRUE
var/harvest = /obj/item/food/grown/ash_flora/shavings
var/harvest_amount_low = 1
var/harvest_amount_high = 3
var/harvest_time = 60
var/harvest_message_low = "You pick a mushroom, but fail to collect many shavings from its cap."
var/harvest_message_med = "You pick a mushroom, carefully collecting the shavings from its cap."
var/harvest_message_high = "You harvest and collect shavings from several mushroom caps."
var/harvested = FALSE
var/base_icon
var/regrowth_time_low = 8 MINUTES
var/regrowth_time_high = 16 MINUTES
var/number_of_variants = 4
/obj/structure/flora/ash/Initialize(mapload)
. = ..()
base_icon = "[icon_state][rand(1, number_of_variants)]"
icon_state = base_icon
/obj/structure/flora/ash/proc/harvest(user)
if(harvested)
return FALSE
var/rand_harvested = rand(harvest_amount_low, harvest_amount_high)
if(rand_harvested)
if(user)
var/msg = harvest_message_med
if(rand_harvested == harvest_amount_low)
msg = harvest_message_low
else if(rand_harvested == harvest_amount_high)
msg = harvest_message_high
to_chat(user, span_notice("[msg]"))
for(var/i in 1 to rand_harvested)
new harvest(get_turf(src))
icon_state = "[base_icon]p"
name = harvested_name
desc = harvested_desc
harvested = TRUE
addtimer(CALLBACK(src, .proc/regrow), rand(regrowth_time_low, regrowth_time_high))
return TRUE
/obj/structure/flora/ash/proc/regrow()
icon_state = base_icon
name = initial(name)
desc = initial(desc)
harvested = FALSE
/obj/structure/flora/ash/attackby(obj/item/W, mob/user, params)
if(!harvested && needs_sharp_harvest && W.get_sharpness())
user.visible_message(span_notice("[user] starts to harvest from [src] with [W]."),span_notice("You begin to harvest from [src] with [W]."))
if(do_after(user, harvest_time, target = src))
harvest(user)
else
return ..()
/obj/structure/flora/ash/attack_hand(mob/user, list/modifiers)
. = ..()
if(.)
return
if(!harvested && !needs_sharp_harvest)
user.visible_message(span_notice("[user] starts to harvest from [src]."),span_notice("You begin to harvest from [src]."))
if(do_after(user, harvest_time, target = src))
harvest(user)
/obj/structure/flora/ash/tall_shroom //exists only so that the spawning check doesn't allow these spawning near other things
regrowth_time_low = 4200
/obj/structure/flora/ash/leaf_shroom
icon_state = "s_mushroom"
name = "leafy mushrooms"
desc = "A number of mushrooms, each of which surrounds a greenish sporangium with a number of leaf-like structures."
harvested_name = "leafless mushrooms"
harvested_desc = "A bunch of formerly-leafed mushrooms, with their sporangiums exposed. Scandalous?"
harvest = /obj/item/food/grown/ash_flora/mushroom_leaf
needs_sharp_harvest = FALSE
harvest_amount_high = 4
harvest_time = 20
harvest_message_low = "You pluck a single, suitable leaf."
harvest_message_med = "You pluck a number of leaves, leaving a few unsuitable ones."
harvest_message_high = "You pluck quite a lot of suitable leaves."
regrowth_time_low = 2400
regrowth_time_high = 6000
/obj/structure/flora/ash/cap_shroom
icon_state = "r_mushroom"
name = "tall mushrooms"
desc = "Several mushrooms, the larger of which have a ring of conks at the midpoint of their stems."
harvested_name = "small mushrooms"
harvested_desc = "Several small mushrooms near the stumps of what likely were larger mushrooms."
harvest = /obj/item/food/grown/ash_flora/mushroom_cap
harvest_amount_high = 4
harvest_time = 50
harvest_message_low = "You slice the cap off a mushroom."
harvest_message_med = "You slice off a few conks from the larger mushrooms."
harvest_message_high = "You slice off a number of caps and conks from these mushrooms."
regrowth_time_low = 3000
regrowth_time_high = 5400
/obj/structure/flora/ash/stem_shroom
icon_state = "t_mushroom"
name = "numerous mushrooms"
desc = "A large number of mushrooms, some of which have long, fleshy stems. They're radiating light!"
light_range = 1.5
light_power = 2.1
harvested_name = "tiny mushrooms"
harvested_desc = "A few tiny mushrooms around larger stumps. You can already see them growing back."
harvest = /obj/item/food/grown/ash_flora/mushroom_stem
harvest_amount_high = 4
harvest_time = 40
harvest_message_low = "You pick and slice the cap off a mushroom, leaving the stem."
harvest_message_med = "You pick and decapitate several mushrooms for their stems."
harvest_message_high = "You acquire a number of stems from these mushrooms."
regrowth_time_low = 3000
regrowth_time_high = 6000
/obj/structure/flora/ash/cacti
icon_state = "cactus"
name = "fruiting cacti"
desc = "Several prickly cacti, brimming with ripe fruit and covered in a thin layer of ash."
harvested_name = "cacti"
harvested_desc = "A bunch of prickly cacti. You can see fruits slowly growing beneath the covering of ash."
harvest = /obj/item/food/grown/ash_flora/cactus_fruit
needs_sharp_harvest = FALSE
harvest_amount_high = 2
harvest_time = 10
harvest_message_low = "You pick a cactus fruit."
harvest_message_med = "You pick several cactus fruit." //shouldn't show up, because you can't get more than two
harvest_message_high = "You pick a pair of cactus fruit."
regrowth_time_low = 4800
regrowth_time_high = 7200
/obj/structure/flora/ash/cacti/Initialize(mapload)
. = ..()
AddComponent(/datum/component/caltrop, min_damage = 3, max_damage = 6, probability = 70)
/obj/structure/flora/ash/seraka
icon_state = "seraka_mushroom"
name = "seraka mushrooms"
desc = "A small cluster of seraka mushrooms. These must have come with the ashlizards."
needs_sharp_harvest = FALSE
harvested_name = "harvested seraka mushrooms"
harvested_desc = "A couple of small seraka mushrooms, with the larger ones clearly having been recently removed. They'll grow back... eventually."
harvest = /obj/item/food/grown/ash_flora/seraka
harvest_amount_high = 6
harvest_time = 25
harvest_message_low = "You pluck a few choice tasty mushrooms."
harvest_message_med = "You grab a good haul of mushrooms."
harvest_message_high = "You hit the mushroom motherlode and make off with a bunch of tasty mushrooms."
regrowth_time_low = 3000
regrowth_time_high = 5400
number_of_variants = 2
///Snow flora to exist on icebox.
/obj/structure/flora/ash/chilly
icon_state = "chilly_pepper"
name = "springy grassy fruit"
desc = "A number of bright, springy blue fruiting plants. They seem to be unconcerned with the hardy, cold environment."
harvested_name = "springy grass"
harvested_desc = "A bunch of springy, bouncy fruiting grass, all picked. Or maybe they were never fruiting at all?"
harvest = /obj/item/food/grown/icepepper
needs_sharp_harvest = FALSE
harvest_amount_high = 3
harvest_time = 15
harvest_message_low = "You pluck a single, curved fruit."
harvest_message_med = "You pluck a number of curved fruit."
harvest_message_high = "You pluck quite a lot of curved fruit."
regrowth_time_low = 2400
regrowth_time_high = 5500
number_of_variants = 2
//SNACKS
/obj/item/food/grown/ash_flora
name = "mushroom shavings"
desc = "Some shavings from a tall mushroom. With enough, might serve as a bowl."
icon = 'icons/obj/lavaland/ash_flora.dmi'
icon_state = "mushroom_shavings"
w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
max_integrity = 100
seed = /obj/item/seeds/lavaland/polypore
wine_power = 20
/obj/item/food/grown/ash_flora/Initialize(mapload)
. = ..()
pixel_x = base_pixel_x + rand(-4, 4)
pixel_y = base_pixel_y + rand(-4, 4)
/obj/item/food/grown/ash_flora/shavings //So we can't craft bowls from everything.
special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
special_desc_jobs = list("Botanist") //SKYRAT EDIT
special_desc = "You feel this flora would be unwise to consume while already full." //SKYRAT EDIT
grind_results = list(/datum/reagent/toxin/mushroom_powder = 5)
/obj/item/food/grown/ash_flora/mushroom_leaf
name = "mushroom leaf"
desc = "A leaf, from a mushroom."
icon_state = "mushroom_leaf"
seed = /obj/item/seeds/lavaland/porcini
wine_power = 40
special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
special_desc_jobs = list("Botanist") //SKYRAT EDIT
special_desc = "This flora is nutritious and healthy to eat, though slightly laced with nicotine." //SKYRAT EDIT
/obj/item/food/grown/ash_flora/mushroom_cap
name = "mushroom cap"
desc = "The cap of a large mushroom."
icon_state = "mushroom_cap"
seed = /obj/item/seeds/lavaland/inocybe
wine_power = 70
special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
special_desc_jobs = list("Botanist") //SKYRAT EDIT
special_desc = "This flora is poisonous and hallucinogenic." //SKYRAT EDIT
/obj/item/food/grown/ash_flora/mushroom_stem
name = "mushroom stem"
desc = "A long mushroom stem. It's slightly glowing."
icon_state = "mushroom_stem"
seed = /obj/item/seeds/lavaland/ember
wine_power = 60
special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
special_desc_jobs = list("Botanist") //SKYRAT EDIT
special_desc = "This flora contains psychoactive drugs and will also make you glow." //SKYRAT EDIT
/obj/item/food/grown/ash_flora/cactus_fruit
name = "cactus fruit"
desc = "A cactus fruit covered in a thick, reddish skin. And some ash."
icon_state = "cactus_fruit"
seed = /obj/item/seeds/lavaland/cactus
wine_power = 50
special_desc_requirement = EXAMINE_CHECK_JOB //SKYRAT EDIT
special_desc_jobs = list("Botanist") //SKYRAT EDIT
special_desc = "This flora is very nutritious and medicinal." //SKYRAT EDIT
/obj/item/food/grown/ash_flora/seraka
name = "seraka cap"
desc = "Small, deeply flavourful mushrooms originally native to Tizira."
icon_state = "seraka_cap"
seed = /obj/item/seeds/lavaland/seraka
wine_power = 40
//SEEDS
/obj/item/seeds/lavaland
name = "lavaland seeds"
desc = "You should never see this."
lifespan = 50
endurance = 25
maturation = 7
production = 4
yield = 4
potency = 15
growthstages = 3
rarity = 20
reagents_add = list(/datum/reagent/consumable/nutriment = 0.1)
species = "polypore" // silence unit test
genes = list(/datum/plant_gene/trait/fire_resistance)
graft_gene = /datum/plant_gene/trait/fire_resistance
/obj/item/seeds/lavaland/cactus
name = "pack of fruiting cactus seeds"
desc = "These seeds grow into fruiting cacti."
icon_state = "seed-cactus"
species = "cactus"
plantname = "Fruiting Cactus"
product = /obj/item/food/grown/ash_flora/cactus_fruit
mutatelist = list(/obj/item/seeds/star_cactus)
genes = list(/datum/plant_gene/trait/fire_resistance)
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
growthstages = 2
reagents_add = list(/datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.04, /datum/reagent/consumable/vitfro = 0.08)
///Star Cactus seeds, mutation of lavaland cactus.
/obj/item/seeds/star_cactus
name = "pack of star cacti seeds"
desc = "These seeds grow into star cacti."
icon_state = "seed-starcactus"
species = "starcactus"
plantname = "Star Cactus Cluster"
product = /obj/item/food/grown/star_cactus
lifespan = 60
endurance = 30
maturation = 7
production = 6
yield = 3
growthstages = 4
genes = list(/datum/plant_gene/trait/sticky, /datum/plant_gene/trait/stinging)
graft_gene = /datum/plant_gene/trait/sticky
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
reagents_add = list(/datum/reagent/water = 0.08, /datum/reagent/consumable/nutriment = 0.05, /datum/reagent/medicine/c2/helbital = 0.05)
///Star Cactus Plants.
/obj/item/food/grown/star_cactus
seed = /obj/item/seeds/star_cactus
name = "star cacti"
desc = "A spikey, round cluster of prickly star cacti. And no, it's not called a star cactus because it's in space."
icon_state = "starcactus"
filling_color = "#1c801c"
foodtypes = VEGETABLES
distill_reagent = /datum/reagent/consumable/ethanol/tequila
/obj/item/seeds/lavaland/polypore
name = "pack of polypore mycelium"
desc = "This mycelium grows into bracket mushrooms, also known as polypores. Woody and firm, shaft miners often use them for makeshift crafts."
icon_state = "mycelium-polypore"
species = "polypore"
plantname = "Polypore Mushrooms"
product = /obj/item/food/grown/ash_flora/shavings
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
reagents_add = list(/datum/reagent/consumable/sugar = 0.06, /datum/reagent/consumable/ethanol = 0.04, /datum/reagent/stabilizing_agent = 0.06, /datum/reagent/toxin/minttoxin = 0.02)
/obj/item/seeds/lavaland/porcini
name = "pack of porcini mycelium"
desc = "This mycelium grows into Boletus edulus, also known as porcini. Native to the late Earth, but discovered on Lavaland. Has culinary, medicinal and relaxant effects."
icon_state = "mycelium-porcini"
species = "porcini"
plantname = "Porcini Mushrooms"
product = /obj/item/food/grown/ash_flora/mushroom_leaf
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
reagents_add = list(/datum/reagent/consumable/nutriment = 0.06, /datum/reagent/consumable/vitfro = 0.04, /datum/reagent/drug/nicotine = 0.04)
/obj/item/seeds/lavaland/inocybe
name = "pack of inocybe mycelium"
desc = "This mycelium grows into an inocybe mushroom, a species of Lavaland origin with hallucinatory and toxic effects."
icon_state = "mycelium-inocybe"
species = "inocybe"
plantname = "Inocybe Mushrooms"
product = /obj/item/food/grown/ash_flora/mushroom_cap
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
reagents_add = list(/datum/reagent/toxin/mindbreaker = 0.04, /datum/reagent/consumable/entpoly = 0.08, /datum/reagent/drug/mushroomhallucinogen = 0.04)
/obj/item/seeds/lavaland/ember
name = "pack of embershroom mycelium"
desc = "This mycelium grows into embershrooms, a species of bioluminescent mushrooms native to Lavaland."
icon_state = "mycelium-ember"
species = "ember"
plantname = "Embershroom Mushrooms"
product = /obj/item/food/grown/ash_flora/mushroom_stem
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/glow, /datum/plant_gene/trait/fire_resistance)
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
reagents_add = list(/datum/reagent/consumable/tinlux = 0.04, /datum/reagent/consumable/nutriment/vitamin = 0.02, /datum/reagent/drug/space_drugs = 0.02)
/obj/item/seeds/lavaland/seraka
name = "pack of seraka mycelium"
desc = "This mycelium grows into seraka mushrooms, a species of savoury mushrooms originally native to Tizira used in food and traditional medicine."
icon_state = "mycelium-seraka"
species = "seraka"
plantname = "Seraka Mushrooms"
product = /obj/item/food/grown/ash_flora/seraka
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism, /datum/plant_gene/trait/fire_resistance)
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
reagents_add = list(/datum/reagent/toxin/mushroom_powder = 0.1, /datum/reagent/medicine/coagulant/seraka_extract = 0.02)
//CRAFTING
/datum/crafting_recipe/mushroom_bowl
name = "Mushroom Bowl"
result = /obj/item/reagent_containers/glass/bowl/mushroom_bowl
reqs = list(/obj/item/food/grown/ash_flora/shavings = 5)
time = 30
category = CAT_PRIMAL
/obj/item/reagent_containers/glass/bowl/mushroom_bowl
name = "mushroom bowl"
desc = "A bowl made out of mushrooms. Not food, though it might have contained some at some point."
icon = 'icons/obj/lavaland/ash_flora.dmi'
icon_state = "mushroom_bowl"
/obj/item/reagent_containers/glass/bowl/mushroom_bowl/update_overlays()
. = ..()
if(!reagents?.total_volume)
return
var/mutable_appearance/filling = mutable_appearance('icons/obj/lavaland/ash_flora.dmi', "fullbowl")
filling.color = mix_color_from_reagents(reagents.reagent_list)
. += filling
/obj/item/reagent_containers/glass/bowl/mushroom_bowl/update_icon_state()
if(!reagents || !reagents.total_volume)
icon_state = "mushroom_bowl"
return ..()