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Bubberstation/code/modules/surgery/prosthetic_replacement.dm
SkyratBot 9269849f62 [MIRROR] Surgery pain messages and screaming in agony (#8198)
* Surgery pain messages and screaming in agony

* E

* ee

Co-authored-by: FlamingLily <80451102+FlamingLily@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-09-19 22:04:09 +01:00

115 lines
5.8 KiB
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/datum/surgery/prosthetic_replacement
name = "Prosthetic replacement"
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/clamp_bleeders,
/datum/surgery_step/retract_skin,
/datum/surgery_step/add_prosthetic)
target_mobtypes = list(/mob/living/carbon/human)
possible_locs = list(BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG, BODY_ZONE_HEAD)
requires_bodypart = FALSE //need a missing limb
requires_bodypart_type = 0
/datum/surgery/prosthetic_replacement/can_start(mob/user, mob/living/carbon/target)
if(!iscarbon(target))
return FALSE
var/mob/living/carbon/carbon_target = target
if(!carbon_target.get_bodypart(user.zone_selected)) //can only start if limb is missing
return TRUE
return FALSE
/datum/surgery_step/add_prosthetic
name = "add prosthetic"
implements = list(
/obj/item/bodypart = 100,
/obj/item/borg/apparatus/organ_storage = 100,
/obj/item/chainsaw = 100,
/obj/item/melee/synthetic_arm_blade = 100)
time = 32
var/organ_rejection_dam = 0
/datum/surgery_step/add_prosthetic/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
if(istype(tool, /obj/item/borg/apparatus/organ_storage))
if(!tool.contents.len)
to_chat(user, span_warning("There is nothing inside [tool]!"))
return -1
var/obj/item/organ_storage_contents = tool.contents[1]
if(!isbodypart(organ_storage_contents))
to_chat(user, span_warning("[organ_storage_contents] cannot be attached!"))
return -1
tool = organ_storage_contents
if(istype(tool, /obj/item/bodypart))
var/obj/item/bodypart/bodypart_to_attach = tool
if(bodypart_to_attach.status != BODYPART_ROBOTIC)
organ_rejection_dam = 10
if(ishuman(target))
var/mob/living/carbon/human/human_target = target
if(!(bodypart_to_attach.part_origin & human_target.dna.species.allowed_animal_origin))
to_chat(user, span_warning("[bodypart_to_attach] doesn't match the patient's morphology."))
return -1
if(human_target.dna.species.id != bodypart_to_attach.species_id)
organ_rejection_dam = 30
if(target_zone == bodypart_to_attach.body_zone) //so we can't replace a leg with an arm, or a human arm with a monkey arm.
display_results(user, target, span_notice("You begin to replace [target]'s [parse_zone(target_zone)] with [tool]..."),
span_notice("[user] begins to replace [target]'s [parse_zone(target_zone)] with [tool]."),
span_notice("[user] begins to replace [target]'s [parse_zone(target_zone)]."))
else
to_chat(user, span_warning("[tool] isn't the right type for [parse_zone(target_zone)]."))
return -1
else if(target_zone == BODY_ZONE_L_ARM || target_zone == BODY_ZONE_R_ARM)
display_results(user, target, span_notice("You begin to attach [tool] onto [target]..."),
span_notice("[user] begins to attach [tool] onto [target]'s [parse_zone(target_zone)]."),
span_notice("[user] begins to attach something onto [target]'s [parse_zone(target_zone)]."))
else
to_chat(user, span_warning("[tool] must be installed onto an arm."))
return -1
/datum/surgery_step/add_prosthetic/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE)
. = ..()
if(istype(tool, /obj/item/borg/apparatus/organ_storage))
tool.icon_state = initial(tool.icon_state)
tool.desc = initial(tool.desc)
tool.cut_overlays()
tool = tool.contents[1]
if(istype(tool, /obj/item/bodypart) && user.temporarilyRemoveItemFromInventory(tool))
var/obj/item/bodypart/limb_to_attach = tool
if(!limb_to_attach.attach_limb(target))
display_results(user, target, span_warning("You fail in replacing [target]'s [parse_zone(target_zone)]! Their body has rejected [limb_to_attach]!"),
span_warning("[user] fails to replace [target]'s [parse_zone(target_zone)]!"),
span_warning("[user] fails to replaces [target]'s [parse_zone(target_zone)]!"))
return
if(organ_rejection_dam)
target.adjustToxLoss(organ_rejection_dam)
display_results(user, target, span_notice("You succeed in replacing [target]'s [parse_zone(target_zone)]."),
span_notice("[user] successfully replaces [target]'s [parse_zone(target_zone)] with [tool]!"),
span_notice("[user] successfully replaces [target]'s [parse_zone(target_zone)]!"))
display_pain(target, "You feel synthetic sensation wash from your [parse_zone(target_zone)], which you can feel again!", TRUE)
return
else
var/obj/item/bodypart/limb_to_attach = target.newBodyPart(target_zone, FALSE, FALSE)
limb_to_attach.is_pseudopart = TRUE
if(!limb_to_attach.attach_limb(target))
display_results(user, target, span_warning("You fail in attaching [target]'s [parse_zone(target_zone)]! Their body has rejected [limb_to_attach]!"),
span_warning("[user] fails to attach [target]'s [parse_zone(target_zone)]!"),
span_warning("[user] fails to attach [target]'s [parse_zone(target_zone)]!"))
limb_to_attach.forceMove(target.loc)
return
user.visible_message(span_notice("[user] finishes attaching [tool]!"), span_notice("You attach [tool]."))
display_results(user, target, span_notice("You attach [tool]."),
span_notice("[user] finishes attaching [tool]!"),
span_notice("[user] finishes the attachment procedure!"))
display_pain(target, "You feel a strange sensation from your new [parse_zone(target_zone)].", TRUE)
qdel(tool)
if(istype(tool, /obj/item/chainsaw))
var/obj/item/mounted_chainsaw/new_arm = new(target)
target_zone == BODY_ZONE_R_ARM ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
return
else if(istype(tool, /obj/item/melee/synthetic_arm_blade))
var/obj/item/melee/arm_blade/new_arm = new(target,TRUE,TRUE)
target_zone == BODY_ZONE_R_ARM ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
return
return ..() //if for some reason we fail everything we'll print out some text okay?