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* Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed * Fixing conflicts * Makes it compile, yeet all the RAD armor from everywhere (thanks RegEx!) * Removing more lingering rad armor (woo) * Damnit powerarmors * Bye bye rad collectors! Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
23 lines
911 B
Plaintext
23 lines
911 B
Plaintext
/obj/vehicle/sealed/mecha/combat/phazon
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desc = "This is a Phazon exosuit. The pinnacle of scientific research and pride of Nanotrasen, it uses cutting edge bluespace technology and expensive materials."
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name = "\improper Phazon"
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icon_state = "phazon"
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base_icon_state = "phazon"
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movedelay = 2
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dir_in = 2 //Facing South.
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step_energy_drain = 3
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max_integrity = 200
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deflect_chance = 30
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armor = list(MELEE = 30, BULLET = 30, LASER = 30, ENERGY = 30, BOMB = 30, BIO = 0, FIRE = 100, ACID = 100)
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max_temperature = 25000
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wreckage = /obj/structure/mecha_wreckage/phazon
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internal_damage_threshold = 25
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force = 15
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max_equip = 3
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phase_state = "phazon-phase"
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/obj/vehicle/sealed/mecha/combat/phazon/generate_actions()
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. = ..()
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initialize_passenger_action_type(/datum/action/vehicle/sealed/mecha/mech_toggle_phasing)
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initialize_passenger_action_type(/datum/action/vehicle/sealed/mecha/mech_switch_damtype)
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