Files
Bubberstation/code/modules/vending/liberation.dm
SkyratBot e90627be0e [MIRROR] Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed [MDB IGNORE] (#9176)
* Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed

* Fixing conflicts

* Makes it compile, yeet all the RAD armor from everywhere (thanks RegEx!)

* Removing more lingering rad armor (woo)

* Damnit powerarmors

* Bye bye rad collectors!

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-02 10:36:46 -04:00

42 lines
2.2 KiB
Plaintext

/obj/machinery/vending/liberationstation
name = "\improper Liberation Station"
desc = "An overwhelming amount of <b>ancient patriotism</b> washes over you just by looking at the machine."
icon_state = "liberationstation"
product_slogans = "Liberation Station: Your one-stop shop for all things second amendment!;Be a patriot today, pick up a gun!;Quality weapons for cheap prices!;Better dead than red!"
product_ads = "Float like an astronaut, sting like a bullet!;Express your second amendment today!;Guns don't kill people, but you can!;Who needs responsibilities when you have guns?"
vend_reply = "Remember the name: Liberation Station!"
panel_type = "panel17"
products = list(
/obj/item/food/burger/plain = 5, //O say can you see, by the dawn's early light
/obj/item/food/burger/baseball = 3, //What so proudly we hailed at the twilight's last gleaming
/obj/item/food/fries = 5, //Whose broad stripes and bright stars through the perilous fight
/obj/item/reagent_containers/food/drinks/bottle/beer/light = 10, //O'er the ramparts we watched, were so gallantly streaming?
/obj/item/gun/ballistic/automatic/pistol/deagle/gold = 2,
/obj/item/gun/ballistic/automatic/pistol/deagle/camo = 2,
/obj/item/gun/ballistic/automatic/pistol/m1911 = 2,
/obj/item/gun/ballistic/automatic/proto/unrestricted = 2,
/obj/item/gun/ballistic/shotgun/automatic/combat = 2,
/obj/item/gun/ballistic/automatic/gyropistol = 1,
/obj/item/gun/ballistic/shotgun = 2,
/obj/item/gun/ballistic/automatic/ar = 2
)
premium = list(
/obj/item/ammo_box/magazine/smgm9mm = 2,
/obj/item/ammo_box/magazine/m50 = 4,
/obj/item/ammo_box/magazine/m45 = 2,
/obj/item/ammo_box/magazine/m75 = 2,
/obj/item/food/cheesyfries = 5,
/obj/item/food/burger/baconburger = 5 //Premium burgers for the premium section
)
contraband = list(
/obj/item/clothing/under/misc/patriotsuit = 3,
/obj/item/bedsheet/patriot = 5,
/obj/item/food/burger/superbite = 3
) //U S A
armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 0, BIO = 0, FIRE = 100, ACID = 50)
resistance_flags = FIRE_PROOF
default_price = PAYCHECK_HARD * 2.5
extra_price = PAYCHECK_COMMAND * 2.5
payment_department = ACCOUNT_SEC
light_mask = "liberation-light-mask"