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cyberpresidentvanellope
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Bubberstation
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8cf2bd4a80d183407712f10c50617f3edbac25df
Bubberstation
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code
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game
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objects
History
ShizCalev
8cf2bd4a80
Supermatter slivers thrown by bombs / mass drivers will now consume a mob if hit by it. (
#52473
)
2020-07-26 13:47:34 -04:00
..
effects
Smoothing cleanup, variables moved, atom movable three Destroy() merged into one (
#51878
)
2020-07-21 19:28:06 +02:00
items
Supermatter slivers thrown by bombs / mass drivers will now consume a mob if hit by it. (
#52473
)
2020-07-26 13:47:34 -04:00
structures
Fixes display cases going invisible when you put shit into them (
#52275
)
2020-07-23 07:08:32 -04:00
buckling.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (
#52254
)
2020-07-21 02:20:26 -03:00
empulse.dm
Force LF line endings with gitattributes and convert repo (
#52266
)
2020-07-16 03:02:40 +03:00
items.dm
[READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (
#51786
)
2020-07-23 22:20:09 -04:00
obj_defense.dm
Fixes all bits of code that check if something is under a tile that weren't being done
2020-07-10 22:14:37 -07:00
objs.dm
Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (
#52254
)
2020-07-21 02:20:26 -03:00
structures.dm
defined
2020-07-16 11:14:46 -03:00