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>Removed a for(obj/item in world) loop triggered by bloodying items. It now uses a caching system. >New skin_tones - they are now sprite-based. This is to prepare for expansion of the mutantrace system. Thanks validsalid x >Removed fat icons from the game - when you are obese you will now just look like a regular human. You will not be immune to being pushed. You will not be immune to choking. You will still overheat and run slower and appear fat upon "examine" verb use. Modified code/__HELPERS/mobs.dm Modified code/game/atoms.dm Modified code/game/dna.dm Modified code/game/machinery/computer/hologram.dm Modified code/game/objects/items.dm Modified code/modules/client/preferences.dm Modified code/modules/client/preferences_savefile.dm Modified code/modules/flufftext/Hallucination.dm Modified code/modules/mob/living/carbon/alien/larva/larva.dm Modified code/modules/mob/living/carbon/human/human.dm Modified code/modules/mob/living/carbon/human/human_defines.dm Modified code/modules/mob/living/carbon/human/life.dm Modified code/modules/mob/living/carbon/human/update_icons.dm Modified code/modules/mob/living/carbon/monkey/monkey.dm Modified code/modules/mob/living/silicon/robot/robot.dm Modified code/modules/mob/living/simple_animal/constructs.dm Modified code/modules/mob/living/simple_animal/friendly/corgi.dm Modified code/modules/mob/living/simple_animal/friendly/farm_animals.dm Modified code/modules/mob/new_player/preferences_setup.dm Modified icons/effects/genetics.dmi Modified icons/mob/human.dmi Signed-off-by: carnie <elly1989@rocketmail.com>