Files
Bubberstation/code/modules/antagonists
uaioy bb87eb3d36 Medieval pirates patch (#83552)
## About The Pull Request

- moved where the warlord spawner is, should make warlord be the first
pirate to spawn
- added propulsors to the ship
- crude helmet doesn't hide your hair anymore (it didn't fully cover
your head so it made you bald)
- shortsword sprite has its original colours (i was pranked with the
whole -100 DM file and in a desperate attempt, made the shortsword have
the same colours as the claymore)
- the message to pay the pirates is different (i used the same one as
tider pirates as placeholder)
- their helmets have flash protection (borgs knock them down too easily,
flashbangs will still knock them down because no bowman)

![image](https://github.com/tgstation/tgstation/assets/114047053/75f91faf-4da8-4355-a7ca-39f965823744)
## Why It's Good For The Game
some things that i missed, plus the pirates are knocked over too easily
by borgs
## Changelog
🆑
qol: the first Medieval pirate to spawn will be the Warlord, warlord and
crude helmet have flash protection
fix: Medieval shuttle has actual engines now
fix: Shortsword has its original colours
fix: Crude helmet no longer makes you bald
/🆑
2024-06-10 19:01:09 -07:00
..
2024-06-10 19:01:09 -07:00
2024-06-05 22:54:32 -06:00