mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-12 01:43:40 +00:00
## About The Pull Request - Deletes monkey tail DNA block - This is not something DNA blocks should be used for. If your only options are "exists" or "doesn't exist", it doesn't need a DNA block, you should just remove the tail! - Minor sprite accessory cleanup - Replaces a lot of blank SAs with `add_blank` usage. Tested in game and it works. - No reason to copy-paste blanks when we have a designated function for it. - Randomizing features can no longer select locked features - Bugfix, though it doesn't affect us at the moment. - Monkeys (and lizard people) will no longer random into being tailless - Felinids can still random into tailless (though that function is broken ATM) ## Why It's Good For The Game For the tailless change: It's a bit weird for these species to spawn without tails. They're kinda a huge part of their identity. I left in the tailless Sprite Accessory, however, so you can still select them in the prefs menu. ## Changelog 🆑 Melbert qol: All randomly spawned monkeys (and lizardpeople) will spawn with tails. You can still select to be tailless. code: Cleaned up some code relating to species features (like tails, markings, etc). Report any oddities /🆑