mirror of
https://github.com/Bubberstation/Bubberstation.git
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Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
122 lines
3.5 KiB
Plaintext
122 lines
3.5 KiB
Plaintext
#define INCLUSIVE_MODE 1
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#define EXCLUSIVE_MODE 2
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#define RECOGNIZER_MODE 3
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#define VOICE_SENSOR_MODE 4
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/obj/item/assembly/voice
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name = "voice analyzer"
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desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
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icon_state = "voice"
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custom_materials = list(/datum/material/iron=500, /datum/material/glass=50)
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flags_1 = HEAR_1
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attachable = TRUE
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verb_say = "beeps"
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verb_ask = "beeps"
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verb_exclaim = "beeps"
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var/listening = FALSE
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var/recorded = "" //the activation message
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var/mode = INCLUSIVE_MODE
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var/static/list/modes = list(
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"inclusive",
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"exclusive",
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"recognizer",
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"voice sensor",
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)
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drop_sound = 'sound/items/handling/component_drop.ogg'
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pickup_sound = 'sound/items/handling/component_pickup.ogg'
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/obj/item/assembly/voice/examine(mob/user)
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. = ..()
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. += span_notice("Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.")
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/obj/item/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods = list())
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. = ..()
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if(message_mods[WHISPER_MODE]) //Too quiet lad
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return
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if(speaker == src)
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return
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// raw_message can contain multiple spaces between words etc which are not seen in chat due to HTML rendering
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// this means if the teller records a message with e.g. double spaces or tabs, other people will not be able to trigger the sensor since they don't know how to perform the same combination
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raw_message = htmlrendertext(raw_message)
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if(listening && !radio_freq)
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record_speech(speaker, raw_message, message_language)
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else
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if(check_activation(speaker, raw_message))
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send_pulse()
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/obj/item/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
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switch(mode)
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if(INCLUSIVE_MODE)
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recorded = raw_message
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listening = FALSE
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say("Activation message is '[recorded]'.", message_language)
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if(EXCLUSIVE_MODE)
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recorded = raw_message
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listening = FALSE
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say("Activation message is '[recorded]'.", message_language)
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if(RECOGNIZER_MODE)
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recorded = speaker.GetVoice()
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listening = FALSE
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say("Your voice pattern is saved.", message_language)
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if(VOICE_SENSOR_MODE)
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if(length(raw_message))
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send_pulse()
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/obj/item/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
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if (recorded == "")
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return FALSE
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switch(mode)
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if(INCLUSIVE_MODE)
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if(findtext(raw_message, recorded))
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return TRUE
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if(EXCLUSIVE_MODE)
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if(raw_message == recorded)
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return TRUE
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if(RECOGNIZER_MODE)
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if(speaker.GetVoice() == recorded)
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return TRUE
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if(VOICE_SENSOR_MODE)
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if(length(raw_message))
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return TRUE
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return FALSE
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/obj/item/assembly/voice/proc/send_pulse()
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visible_message("clicks", visible_message_flags = EMOTE_MESSAGE)
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playsound(src, 'sound/effects/whirthunk.ogg', 30)
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addtimer(CALLBACK(src, .proc/pulse), 2 SECONDS)
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/obj/item/assembly/voice/multitool_act(mob/living/user, obj/item/I)
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..()
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mode %= modes.len
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mode++
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to_chat(user, span_notice("You set [src] into [modes[mode]] mode."))
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listening = FALSE
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recorded = ""
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return TRUE
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/obj/item/assembly/voice/activate()
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if(!secured || holder)
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return FALSE
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listening = !listening
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say("[listening ? "Now" : "No longer"] recording input.")
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return TRUE
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/obj/item/assembly/voice/attack_self(mob/user)
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if(!user)
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return FALSE
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activate()
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return TRUE
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/obj/item/assembly/voice/toggle_secure()
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. = ..()
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listening = FALSE
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#undef INCLUSIVE_MODE
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#undef EXCLUSIVE_MODE
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#undef RECOGNIZER_MODE
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#undef VOICE_SENSOR_MODE
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