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* Enforce preserving parent proc return values across ui_act call stacks (#53964) All ui_act procs should call parent by default. All procs should preserve the value of the parent proc when it's TRUTHY and pass it down the call stack. No UI should be interactible when its flags or state indicate it should not be, except when explicity overriden by child procs intentionally disregarding parent return values to achieve a specific goal. * Enforce preserving parent proc return values across ui_act call stacks Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
446 lines
13 KiB
Plaintext
446 lines
13 KiB
Plaintext
// the SMES
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// stores power
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#define SMESRATE 0.05 // rate of internal charge to external power
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//Cache defines
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#define SMES_CLEVEL_1 1
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#define SMES_CLEVEL_2 2
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#define SMES_CLEVEL_3 3
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#define SMES_CLEVEL_4 4
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#define SMES_CLEVEL_5 5
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#define SMES_OUTPUTTING 6
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#define SMES_NOT_OUTPUTTING 7
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#define SMES_INPUTTING 8
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#define SMES_INPUT_ATTEMPT 9
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/obj/machinery/power/smes
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name = "power storage unit"
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desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."
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icon_state = "smes"
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density = TRUE
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use_power = NO_POWER_USE
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circuit = /obj/item/circuitboard/machine/smes
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var/capacity = 5e6 // maximum charge
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var/charge = 0 // actual charge
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var/input_attempt = TRUE // TRUE = attempting to charge, FALSE = not attempting to charge
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var/inputting = TRUE // TRUE = actually inputting, FALSE = not inputting
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var/input_level = 50000 // amount of power the SMES attempts to charge by
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var/input_level_max = 200000 // cap on input_level
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var/input_available = 0 // amount of charge available from input last tick
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var/output_attempt = TRUE // TRUE = attempting to output, FALSE = not attempting to output
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var/outputting = TRUE // TRUE = actually outputting, FALSE = not outputting
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var/output_level = 50000 // amount of power the SMES attempts to output
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var/output_level_max = 200000 // cap on output_level
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var/output_used = 0 // amount of power actually outputted. may be less than output_level if the powernet returns excess power
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var/obj/machinery/power/terminal/terminal = null
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/obj/machinery/power/smes/examine(user)
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. = ..()
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if(!terminal)
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. += "<span class='warning'>This SMES has no power terminal!</span>"
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/obj/machinery/power/smes/Initialize()
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. = ..()
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dir_loop:
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for(var/d in GLOB.cardinals)
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var/turf/T = get_step(src, d)
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for(var/obj/machinery/power/terminal/term in T)
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if(term && term.dir == turn(d, 180))
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terminal = term
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break dir_loop
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if(!terminal)
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obj_break()
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return
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terminal.master = src
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update_icon()
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/obj/machinery/power/smes/RefreshParts()
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var/IO = 0
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var/MC = 0
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var/C
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for(var/obj/item/stock_parts/capacitor/CP in component_parts)
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IO += CP.rating
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input_level_max = initial(input_level_max) * IO
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output_level_max = initial(output_level_max) * IO
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for(var/obj/item/stock_parts/cell/PC in component_parts)
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MC += PC.maxcharge
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C += PC.charge
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capacity = MC / (15000) * 1e6
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if(!initial(charge) && !charge)
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charge = C / 15000 * 1e6
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/obj/machinery/power/smes/should_have_node()
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return TRUE
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/obj/machinery/power/smes/attackby(obj/item/I, mob/user, params)
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//opening using screwdriver
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if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I))
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update_icon()
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return
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//changing direction using wrench
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if(default_change_direction_wrench(user, I))
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terminal = null
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var/turf/T = get_step(src, dir)
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for(var/obj/machinery/power/terminal/term in T)
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if(term && term.dir == turn(dir, 180))
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terminal = term
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terminal.master = src
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to_chat(user, "<span class='notice'>Terminal found.</span>")
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break
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if(!terminal)
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to_chat(user, "<span class='alert'>No power terminal found.</span>")
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return
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set_machine_stat(machine_stat & ~BROKEN)
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update_icon()
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return
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//building and linking a terminal
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if(istype(I, /obj/item/stack/cable_coil))
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var/dir = get_dir(user,src)
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if(dir & (dir-1))//we don't want diagonal click
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return
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if(terminal) //is there already a terminal ?
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to_chat(user, "<span class='warning'>This SMES already has a power terminal!</span>")
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return
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if(!panel_open) //is the panel open ?
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to_chat(user, "<span class='warning'>You must open the maintenance panel first!</span>")
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return
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var/turf/T = get_turf(user)
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if (T.intact) //is the floor plating removed ?
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to_chat(user, "<span class='warning'>You must first remove the floor plating!</span>")
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return
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var/obj/item/stack/cable_coil/C = I
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if(C.get_amount() < 10)
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to_chat(user, "<span class='warning'>You need more wires!</span>")
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return
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to_chat(user, "<span class='notice'>You start building the power terminal...</span>")
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playsound(src.loc, 'sound/items/deconstruct.ogg', 50, TRUE)
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if(do_after(user, 20, target = src))
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if(C.get_amount() < 10 || !C)
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return
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var/obj/structure/cable/N = T.get_cable_node() //get the connecting node cable, if there's one
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if (prob(50) && electrocute_mob(usr, N, N, 1, TRUE)) //animate the electrocution if uncautious and unlucky
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do_sparks(5, TRUE, src)
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return
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if(!terminal)
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C.use(10)
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user.visible_message("<span class='notice'>[user.name] builds a power terminal.</span>",\
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"<span class='notice'>You build the power terminal.</span>")
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//build the terminal and link it to the network
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make_terminal(T)
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terminal.connect_to_network()
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connect_to_network()
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return
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//crowbarring it !
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var/turf/T = get_turf(src)
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if(default_deconstruction_crowbar(I))
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message_admins("[src] has been deconstructed by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
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log_game("[src] has been deconstructed by [key_name(user)] at [AREACOORD(src)]")
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investigate_log("SMES deconstructed by [key_name(user)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
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return
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else if(panel_open && I.tool_behaviour == TOOL_CROWBAR)
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return
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return ..()
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/obj/machinery/power/smes/wirecutter_act(mob/living/user, obj/item/I)
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//disassembling the terminal
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. = ..()
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if(terminal && panel_open)
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terminal.dismantle(user, I)
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return TRUE
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/obj/machinery/power/smes/default_deconstruction_crowbar(obj/item/crowbar/C)
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if(istype(C) && terminal)
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to_chat(usr, "<span class='warning'>You must first remove the power terminal!</span>")
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return FALSE
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return ..()
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/obj/machinery/power/smes/on_deconstruction()
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for(var/obj/item/stock_parts/cell/cell in component_parts)
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cell.charge = (charge / capacity) * cell.maxcharge
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/obj/machinery/power/smes/Destroy()
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if(SSticker.IsRoundInProgress())
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var/turf/T = get_turf(src)
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message_admins("SMES deleted at [ADMIN_VERBOSEJMP(T)]")
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log_game("SMES deleted at [AREACOORD(T)]")
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investigate_log("<font color='red'>deleted</font> at [AREACOORD(T)]", INVESTIGATE_SINGULO)
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if(terminal)
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disconnect_terminal()
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return ..()
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// create a terminal object pointing towards the SMES
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// wires will attach to this
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/obj/machinery/power/smes/proc/make_terminal(turf/T)
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terminal = new/obj/machinery/power/terminal(T)
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terminal.setDir(get_dir(T,src))
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terminal.master = src
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set_machine_stat(machine_stat & ~BROKEN)
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/obj/machinery/power/smes/disconnect_terminal()
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if(terminal)
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terminal.master = null
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terminal = null
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obj_break()
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/obj/machinery/power/smes/update_overlays()
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. = ..()
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if(machine_stat & BROKEN)
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return
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if(panel_open)
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return
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if(outputting)
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. += "smes-op1"
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else
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. += "smes-op0"
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if(inputting)
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. += "smes-oc1"
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else if(input_attempt)
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. += "smes-oc0"
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var/clevel = chargedisplay()
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if(clevel>0)
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. += "smes-og[clevel]"
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/obj/machinery/power/smes/proc/chargedisplay()
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return clamp(round(5.5*charge/capacity),0,5)
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/obj/machinery/power/smes/process()
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if(machine_stat & BROKEN)
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return
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//store machine state to see if we need to update the icon overlays
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var/last_disp = chargedisplay()
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var/last_chrg = inputting
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var/last_onln = outputting
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//check for self-recharging cells in stock parts and use them to self-charge
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for(var/obj/item/stock_parts/cell/C in component_parts)
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if(C.self_recharge)
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charge += min(capacity-charge, C.chargerate) // If capacity-charge is smaller than the attempted charge rate, this avoids overcharging
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//inputting
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if(terminal && input_attempt)
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input_available = terminal.surplus()
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if(inputting)
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if(input_available > 0) // if there's power available, try to charge
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var/load = min(min((capacity-charge)/SMESRATE, input_level), input_available) // charge at set rate, limited to spare capacity
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charge += load * SMESRATE // increase the charge
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terminal.add_load(load) // add the load to the terminal side network
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else // if not enough capcity
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inputting = FALSE // stop inputting
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else
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if(input_attempt && input_available > 0)
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inputting = TRUE
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else
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inputting = FALSE
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//outputting
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if(output_attempt)
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if(outputting)
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output_used = min( charge/SMESRATE, output_level) //limit output to that stored
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if (add_avail(output_used)) // add output to powernet if it exists (smes side)
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charge -= output_used*SMESRATE // reduce the storage (may be recovered in /restore() if excessive)
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else
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outputting = FALSE
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if(output_used < 0.0001) // either from no charge or set to 0
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outputting = FALSE
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investigate_log("lost power and turned <font color='red'>off</font>", INVESTIGATE_SINGULO)
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else if(output_attempt && charge > output_level && output_level > 0)
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outputting = TRUE
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else
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output_used = 0
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else
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outputting = FALSE
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// only update icon if state changed
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if(last_disp != chargedisplay() || last_chrg != inputting || last_onln != outputting)
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update_icon()
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// called after all power processes are finished
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// restores charge level to smes if there was excess this ptick
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/obj/machinery/power/smes/proc/restore()
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if(machine_stat & BROKEN)
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return
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if(!outputting)
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output_used = 0
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return
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var/excess = powernet.netexcess // this was how much wasn't used on the network last ptick, minus any removed by other SMESes
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excess = min(output_used, excess) // clamp it to how much was actually output by this SMES last ptick
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excess = min((capacity-charge)/SMESRATE, excess) // for safety, also limit recharge by space capacity of SMES (shouldn't happen)
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// now recharge this amount
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var/clev = chargedisplay()
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charge += excess * SMESRATE // restore unused power
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powernet.netexcess -= excess // remove the excess from the powernet, so later SMESes don't try to use it
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output_used -= excess
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if(clev != chargedisplay() ) //if needed updates the icons overlay
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update_icon()
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return
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/obj/machinery/power/smes/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Smes", name)
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ui.open()
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/obj/machinery/power/smes/ui_data()
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var/list/data = list(
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"capacity" = capacity,
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"capacityPercent" = round(100*charge/capacity, 0.1),
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"charge" = charge,
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"inputAttempt" = input_attempt,
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"inputting" = inputting,
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"inputLevel" = input_level,
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"inputLevel_text" = DisplayPower(input_level),
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"inputLevelMax" = input_level_max,
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"inputAvailable" = input_available,
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"outputAttempt" = output_attempt,
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"outputting" = outputting,
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"outputLevel" = output_level,
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"outputLevel_text" = DisplayPower(output_level),
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"outputLevelMax" = output_level_max,
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"outputUsed" = output_used,
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)
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return data
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/obj/machinery/power/smes/ui_act(action, params)
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. = ..()
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if(.)
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return
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switch(action)
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if("tryinput")
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input_attempt = !input_attempt
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log_smes(usr)
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update_icon()
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. = TRUE
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if("tryoutput")
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output_attempt = !output_attempt
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log_smes(usr)
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update_icon()
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. = TRUE
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if("input")
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var/target = params["target"]
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var/adjust = text2num(params["adjust"])
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if(target == "min")
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target = 0
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. = TRUE
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else if(target == "max")
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target = input_level_max
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. = TRUE
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else if(adjust)
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target = input_level + adjust
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. = TRUE
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else if(text2num(target) != null)
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target = text2num(target)
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. = TRUE
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if(.)
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input_level = clamp(target, 0, input_level_max)
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log_smes(usr)
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if("output")
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var/target = params["target"]
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var/adjust = text2num(params["adjust"])
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if(target == "min")
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target = 0
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. = TRUE
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else if(target == "max")
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target = output_level_max
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. = TRUE
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else if(adjust)
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target = output_level + adjust
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. = TRUE
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else if(text2num(target) != null)
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target = text2num(target)
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. = TRUE
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if(.)
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output_level = clamp(target, 0, output_level_max)
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log_smes(usr)
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/obj/machinery/power/smes/proc/log_smes(mob/user)
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investigate_log("input/output; [input_level>output_level?"<font color='green'>":"<font color='red'>"][input_level]/[output_level]</font> | Charge: [charge] | Output-mode: [output_attempt?"<font color='green'>on</font>":"<font color='red'>off</font>"] | Input-mode: [input_attempt?"<font color='green'>auto</font>":"<font color='red'>off</font>"] by [user ? key_name(user) : "outside forces"]", INVESTIGATE_SINGULO)
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/obj/machinery/power/smes/emp_act(severity)
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. = ..()
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if(. & EMP_PROTECT_SELF)
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return
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input_attempt = rand(0,1)
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inputting = input_attempt
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output_attempt = rand(0,1)
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outputting = output_attempt
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output_level = rand(0, output_level_max)
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input_level = rand(0, input_level_max)
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charge -= 1e6/severity
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if (charge < 0)
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charge = 0
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update_icon()
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log_smes()
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/obj/machinery/power/smes/engineering
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charge = 1.5e6 // Engineering starts with some charge for singulo
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/obj/machinery/power/smes/magical
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name = "magical power storage unit"
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desc = "A high-capacity superconducting magnetic energy storage (SMES) unit. Magically produces power."
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/obj/machinery/power/smes/magical/process()
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capacity = INFINITY
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charge = INFINITY
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..()
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#undef SMESRATE
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#undef SMES_CLEVEL_1
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#undef SMES_CLEVEL_2
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#undef SMES_CLEVEL_3
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#undef SMES_CLEVEL_4
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#undef SMES_CLEVEL_5
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#undef SMES_OUTPUTTING
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#undef SMES_NOT_OUTPUTTING
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#undef SMES_INPUTTING
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#undef SMES_INPUT_ATTEMPT
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