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## About The Pull Request Converts juggernaut constructs to basic mobs. These guys are really simple, so this is a pretty straightforward one. The one notable thing about this PR is that I got annoyed that projectile reflection code was copy-pasted in two different places (the main one for things like the ablative trenchcoat, and right here on the juggernaut). So, trenchcoat-style reflection is now a proc on `/obj/projectile`, which is used in both places. AI-controlled juggernauts are as simple as befits these big lugs, doing nothing but slowly walking toward mobs and beating them to death with their giant fists. ## Why It's Good For The Game Removes another 5 simple animals. Not too much else to say about this one, but it's easier to make projectiles bounce off of things now if anyone wants to do that. ## Changelog 🆑 refactor: Juggernaut constructs now use the basic mob framework. Please report any bugs. /🆑 --------- Co-authored-by: san7890 <the@san7890.com>