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## About The Pull Request Unit tests will now fail if there's a decal in a wall or open space turf. Open space turf could be limiting to mappers but I don't think it makes sense for decals (like dirt, glass shards, etc) to be floating around in space in the exact same spot. If there's a decal you want to put in space, decals have a ``turf_loc_check`` var that will bypass this. **Important note: This is not changing existing behavior. Decals already delete themselves when they spawn in these incorrect locations, we're just avoiding them from spawning in the first place.** ### Changes I made - Ash flora are now lava immune, rivers spawn after flora does, so I decided that it would be easiest (and more flavorful) to have them be lava-immune rather than to not have them spawn at all. - Decals can now be spawned in non-turf locations. This is currently done by mail, which can give you bones as part of the mail. Currently it will just delete itself instead. - Trading Card button is now on the same tile as their display, which now uses an offset. Before it would spawn it on the tile next to it, which could be a wall in some instances. - Mirrors now have floating movement type. They ARE floating since they're attached to the wall, and it prevents them from burning up due to lava in the Pride ruin. - I also added a broken mirror subtype because I thought the icon_state check was terrible. - Bubblegum called ``DestroySurroundings`` several times on the same thing, I hopefully fixed some of that. Their charge ability also registered ``COMSIG_MOB_STATCHANGE`` despite ``/datum/action`` doing it by default, so I fixed that too. ## Why It's Good For The Game Decals in walls is already a bad idea, but currently all it does is delete it on Initialize. It would be better if we ensured they wouldn't spawn in the first place. ## Changelog 🆑 fix: Lava will no longer burn 6 of the mirrors in pride ruin fix: Lava will no longer burn plants that spawn in them. /🆑
513 lines
18 KiB
Plaintext
513 lines
18 KiB
Plaintext
/// Mail is tamper-evident and unresealable, postmarked by CentCom for an individual recepient.
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/obj/item/mail
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name = "mail"
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gender = NEUTER
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desc = "An officially postmarked, tamper-evident parcel regulated by CentCom and made of high-quality materials."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "mail_small"
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inhand_icon_state = "paper"
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worn_icon_state = "paper"
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item_flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_SMALL
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drop_sound = 'sound/items/handling/paper_drop.ogg'
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pickup_sound = 'sound/items/handling/paper_pickup.ogg'
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mouse_drag_pointer = MOUSE_ACTIVE_POINTER
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/// Destination tagging for the mail sorter.
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var/sort_tag = 0
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/// Weak reference to who this mail is for and who can open it.
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var/datum/weakref/recipient_ref
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/// How many goodies this mail contains.
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var/goodie_count = 1
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/// Goodies which can be given to anyone. The base weight is 50. For there to be a 50/50 chance of getting a department item, they need 50 weight as well.
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var/list/generic_goodies = list(
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/obj/effect/spawner/random/entertainment/money_medium = 25,
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/obj/effect/spawner/random/food_or_drink/refreshing_beverage = 10,
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/obj/effect/spawner/random/food_or_drink/snack = 5,
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/obj/effect/spawner/random/food_or_drink/donkpockets_single = 5,
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/obj/effect/spawner/random/entertainment/toy = 3,
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/obj/effect/spawner/random/entertainment/coin = 2,
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)
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// Overlays (pure fluff)
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/// Does the letter have the postmark overlay?
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var/postmarked = TRUE
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/// Does the letter have a stamp overlay?
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var/stamped = TRUE
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/// List of all stamp overlays on the letter.
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var/list/stamps = list()
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/// Maximum number of stamps on the letter.
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var/stamp_max = 1
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/// Physical offset of stamps on the object. X direction.
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var/stamp_offset_x = 0
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/// Physical offset of stamps on the object. Y direction.
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var/stamp_offset_y = 2
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///mail will have the color of the department the recipient is in.
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var/static/list/department_colors
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/obj/item/mail/envelope
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name = "envelope"
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icon_state = "mail_large"
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goodie_count = 2
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stamp_max = 2
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stamp_offset_y = 5
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/obj/item/mail/Initialize(mapload)
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. = ..()
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RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, PROC_REF(disposal_handling))
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AddElement(/datum/element/item_scaling, 0.75, 1)
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if(isnull(department_colors))
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department_colors = list(
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ACCOUNT_CIV = COLOR_WHITE,
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ACCOUNT_ENG = COLOR_PALE_ORANGE,
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ACCOUNT_SCI = COLOR_PALE_PURPLE_GRAY,
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ACCOUNT_MED = COLOR_PALE_BLUE_GRAY,
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ACCOUNT_SRV = COLOR_PALE_GREEN_GRAY,
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ACCOUNT_CAR = COLOR_BEIGE,
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ACCOUNT_SEC = COLOR_PALE_RED_GRAY,
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)
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// Icons
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// Add some random stamps.
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if(stamped == TRUE)
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var/stamp_count = rand(1, stamp_max)
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for(var/i in 1 to stamp_count)
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stamps += list("stamp_[rand(2, 6)]")
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update_icon()
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/obj/item/mail/update_overlays()
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. = ..()
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var/bonus_stamp_offset = 0
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for(var/stamp in stamps)
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var/image/stamp_image = image(
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icon = icon,
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icon_state = stamp,
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pixel_x = stamp_offset_x,
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pixel_y = stamp_offset_y + bonus_stamp_offset
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)
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stamp_image.appearance_flags |= RESET_COLOR
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add_overlay(stamp_image)
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bonus_stamp_offset -= 5
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if(postmarked == TRUE)
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var/image/postmark_image = image(
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icon = icon,
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icon_state = "postmark",
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pixel_x = stamp_offset_x + rand(-3, 1),
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pixel_y = stamp_offset_y + rand(bonus_stamp_offset + 3, 1)
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)
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postmark_image.appearance_flags |= RESET_COLOR
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add_overlay(postmark_image)
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/obj/item/mail/attackby(obj/item/W, mob/user, params)
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// Destination tagging
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if(istype(W, /obj/item/dest_tagger))
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var/obj/item/dest_tagger/destination_tag = W
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if(sort_tag != destination_tag.currTag)
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var/tag = uppertext(GLOB.TAGGERLOCATIONS[destination_tag.currTag])
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to_chat(user, span_notice("*[tag]*"))
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sort_tag = destination_tag.currTag
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playsound(loc, 'sound/machines/twobeep_high.ogg', vol = 100, vary = TRUE)
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/obj/item/mail/multitool_act(mob/living/user, obj/item/tool)
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if(user.get_inactive_held_item() == src)
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balloon_alert(user, "nothing to disable!")
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return TRUE
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balloon_alert(user, "hold it!")
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return FALSE
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/obj/item/mail/attack_self(mob/user)
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if(!unwrap(user))
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return FALSE
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return after_unwrap(user)
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/// proc for unwrapping a mail. Goes just for an unwrapping procces, returns FALSE if it fails.
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/obj/item/mail/proc/unwrap(mob/user)
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if(recipient_ref)
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var/datum/mind/recipient = recipient_ref.resolve()
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// If the recipient's mind has gone, then anyone can open their mail
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// whether a mind can actually be qdel'd is an exercise for the reader
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if(recipient && recipient != user?.mind)
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to_chat(user, span_notice("You can't open somebody else's mail! That's <em>illegal</em>!"))
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return FALSE
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balloon_alert(user, "unwrapping...")
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if(!do_after(user, 1.5 SECONDS, target = user))
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return FALSE
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return TRUE
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// proc that goes after unwrapping a mail.
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/obj/item/mail/proc/after_unwrap(mob/user)
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user.temporarilyRemoveItemFromInventory(src, force = TRUE)
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for(var/obj/stuff as anything in contents) // Mail and envelope actually can have more than 1 item.
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if(isitem(stuff))
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user.put_in_hands(stuff)
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else
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stuff.forceMove(drop_location())
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playsound(loc, 'sound/items/poster_ripped.ogg', vol = 50, vary = TRUE)
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qdel(src)
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return TRUE
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/obj/item/mail/examine_more(mob/user)
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. = ..()
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var/list/msg = list(span_notice("<i>You notice the postmarking on the front of the mail...</i>"))
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var/datum/mind/recipient = recipient_ref.resolve()
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if(recipient)
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msg += "\t[span_info("Certified NT mail for [recipient].")]"
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else
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msg += "\t[span_info("Certified mail for [GLOB.station_name].")]"
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msg += "\t[span_info("Distribute by hand or via destination tagger using the certified NT disposal system.")]"
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return msg
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/// Accepts a mind to initialize goodies for a piece of mail.
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/obj/item/mail/proc/initialize_for_recipient(datum/mind/recipient)
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name = "[initial(name)] for [recipient.name] ([recipient.assigned_role.title])"
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recipient_ref = WEAKREF(recipient)
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var/mob/living/body = recipient.current
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var/list/goodies = generic_goodies
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var/datum/job/this_job = recipient.assigned_role
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var/is_mail_restricted = FALSE // certain roles and jobs (prisoner) do not receive generic gifts
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if(this_job)
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if(this_job.paycheck_department && department_colors[this_job.paycheck_department])
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color = department_colors[this_job.paycheck_department]
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var/list/job_goodies = this_job.get_mail_goodies()
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is_mail_restricted = this_job.exclusive_mail_goodies
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if(LAZYLEN(job_goodies))
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if(is_mail_restricted)
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goodies = job_goodies
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else
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goodies += job_goodies
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if(!is_mail_restricted)
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// the weighted list is 50 (generic items) + 50 (job items)
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// every quirk adds 5 to the final weighted list (regardless the number of items or weights in the quirk list)
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// 5% is not too high or low so that stacking multiple quirks doesn't tilt the weighted list too much
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for(var/datum/quirk/quirk as anything in body.quirks)
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if(LAZYLEN(quirk.mail_goodies))
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var/quirk_goodie = pick(quirk.mail_goodies)
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goodies[quirk_goodie] = 5
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for(var/iterator in 1 to goodie_count)
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var/target_good = pick_weight(goodies)
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var/atom/movable/target_atom = new target_good(src)
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body.log_message("received [target_atom.name] in the mail ([target_good])", LOG_GAME)
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return TRUE
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/// Alternate setup, just complete garbage inside and anyone can open
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/obj/item/mail/proc/junk_mail()
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var/obj/junk = /obj/item/paper/fluff/junkmail_generic
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var/special_name = FALSE
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if(prob(25))
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special_name = TRUE
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junk = pick(list(
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/obj/item/paper/pamphlet/gateway,
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/obj/item/paper/pamphlet/violent_video_games,
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/obj/item/paper/fluff/junkmail_redpill,
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/obj/effect/decal/cleanable/ash,
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))
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var/list/junk_names = list(
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/obj/item/paper/pamphlet/gateway = "[initial(name)] for [pick(GLOB.adjectives)] adventurers",
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/obj/item/paper/pamphlet/violent_video_games = "[initial(name)] for the truth about the arcade centcom doesn't want to hear",
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/obj/item/paper/fluff/junkmail_redpill = "[initial(name)] for those feeling [pick(GLOB.adjectives)] working at Nanotrasen",
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/obj/effect/decal/cleanable/ash = "[initial(name)] with INCREDIBLY IMPORTANT ARTIFACT- DELIVER TO SCIENCE DIVISION. HANDLE WITH CARE.",
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)
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color = pick(department_colors) //eh, who gives a shit.
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name = special_name ? junk_names[junk] : "important [initial(name)]"
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junk = new junk(src)
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return TRUE
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/obj/item/mail/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
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SIGNAL_HANDLER
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if(!hasmob)
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disposal_holder.destinationTag = sort_tag
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/// Subtype that's always junkmail
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/obj/item/mail/junkmail/Initialize(mapload)
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. = ..()
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junk_mail()
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/// Crate for mail from CentCom.
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/obj/structure/closet/crate/mail
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name = "mail crate"
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desc = "A certified post crate from CentCom."
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icon_state = "mail"
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base_icon_state = "mail"
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can_install_electronics = FALSE
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lid_icon_state = "maillid"
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lid_x = -26
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lid_y = 2
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paint_jobs = null
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/obj/structure/closet/crate/mail/update_icon_state()
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. = ..()
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if(opened)
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icon_state = "[base_icon_state]open"
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if(locate(/obj/item/mail) in src)
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icon_state = base_icon_state
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else
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icon_state = "[base_icon_state]sealed"
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/// Fills this mail crate with N pieces of mail, where N is the lower of the amount var passed, and the maximum capacity of this crate. If N is larger than the number of alive human players, the excess will be junkmail.
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/obj/structure/closet/crate/mail/proc/populate(amount)
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var/mail_count = min(amount, storage_capacity)
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// Fills the
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var/list/mail_recipients = list()
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for(var/mob/living/carbon/human/human in GLOB.player_list)
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if(human.stat == DEAD || !human.mind)
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continue
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// Skip wizards, nuke ops, cyborgs; Centcom does not send them mail
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if(!(human.mind.assigned_role.job_flags & JOB_CREW_MEMBER))
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continue
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mail_recipients += human.mind
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for(var/i in 1 to mail_count)
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var/obj/item/mail/new_mail
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if(prob(FULL_CRATE_LETTER_ODDS))
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new_mail = new /obj/item/mail(src)
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else
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new_mail = new /obj/item/mail/envelope(src)
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var/datum/mind/recipient = pick_n_take(mail_recipients)
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if(recipient)
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new_mail.initialize_for_recipient(recipient)
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else
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new_mail.junk_mail()
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update_icon()
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/// Crate for mail that automatically depletes the economy subsystem's pending mail counter.
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/obj/structure/closet/crate/mail/economy/Initialize(mapload)
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. = ..()
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populate(SSeconomy.mail_waiting)
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SSeconomy.mail_waiting = 0
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/// Crate for mail that automatically generates a lot of mail. Usually only normal mail, but on lowpop it may end up just being junk.
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/obj/structure/closet/crate/mail/full
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name = "brimming mail crate"
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desc = "A certified post crate from CentCom. Looks stuffed to the gills."
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/obj/structure/closet/crate/mail/full/Initialize(mapload)
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. = ..()
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populate(INFINITY)
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/// Opened mail crate
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/obj/structure/closet/crate/mail/preopen
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opened = TRUE
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icon_state = "mailopen"
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/// Mailbag.
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/obj/item/storage/bag/mail
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name = "mail bag"
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desc = "A bag for letters, envelopes, and other postage."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "mailbag"
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worn_icon_state = "mailbag"
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resistance_flags = FLAMMABLE
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/obj/item/storage/bag/mail/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
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atom_storage.max_total_storage = 42
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atom_storage.max_slots = 21
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atom_storage.numerical_stacking = FALSE
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atom_storage.set_holdable(list(
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/obj/item/mail,
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/obj/item/delivery/small,
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/obj/item/paper
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))
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/obj/item/paper/fluff/junkmail_redpill
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name = "smudged paper"
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icon_state = "scrap"
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show_written_words = FALSE
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var/nuclear_option_odds = 0.1
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/obj/item/paper/fluff/junkmail_redpill/Initialize(mapload)
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var/obj/machinery/nuclearbomb/selfdestruct/self_destruct = locate() in GLOB.nuke_list
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if(!self_destruct || !prob(nuclear_option_odds)) // 1 in 1000 chance of getting 2 random nuke code characters.
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add_raw_text("<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[rand(0,9)][rand(0,9)][rand(0,9)]...'")
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return ..()
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if(self_destruct.r_code == NUKE_CODE_UNSET)
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self_destruct.r_code = random_nukecode()
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message_admins("Through junkmail, the self-destruct code was set to \"[self_destruct.r_code]\".")
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add_raw_text("<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[self_destruct.r_code[rand(1,5)]][self_destruct.r_code[rand(1,5)]]...'")
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return ..()
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/obj/item/paper/fluff/junkmail_redpill/true //admin letter enabling players to brute force their way through the nuke code if they're so inclined.
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nuclear_option_odds = 100
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/obj/item/paper/fluff/junkmail_generic
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name = "important document"
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icon_state = "paper_words"
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show_written_words = FALSE
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/obj/item/paper/fluff/junkmail_generic/Initialize(mapload)
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default_raw_text = pick(GLOB.junkmail_messages)
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return ..()
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/obj/item/mail/traitor
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var/armed = FALSE
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var/datum/weakref/made_by_ref
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/// Cached information about who made it for logging purposes
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var/made_by_cached_name
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/// Cached information about who made it for logging purposes
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var/made_by_cached_ckey
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goodie_count = 0
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/obj/item/mail/traitor/envelope
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name = "envelope"
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icon_state = "mail_large"
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stamp_max = 2
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stamp_offset_y = 5
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/obj/item/mail/traitor/after_unwrap(mob/user)
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user.temporarilyRemoveItemFromInventory(src, force = TRUE)
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playsound(loc, 'sound/items/poster_ripped.ogg', vol = 50, vary = TRUE)
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for(var/obj/item/stuff as anything in contents) // Mail and envelope actually can have more than 1 item.
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if(user.put_in_hands(stuff) && armed)
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log_bomber(user, "opened armed mail made by [made_by_cached_name] ([made_by_cached_ckey]), activating", stuff)
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INVOKE_ASYNC(stuff, TYPE_PROC_REF(/obj/item, attack_self), user)
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qdel(src)
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return TRUE
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/obj/item/mail/traitor/multitool_act(mob/living/user, obj/item/tool)
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if(armed == FALSE || user.get_inactive_held_item() != src)
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return ..()
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if(IS_WEAKREF_OF(user.mind, made_by_ref))
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balloon_alert(user, "disarming trap...")
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if(!do_after(user, 2 SECONDS, target = src))
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return FALSE
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balloon_alert(user, "disarmed")
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playsound(src, 'sound/machines/defib_ready.ogg', vol = 100, vary = TRUE)
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armed = FALSE
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return TRUE
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else
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balloon_alert(user, "tinkering with something...")
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if(!do_after(user, 2 SECONDS, target = src))
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after_unwrap(user)
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return FALSE
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if(prob(50))
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balloon_alert(user, "disarmed something...?")
|
|
playsound(src, 'sound/machines/defib_ready.ogg', vol = 100, vary = TRUE)
|
|
armed = FALSE
|
|
return TRUE
|
|
else
|
|
after_unwrap(user)
|
|
return TRUE
|
|
|
|
/obj/item/storage/mail_counterfeit_device
|
|
name = "GLA-2 mail counterfeit device"
|
|
desc = "Device that actually able to counterfeit NT's mail. This device also able to place a trap inside of mail for malicious actions. Trap will \"activate\" any item inside of mail. Also it might be used for contraband purposes. Integrated micro-computer will give you great configuration optionality for your needs."
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
icon = 'icons/obj/device_syndie.dmi'
|
|
icon_state = "mail_counterfeit_device"
|
|
|
|
/obj/item/storage/mail_counterfeit_device/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.max_slots = 1
|
|
atom_storage.allow_big_nesting = TRUE
|
|
atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
|
|
|
|
/obj/item/storage/mail_counterfeit_device/examine_more(mob/user)
|
|
. = ..()
|
|
. += span_notice("<i>You notice the manufacture marking on the side of the device...</i>")
|
|
. += "\t[span_info("Guerilla Letter Assembler")]"
|
|
. += "\t[span_info("GLA Postal Service, right on schedule.")]"
|
|
return .
|
|
|
|
/obj/item/storage/mail_counterfeit_device/attack_self(mob/user, modifiers)
|
|
var/mail_type = tgui_alert(user, "Make it look like an envelope or like normal mail?", "Mail Counterfeiting", list("Mail", "Envelope"))
|
|
if(isnull(mail_type))
|
|
return FALSE
|
|
if(loc != user)
|
|
return FALSE
|
|
mail_type = lowertext(mail_type)
|
|
|
|
var/mail_armed = tgui_alert(user, "Arm it?", "Mail Counterfeiting", list("Yes", "No")) == "Yes"
|
|
if(isnull(mail_armed))
|
|
return FALSE
|
|
if(loc != user)
|
|
return FALSE
|
|
|
|
var/list/mail_recipients = list("Anyone")
|
|
var/list/mail_recipients_for_input = list("Anyone")
|
|
var/list/used_names = list()
|
|
for(var/datum/record/locked/person in sort_record(GLOB.manifest.locked))
|
|
if(isnull(person.mind_ref))
|
|
continue
|
|
mail_recipients += person.mind_ref
|
|
mail_recipients_for_input += avoid_assoc_duplicate_keys(person.name, used_names)
|
|
|
|
var/recipient = tgui_input_list(user, "Choose a recipient", "Mail Counterfeiting", mail_recipients_for_input)
|
|
if(isnull(recipient))
|
|
return FALSE
|
|
if(!(src in user.contents))
|
|
return FALSE
|
|
|
|
var/index = mail_recipients_for_input.Find(recipient)
|
|
|
|
var/obj/item/mail/traitor/shady_mail
|
|
if(mail_type == "mail")
|
|
shady_mail = new /obj/item/mail/traitor
|
|
else
|
|
shady_mail = new /obj/item/mail/traitor/envelope
|
|
|
|
shady_mail.made_by_cached_ckey = user.ckey
|
|
shady_mail.made_by_cached_name = user.mind.name
|
|
|
|
if(index == 1)
|
|
var/mail_name = tgui_input_text(user, "Enter mail title, or leave it blank", "Mail Counterfeiting")
|
|
if(!(src in user.contents))
|
|
return FALSE
|
|
if(reject_bad_text(mail_name, ascii_only = FALSE))
|
|
shady_mail.name = mail_name
|
|
else
|
|
shady_mail.name = mail_type
|
|
else
|
|
shady_mail.initialize_for_recipient(mail_recipients[index])
|
|
|
|
atom_storage.hide_contents(user)
|
|
user.temporarilyRemoveItemFromInventory(src, force = TRUE)
|
|
shady_mail.contents += contents
|
|
shady_mail.armed = mail_armed
|
|
shady_mail.made_by_ref = WEAKREF(user.mind)
|
|
user.put_in_hands(shady_mail)
|
|
qdel(src)
|
|
|
|
/// Unobtainable item mostly for (b)admin purposes.
|
|
/obj/item/storage/mail_counterfeit_device/advanced
|
|
name = "GLA-MACRO mail counterfeit device"
|
|
|
|
/obj/item/storage/mail_counterfeit_device/advanced/Initialize(mapload)
|
|
. = ..()
|
|
desc += " This model is highly advanced and capable of compressing items, making mail's storage space comparable to standard backpack."
|
|
create_storage(max_slots = 21, max_total_storage = 21)
|
|
atom_storage.allow_big_nesting = TRUE
|
|
|
|
/// Unobtainable item mostly for (b)admin purposes.
|
|
/obj/item/storage/mail_counterfeit_device/bluespace
|
|
name = "GLA-ULTRA mail counterfeit device"
|
|
|
|
/obj/item/storage/mail_counterfeit_device/bluespace/Initialize(mapload)
|
|
. = ..()
|
|
desc += " This model is the most advanced and capable of performing crazy bluespace compressions, making mail's storage space comparable to bluespace backpack."
|
|
create_storage(max_specific_storage = WEIGHT_CLASS_GIGANTIC, max_total_storage = 35, max_slots = 30)
|
|
atom_storage.allow_big_nesting = TRUE
|