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In preparation of pixel movement, I want to refactor our slowdown system to something more modular, and something that doesn't require /quite/ as many proccalls/calculations a tick. The way this works is intended to only have things recalculate when it's necessary, rather than calling it every move. However, I've left movement_delay() in, as without completely redoing a lot of code it's not /quite/ ready at this point to tear it out completely, but I'm hoping everything can be transitioned over to this system later.
28 lines
898 B
Plaintext
28 lines
898 B
Plaintext
/datum/config_entry/string/comms_key
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protection = CONFIG_ENTRY_HIDDEN
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/datum/config_entry/string/comms_key/ValidateAndSet(str_val)
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return str_val != "default_pwd" && length(str_val) > 6 && ..()
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/datum/config_entry/keyed_list/cross_server
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key_mode = KEY_MODE_TEXT
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value_mode = VALUE_MODE_TEXT
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protection = CONFIG_ENTRY_LOCKED
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/datum/config_entry/keyed_list/cross_server/ValidateAndSet(str_val)
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. = ..()
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if(.)
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var/list/newv = list()
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for(var/I in config_entry_value)
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newv[replacetext(I, "+", " ")] = config_entry_value[I]
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config_entry_value = newv
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/datum/config_entry/keyed_list/cross_server/ValidateListEntry(key_name, key_value)
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return key_value != "byond:\\address:port" && ..()
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/datum/config_entry/string/cross_comms_name
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/datum/config_entry/string/medal_hub_address
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/datum/config_entry/string/medal_hub_password
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protection = CONFIG_ENTRY_HIDDEN |