mirror of
https://github.com/Bubberstation/Bubberstation.git
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* destroy proc holder pt1 - change proc_holder/spell to action/cooldown/spell - docs all the spell vars, renames some of them - removes some useless vars - start with pointed spells, as they're easy * kill proc_holder pt2 - kill a buncha vars and replace it with flags - convert a ton over - general code improvements * kill proc_holders pt3 - convert a good few more spells - rename some signals - handle statpanel - better docs * kiill proc_holder pt4: - restructure the file system of action.dm, separating a good amount of item actions and miscellaneous garbage into files where they belong slightly better. Also splits off item actions, cooldown actions, innate actions, etc. into their own files, overlal making it much better to work with - converts touch attacks to actions - converts blood crawl, jaunt subtype * kills proc_holder pt5 - clears up some icon issues so all the currently converted pages don't have errors - shapeshift - some more action cleanup * kills proc_holder pt5.5: - some documentation - reworks feedback to prevent oversight with teleports and stuff * kills proc_holder pt6: - converted cult spells - converted magic missile - converted mime spells - chipped away at the errors - removed some vars which were too general, replaced them with more locally applicable vars. for example "range" which could mean "projectile range" or "aoe radius" or whatever - instead of having a broad net which everyone applies to in a confusing matter, instead lets each spell delegate on their own. - merged magic/spell and magic/aoe, as the comment intended - more unified behavior for spell levelling * kill proc_holders pt 6.5: - replacing a buncha old proc_holders that have been updated to reduce some errors. sub 900 baby * kills proc_holder pt 6.75: - minor fixes * kills proc_holder pt7: - cuts down on some errors - refactors some wiz events * kills proc_holder pt 7.5: - malf ranged modules - some minor errors * kills proc_holder pt 7.75: - mor eminor error handling, cleaning up changes * kill proc_holder pt8: - refactors spell book - refactors spell implant - some more minor error fixing * kill proc_holder pt 8.5: - scan ability * Adds some robust documentation * kill proc_holder pt9: - converts some / most mutations over * kill proc_holder pt10: - sort out all the granters - refactor them slightly - fix some compile errors * Some set-unset sanity - going to need to test removing Share() * Removes transfer actions. It doesn't seem to do anything. - Transfer_actions was called when current = new_character so locially speaking the early return in Grant() should cause it to NOOP. Test this in the future though * Removes sharing from actions, docs actions better * Some better documentation for spell and spell components * Kills proc_holder pt11: - Finally finishes ALL THE SPELLS IN THE SPELL FOLDER - Fixes some more errors * kills proc_holder pt11.5: - minor error fixing and sanity * Method of sharing actions. Can be improved in the future, needs testing * Implements a way to update the stat panel entry for a spell. Also gets rid of VV stuff, as you can update the bigflags directly in VV now. * Curse of madness bug I put in. * kills proc_holder pt12: - sub 500 errors! - converts cytology mobs - converts and refactors spiders slightly - some minor fixing around the place as usual * kill proc_holder pt13 - Finishes heretic spells - Sub 300 errors! - some touch refactoring to account for mansus grasp * kills proc_holder pt14: - revenant - minor bugfixing for heretic stuff * kills proc_holder pt14.5: - some missed stuff for revenant + heretic * kills proc_holder pt15: - alien abilities - more minor fixing - sub 100 errors. The end is nigh * kill proc_holder pt16? 17: - Finishes cult spells - sub 50 errors! - refactors the way charge works - renames / moves some signals * kills proc_holder pt final: - sdql spells - no more errors! * Bugfixes round 1 * Various bugfixing - documentation done - give spell works - can cast spell gives feedback conditionally - is available takes into account casting ability * Some accidental reversions + fixes * Unit tests * Completely refactors jaunting - All bloodcrawling is now handled on the action itself instead of across various living procs - slaughter demons have their own blood crawls - jaunting dummies don't have side effects on destroy() anymore * Wizard spell logging and even more refactoring
994 lines
38 KiB
Plaintext
994 lines
38 KiB
Plaintext
//admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless
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//the procs are cause you can't put the comments in the GLOB var define
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GLOBAL_LIST_INIT(admin_verbs_default, world.AVerbsDefault())
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GLOBAL_PROTECT(admin_verbs_default)
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/world/proc/AVerbsDefault()
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return list(
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/client/proc/deadmin, /*destroys our own admin datum so we can play as a regular player*/
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/client/proc/cmd_admin_say, /*admin-only ooc chat*/
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/client/proc/hide_verbs, /*hides all our adminverbs*/
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/client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game. +VAREDIT needed to modify*/
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/client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/
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/client/proc/investigate_show, /*various admintools for investigation. Such as a singulo grief-log*/
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/client/proc/secrets,
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/client/proc/reload_admins,
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/client/proc/reestablish_db_connection, /*reattempt a connection to the database*/
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/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
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/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
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/client/proc/stop_sounds,
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/client/proc/mark_datum_mapview,
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/client/proc/tag_datum_mapview,
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/client/proc/debugstatpanel,
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/client/proc/fix_air, /*resets air in designated radius to its default atmos composition*/
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/client/proc/requests
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)
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GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin())
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GLOBAL_PROTECT(admin_verbs_admin)
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/world/proc/AVerbsAdmin()
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return list(
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/client/proc/invisimin, /*allows our mob to go invisible/visible*/
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// /datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/ -Removed due to rare practical use. Moved to debug verbs ~Errorage
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/datum/admins/proc/show_lag_switch_panel,
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/datum/admins/proc/show_player_panel, /*shows an interface for individual players, with various links (links require additional flags*/
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/datum/verbs/menu/Admin/verb/playerpanel,
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/client/proc/game_panel, /*game panel, allows to change game-mode etc*/
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/client/proc/check_ai_laws, /*shows AI and borg laws*/
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/client/proc/ghost_pool_protection, /*opens a menu for toggling ghost roles*/
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/datum/admins/proc/toggleooc, /*toggles ooc on/off for everyone*/
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/datum/admins/proc/toggleoocdead, /*toggles ooc on/off for everyone who is dead*/
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/datum/admins/proc/toggleenter, /*toggles whether people can join the current game*/
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/datum/admins/proc/toggleguests, /*toggles whether guests can join the current game*/
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/datum/admins/proc/announce, /*priority announce something to all clients.*/
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/datum/admins/proc/set_admin_notice, /*announcement all clients see when joining the server.*/
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/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
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/client/proc/toggle_view_range, /*changes how far we can see*/
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/client/proc/getserverlogs, /*for accessing server logs*/
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/client/proc/getcurrentlogs, /*for accessing server logs for the current round*/
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/client/proc/cmd_admin_subtle_message, /*send a message to somebody as a 'voice in their head'*/
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/client/proc/cmd_admin_headset_message, /*send a message to somebody through their headset as CentCom*/
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/client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/
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/client/proc/cmd_admin_check_contents, /*displays the contents of an instance*/
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/client/proc/centcom_podlauncher,/*Open a window to launch a Supplypod and configure it or it's contents*/
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/client/proc/check_antagonists, /*shows all antags*/
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/datum/admins/proc/access_news_network, /*allows access of newscasters*/
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/client/proc/jumptocoord, /*we ghost and jump to a coordinate*/
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/client/proc/Getmob, /*teleports a mob to our location*/
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/client/proc/Getkey, /*teleports a mob with a certain ckey to our location*/
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// /client/proc/sendmob, /*sends a mob somewhere*/ -Removed due to it needing two sorting procs to work, which were executed every time an admin right-clicked. ~Errorage
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/client/proc/jumptoarea,
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/client/proc/jumptokey, /*allows us to jump to the location of a mob with a certain ckey*/
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/client/proc/jumptomob, /*allows us to jump to a specific mob*/
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/client/proc/jumptoturf, /*allows us to jump to a specific turf*/
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/client/proc/admin_call_shuttle, /*allows us to call the emergency shuttle*/
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/client/proc/admin_cancel_shuttle, /*allows us to cancel the emergency shuttle, sending it back to centcom*/
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/client/proc/admin_disable_shuttle, /*allows us to disable the emergency shuttle admin-wise so that it cannot be called*/
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/client/proc/admin_enable_shuttle, /*undoes the above*/
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/client/proc/cmd_admin_direct_narrate, /*send text directly to a player with no padding. Useful for narratives and fluff-text*/
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/client/proc/cmd_admin_world_narrate, /*sends text to all players with no padding*/
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/client/proc/cmd_admin_local_narrate, /*sends text to all mobs within view of atom*/
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/client/proc/cmd_admin_create_centcom_report,
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/client/proc/cmd_change_command_name,
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/client/proc/cmd_admin_check_player_exp, /* shows players by playtime */
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/client/proc/toggle_combo_hud, // toggle display of the combination pizza antag and taco sci/med/eng hud
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/client/proc/toggle_AI_interact, /*toggle admin ability to interact with machines as an AI*/
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/datum/admins/proc/open_shuttlepanel, /* Opens shuttle manipulator UI */
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/client/proc/respawn_character,
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/datum/admins/proc/open_borgopanel,
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/datum/admins/proc/view_all_circuits,
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/datum/admins/proc/known_alts_panel,
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/datum/admins/proc/paintings_manager,
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/datum/admins/proc/display_tags,
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/datum/admins/proc/fishing_calculator,
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)
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GLOBAL_LIST_INIT(admin_verbs_ban, list(/client/proc/unban_panel, /client/proc/ban_panel, /client/proc/stickybanpanel))
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GLOBAL_PROTECT(admin_verbs_ban)
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GLOBAL_LIST_INIT(admin_verbs_sounds, list(/client/proc/play_local_sound, /client/proc/play_direct_mob_sound, /client/proc/play_sound, /client/proc/set_round_end_sound))
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GLOBAL_PROTECT(admin_verbs_sounds)
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GLOBAL_LIST_INIT(admin_verbs_fun, list(
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/client/proc/cmd_select_equipment,
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/client/proc/cmd_admin_gib_self,
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/client/proc/drop_bomb,
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/client/proc/set_dynex_scale,
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/client/proc/drop_dynex_bomb,
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/client/proc/cinematic,
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/client/proc/summon_ert,
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/client/proc/cmd_admin_add_freeform_ai_law,
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/client/proc/object_say,
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/client/proc/toggle_random_events,
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/client/proc/set_ooc,
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/client/proc/reset_ooc,
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/client/proc/forceEvent,
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/client/proc/admin_change_sec_level,
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/client/proc/toggle_nuke,
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/client/proc/run_weather,
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/client/proc/mass_zombie_infection,
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/client/proc/mass_zombie_cure,
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/client/proc/polymorph_all,
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/client/proc/show_tip,
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/client/proc/smite,
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/client/proc/admin_away,
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/client/proc/add_mob_ability,
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/datum/admins/proc/station_traits_panel,
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))
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GLOBAL_PROTECT(admin_verbs_fun)
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GLOBAL_LIST_INIT(admin_verbs_spawn, list(/datum/admins/proc/spawn_atom, /datum/admins/proc/podspawn_atom, /datum/admins/proc/spawn_cargo, /datum/admins/proc/spawn_objasmob, /client/proc/respawn_character, /datum/admins/proc/beaker_panel))
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GLOBAL_PROTECT(admin_verbs_spawn)
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GLOBAL_LIST_INIT(admin_verbs_server, world.AVerbsServer())
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GLOBAL_PROTECT(admin_verbs_server)
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/world/proc/AVerbsServer()
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return list(
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/datum/admins/proc/startnow,
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/datum/admins/proc/restart,
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/datum/admins/proc/end_round,
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/datum/admins/proc/delay,
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/datum/admins/proc/toggleaban,
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/client/proc/everyone_random,
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/datum/admins/proc/toggleAI,
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/client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/
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/client/proc/cmd_debug_del_all,
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/client/proc/cmd_debug_force_del_all,
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/client/proc/cmd_debug_hard_del_all,
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/client/proc/toggle_random_events,
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/client/proc/forcerandomrotate,
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/client/proc/adminchangemap,
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/client/proc/panicbunker,
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/client/proc/toggle_interviews,
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/client/proc/toggle_hub,
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/client/proc/toggle_cdn
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)
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GLOBAL_LIST_INIT(admin_verbs_debug, world.AVerbsDebug())
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GLOBAL_PROTECT(admin_verbs_debug)
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/world/proc/AVerbsDebug()
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return list(
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/client/proc/restart_controller,
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/client/proc/debug_controller,
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/client/proc/cmd_admin_list_open_jobs,
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/client/proc/Debug2,
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/client/proc/cmd_debug_make_powernets,
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/client/proc/cmd_debug_mob_lists,
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/client/proc/cmd_admin_delete,
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/client/proc/cmd_debug_del_all,
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/client/proc/cmd_debug_force_del_all,
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/client/proc/cmd_debug_hard_del_all,
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/client/proc/restart_controller,
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/client/proc/enable_mapping_verbs,
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/client/proc/callproc,
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/client/proc/callproc_datum,
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/client/proc/SDQL2_query,
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/client/proc/test_movable_UI,
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/client/proc/test_snap_UI,
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/client/proc/debugNatureMapGenerator,
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/client/proc/check_bomb_impacts,
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/proc/machine_upgrade,
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/client/proc/populate_world,
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/client/proc/get_dynex_power, //*debug verbs for dynex explosions.
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/client/proc/get_dynex_range, //*debug verbs for dynex explosions.
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/client/proc/set_dynex_scale,
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/client/proc/cmd_display_del_log,
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/client/proc/outfit_manager,
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/client/proc/open_colorblind_test,
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/client/proc/generate_wikichem_list,
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/client/proc/modify_goals,
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/client/proc/debug_huds,
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/client/proc/map_template_load,
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/client/proc/map_template_upload,
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/client/proc/jump_to_ruin,
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/client/proc/clear_dynamic_transit,
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/client/proc/run_empty_query,
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/client/proc/toggle_medal_disable,
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/client/proc/view_runtimes,
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/client/proc/pump_random_event,
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/client/proc/cmd_display_init_log,
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/client/proc/cmd_display_overlay_log,
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/client/proc/reload_configuration,
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/client/proc/atmos_control,
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/client/proc/reload_cards,
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/client/proc/validate_cards,
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/client/proc/test_cardpack_distribution,
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/client/proc/print_cards,
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#ifdef TESTING
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/client/proc/check_missing_sprites,
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/client/proc/run_dynamic_simulations,
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#endif
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/client/proc/display_sendmaps,
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/datum/admins/proc/create_or_modify_area,
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/client/proc/check_timer_sources,
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/client/proc/toggle_cdn,
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/client/proc/adventure_manager,
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/client/proc/load_circuit,
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/client/proc/cmd_admin_toggle_fov,
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/client/proc/cmd_admin_debug_traitor_objectives,
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/client/proc/spawn_debug_full_crew,
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/client/proc/validate_puzzgrids,
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/client/proc/debug_spell_requirements,
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)
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GLOBAL_LIST_INIT(admin_verbs_possess, list(/proc/possess, /proc/release))
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GLOBAL_PROTECT(admin_verbs_possess)
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GLOBAL_LIST_INIT(admin_verbs_permissions, list(/client/proc/edit_admin_permissions))
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GLOBAL_PROTECT(admin_verbs_permissions)
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GLOBAL_LIST_INIT(admin_verbs_poll, list(/client/proc/poll_panel))
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GLOBAL_PROTECT(admin_verbs_poll)
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//verbs which can be hidden - needs work
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GLOBAL_LIST_INIT(admin_verbs_hideable, list(
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/client/proc/set_ooc,
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/client/proc/reset_ooc,
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/client/proc/deadmin,
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/datum/admins/proc/show_traitor_panel,
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/datum/admins/proc/show_skill_panel,
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/datum/admins/proc/toggleenter,
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/datum/admins/proc/toggleguests,
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/datum/admins/proc/announce,
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/datum/admins/proc/set_admin_notice,
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/client/proc/admin_ghost,
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/client/proc/toggle_view_range,
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/client/proc/cmd_admin_subtle_message,
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/client/proc/cmd_admin_headset_message,
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/client/proc/cmd_admin_check_contents,
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/datum/admins/proc/access_news_network,
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/client/proc/admin_call_shuttle,
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/client/proc/admin_cancel_shuttle,
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/client/proc/cmd_admin_direct_narrate,
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/client/proc/cmd_admin_world_narrate,
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/client/proc/cmd_admin_local_narrate,
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/client/proc/play_local_sound,
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/client/proc/play_sound,
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/client/proc/set_round_end_sound,
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/client/proc/cmd_select_equipment,
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/client/proc/cmd_admin_gib_self,
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/client/proc/drop_bomb,
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/client/proc/drop_dynex_bomb,
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/client/proc/get_dynex_range,
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/client/proc/get_dynex_power,
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/client/proc/set_dynex_scale,
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/client/proc/cinematic,
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/client/proc/cmd_admin_add_freeform_ai_law,
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/client/proc/cmd_admin_create_centcom_report,
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/client/proc/cmd_change_command_name,
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/client/proc/object_say,
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/client/proc/toggle_random_events,
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/datum/admins/proc/startnow,
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/datum/admins/proc/restart,
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/datum/admins/proc/delay,
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/datum/admins/proc/toggleaban,
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/client/proc/everyone_random,
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/datum/admins/proc/toggleAI,
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/client/proc/restart_controller,
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/client/proc/cmd_admin_list_open_jobs,
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/client/proc/callproc,
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/client/proc/callproc_datum,
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/client/proc/Debug2,
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/client/proc/reload_admins,
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/client/proc/cmd_debug_make_powernets,
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/client/proc/cmd_debug_mob_lists,
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/client/proc/cmd_debug_del_all,
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/client/proc/cmd_debug_force_del_all,
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/client/proc/cmd_debug_hard_del_all,
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/client/proc/enable_mapping_verbs,
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/proc/possess,
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/proc/release,
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/client/proc/reload_admins,
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/client/proc/panicbunker,
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/client/proc/toggle_interviews,
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/client/proc/admin_change_sec_level,
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/client/proc/toggle_nuke,
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/client/proc/cmd_display_del_log,
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/client/proc/toggle_combo_hud,
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/client/proc/debug_huds
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))
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GLOBAL_PROTECT(admin_verbs_hideable)
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/client/proc/add_admin_verbs()
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if(holder)
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control_freak = CONTROL_FREAK_SKIN | CONTROL_FREAK_MACROS
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var/rights = holder.rank_flags()
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add_verb(src, GLOB.admin_verbs_default)
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if(rights & R_BUILD)
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add_verb(src, /client/proc/togglebuildmodeself)
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if(rights & R_ADMIN)
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add_verb(src, GLOB.admin_verbs_admin)
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if(rights & R_BAN)
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add_verb(src, GLOB.admin_verbs_ban)
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if(rights & R_FUN)
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add_verb(src, GLOB.admin_verbs_fun)
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if(rights & R_SERVER)
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add_verb(src, GLOB.admin_verbs_server)
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if(rights & R_DEBUG)
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add_verb(src, GLOB.admin_verbs_debug)
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if(rights & R_POSSESS)
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add_verb(src, GLOB.admin_verbs_possess)
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if(rights & R_PERMISSIONS)
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add_verb(src, GLOB.admin_verbs_permissions)
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if(rights & R_STEALTH)
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add_verb(src, /client/proc/stealth)
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if(rights & R_ADMIN)
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add_verb(src, GLOB.admin_verbs_poll)
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if(rights & R_SOUND)
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add_verb(src, GLOB.admin_verbs_sounds)
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if(CONFIG_GET(string/invoke_youtubedl))
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add_verb(src, /client/proc/play_web_sound)
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if(rights & R_SPAWN)
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add_verb(src, GLOB.admin_verbs_spawn)
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/client/proc/remove_admin_verbs()
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remove_verb(src, list(
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GLOB.admin_verbs_default,
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/client/proc/togglebuildmodeself,
|
|
GLOB.admin_verbs_admin,
|
|
GLOB.admin_verbs_ban,
|
|
GLOB.admin_verbs_fun,
|
|
GLOB.admin_verbs_server,
|
|
GLOB.admin_verbs_debug,
|
|
GLOB.admin_verbs_possess,
|
|
GLOB.admin_verbs_permissions,
|
|
/client/proc/stealth,
|
|
GLOB.admin_verbs_poll,
|
|
GLOB.admin_verbs_sounds,
|
|
/client/proc/play_web_sound,
|
|
GLOB.admin_verbs_spawn,
|
|
/*Debug verbs added by "show debug verbs"*/
|
|
GLOB.admin_verbs_debug_mapping,
|
|
/client/proc/disable_mapping_verbs,
|
|
/client/proc/readmin
|
|
))
|
|
|
|
/client/proc/hide_verbs()
|
|
set name = "Adminverbs - Hide All"
|
|
set category = "Admin"
|
|
|
|
remove_admin_verbs()
|
|
add_verb(src, /client/proc/show_verbs)
|
|
|
|
to_chat(src, span_interface("Almost all of your adminverbs have been hidden."), confidential = TRUE)
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Hide All Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
return
|
|
|
|
/client/proc/show_verbs()
|
|
set name = "Adminverbs - Show"
|
|
set category = "Admin"
|
|
|
|
remove_verb(src, /client/proc/show_verbs)
|
|
add_admin_verbs()
|
|
|
|
to_chat(src, span_interface("All of your adminverbs are now visible."), confidential = TRUE)
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Adminverbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
|
|
|
|
|
|
/client/proc/admin_ghost()
|
|
set category = "Admin.Game"
|
|
set name = "Aghost"
|
|
if(!holder)
|
|
return
|
|
. = TRUE
|
|
if(isobserver(mob))
|
|
//re-enter
|
|
var/mob/dead/observer/ghost = mob
|
|
if(!ghost.mind || !ghost.mind.current) //won't do anything if there is no body
|
|
return FALSE
|
|
if(!ghost.can_reenter_corpse)
|
|
log_admin("[key_name(usr)] re-entered corpse")
|
|
message_admins("[key_name_admin(usr)] re-entered corpse")
|
|
ghost.can_reenter_corpse = 1 //force re-entering even when otherwise not possible
|
|
ghost.reenter_corpse()
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Admin Reenter") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
else if(isnewplayer(mob))
|
|
to_chat(src, "<font color='red'>Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.</font>", confidential = TRUE)
|
|
return FALSE
|
|
else
|
|
//ghostize
|
|
log_admin("[key_name(usr)] admin ghosted.")
|
|
message_admins("[key_name_admin(usr)] admin ghosted.")
|
|
var/mob/body = mob
|
|
body.ghostize(1)
|
|
init_verbs()
|
|
if(body && !body.key)
|
|
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/invisimin()
|
|
set name = "Invisimin"
|
|
set category = "Admin.Game"
|
|
set desc = "Toggles ghost-like invisibility (Don't abuse this)"
|
|
if(holder && mob)
|
|
if(initial(mob.invisibility) == INVISIBILITY_OBSERVER)
|
|
to_chat(mob, span_boldannounce("Invisimin toggle failed. You are already an invisible mob like a ghost."), confidential = TRUE)
|
|
return
|
|
if(mob.invisibility == INVISIBILITY_OBSERVER)
|
|
mob.invisibility = initial(mob.invisibility)
|
|
to_chat(mob, span_boldannounce("Invisimin off. Invisibility reset."), confidential = TRUE)
|
|
else
|
|
mob.invisibility = INVISIBILITY_OBSERVER
|
|
to_chat(mob, span_adminnotice("<b>Invisimin on. You are now as invisible as a ghost.</b>"), confidential = TRUE)
|
|
|
|
/client/proc/check_antagonists()
|
|
set name = "Check Antagonists"
|
|
set category = "Admin.Game"
|
|
if(holder)
|
|
holder.check_antagonists()
|
|
log_admin("[key_name(usr)] checked antagonists.") //for tsar~
|
|
if(!isobserver(usr) && SSticker.HasRoundStarted())
|
|
message_admins("[key_name_admin(usr)] checked antagonists.")
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Check Antagonists") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/ban_panel()
|
|
set name = "Banning Panel"
|
|
set category = "Admin"
|
|
if(!check_rights(R_BAN))
|
|
return
|
|
holder.ban_panel()
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Banning Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/unban_panel()
|
|
set name = "Unbanning Panel"
|
|
set category = "Admin"
|
|
if(!check_rights(R_BAN))
|
|
return
|
|
holder.unban_panel()
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Unbanning Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/game_panel()
|
|
set name = "Game Panel"
|
|
set category = "Admin.Game"
|
|
if(holder)
|
|
holder.Game()
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Game Panel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/poll_panel()
|
|
set name = "Server Poll Management"
|
|
set category = "Admin"
|
|
if(!check_rights(R_POLL))
|
|
return
|
|
holder.poll_list_panel()
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Server Poll Management") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/findStealthKey(txt)
|
|
if(txt)
|
|
for(var/P in GLOB.stealthminID)
|
|
if(GLOB.stealthminID[P] == txt)
|
|
return P
|
|
txt = GLOB.stealthminID[ckey]
|
|
return txt
|
|
|
|
/client/proc/createStealthKey()
|
|
var/num = (rand(0,1000))
|
|
var/i = 0
|
|
while(i == 0)
|
|
i = 1
|
|
for(var/P in GLOB.stealthminID)
|
|
if(num == GLOB.stealthminID[P])
|
|
num++
|
|
i = 0
|
|
GLOB.stealthminID["[ckey]"] = "@[num2text(num)]"
|
|
|
|
/client/proc/stealth()
|
|
set category = "Admin"
|
|
set name = "Stealth Mode"
|
|
if(!holder)
|
|
return
|
|
|
|
if(holder.fakekey)
|
|
disable_stealth_mode()
|
|
else
|
|
enable_stealth_mode()
|
|
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Stealth Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
#define STEALTH_MODE_TRAIT "stealth_mode"
|
|
|
|
/client/proc/enable_stealth_mode()
|
|
var/new_key = ckeyEx(stripped_input(usr, "Enter your desired display name.", "Fake Key", key, 26))
|
|
if(!new_key)
|
|
return
|
|
holder.fakekey = new_key
|
|
createStealthKey()
|
|
if(isobserver(mob))
|
|
mob.invisibility = INVISIBILITY_MAXIMUM //JUST IN CASE
|
|
mob.alpha = 0 //JUUUUST IN CASE
|
|
mob.name = " "
|
|
mob.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
|
|
|
ADD_TRAIT(mob, TRAIT_ORBITING_FORBIDDEN, STEALTH_MODE_TRAIT)
|
|
QDEL_NULL(mob.orbiters)
|
|
|
|
log_admin("[key_name(usr)] has turned stealth mode ON")
|
|
message_admins("[key_name_admin(usr)] has turned stealth mode ON")
|
|
|
|
/client/proc/disable_stealth_mode()
|
|
holder.fakekey = null
|
|
if(isobserver(mob))
|
|
mob.invisibility = initial(mob.invisibility)
|
|
mob.alpha = initial(mob.alpha)
|
|
if(mob.mind)
|
|
if(mob.mind.ghostname)
|
|
mob.name = mob.mind.ghostname
|
|
else
|
|
mob.name = mob.mind.name
|
|
else
|
|
mob.name = mob.real_name
|
|
mob.mouse_opacity = initial(mob.mouse_opacity)
|
|
|
|
REMOVE_TRAIT(mob, TRAIT_ORBITING_FORBIDDEN, STEALTH_MODE_TRAIT)
|
|
|
|
log_admin("[key_name(usr)] has turned stealth mode OFF")
|
|
message_admins("[key_name_admin(usr)] has turned stealth mode OFF")
|
|
|
|
#undef STEALTH_MODE_TRAIT
|
|
|
|
/client/proc/drop_bomb()
|
|
set category = "Admin.Fun"
|
|
set name = "Drop Bomb"
|
|
set desc = "Cause an explosion of varying strength at your location."
|
|
|
|
var/list/choices = list("Small Bomb (1, 2, 3, 3)", "Medium Bomb (2, 3, 4, 4)", "Big Bomb (3, 5, 7, 5)", "Maxcap", "Custom Bomb")
|
|
var/choice = tgui_input_list(src, "What size explosion would you like to produce? NOTE: You can do all this rapidly and in an IC manner (using cruise missiles!) with the Config/Launch Supplypod verb. WARNING: These ignore the maxcap", "Drop Bomb", choices)
|
|
if(isnull(choice))
|
|
return
|
|
var/turf/epicenter = mob.loc
|
|
|
|
switch(choice)
|
|
if("Small Bomb (1, 2, 3, 3)")
|
|
explosion(epicenter, devastation_range = 1, heavy_impact_range = 2, light_impact_range = 3, flash_range = 3, adminlog = TRUE, ignorecap = TRUE, explosion_cause = mob)
|
|
if("Medium Bomb (2, 3, 4, 4)")
|
|
explosion(epicenter, devastation_range = 2, heavy_impact_range = 3, light_impact_range = 4, flash_range = 4, adminlog = TRUE, ignorecap = TRUE, explosion_cause = mob)
|
|
if("Big Bomb (3, 5, 7, 5)")
|
|
explosion(epicenter, devastation_range = 3, heavy_impact_range = 5, light_impact_range = 7, flash_range = 5, adminlog = TRUE, ignorecap = TRUE, explosion_cause = mob)
|
|
if("Maxcap")
|
|
explosion(epicenter, devastation_range = GLOB.MAX_EX_DEVESTATION_RANGE, heavy_impact_range = GLOB.MAX_EX_HEAVY_RANGE, light_impact_range = GLOB.MAX_EX_LIGHT_RANGE, flash_range = GLOB.MAX_EX_FLASH_RANGE, adminlog = TRUE, ignorecap = TRUE, explosion_cause = mob)
|
|
if("Custom Bomb")
|
|
var/range_devastation = input("Devastation range (in tiles):") as null|num
|
|
if(range_devastation == null)
|
|
return
|
|
var/range_heavy = input("Heavy impact range (in tiles):") as null|num
|
|
if(range_heavy == null)
|
|
return
|
|
var/range_light = input("Light impact range (in tiles):") as null|num
|
|
if(range_light == null)
|
|
return
|
|
var/range_flash = input("Flash range (in tiles):") as null|num
|
|
if(range_flash == null)
|
|
return
|
|
if(range_devastation > GLOB.MAX_EX_DEVESTATION_RANGE || range_heavy > GLOB.MAX_EX_HEAVY_RANGE || range_light > GLOB.MAX_EX_LIGHT_RANGE || range_flash > GLOB.MAX_EX_FLASH_RANGE)
|
|
if(tgui_alert(usr, "Bomb is bigger than the maxcap. Continue?",,list("Yes","No")) != "Yes")
|
|
return
|
|
epicenter = mob.loc //We need to reupdate as they may have moved again
|
|
explosion(epicenter, devastation_range = range_devastation, heavy_impact_range = range_heavy, light_impact_range = range_light, flash_range = range_flash, adminlog = TRUE, ignorecap = TRUE, explosion_cause = mob)
|
|
message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].")
|
|
log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].")
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/drop_dynex_bomb()
|
|
set category = "Admin.Fun"
|
|
set name = "Drop DynEx Bomb"
|
|
set desc = "Cause an explosion of varying strength at your location."
|
|
|
|
var/ex_power = input("Explosive Power:") as null|num
|
|
var/turf/epicenter = mob.loc
|
|
if(ex_power && epicenter)
|
|
dyn_explosion(epicenter, ex_power)
|
|
message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].")
|
|
log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].")
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Dynamic Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/get_dynex_range()
|
|
set category = "Debug"
|
|
set name = "Get DynEx Range"
|
|
set desc = "Get the estimated range of a bomb, using explosive power."
|
|
|
|
var/ex_power = input("Explosive Power:") as null|num
|
|
if (isnull(ex_power))
|
|
return
|
|
var/range = round((2 * ex_power)**GLOB.DYN_EX_SCALE)
|
|
to_chat(usr, "Estimated Explosive Range: (Devastation: [round(range*0.25)], Heavy: [round(range*0.5)], Light: [round(range)])", confidential = TRUE)
|
|
|
|
/client/proc/get_dynex_power()
|
|
set category = "Debug"
|
|
set name = "Get DynEx Power"
|
|
set desc = "Get the estimated required power of a bomb, to reach a specific range."
|
|
|
|
var/ex_range = input("Light Explosion Range:") as null|num
|
|
if (isnull(ex_range))
|
|
return
|
|
var/power = (0.5 * ex_range)**(1/GLOB.DYN_EX_SCALE)
|
|
to_chat(usr, "Estimated Explosive Power: [power]", confidential = TRUE)
|
|
|
|
/client/proc/set_dynex_scale()
|
|
set category = "Debug"
|
|
set name = "Set DynEx Scale"
|
|
set desc = "Set the scale multiplier of dynex explosions. The default is 0.5."
|
|
|
|
var/ex_scale = input("New DynEx Scale:") as null|num
|
|
if(!ex_scale)
|
|
return
|
|
GLOB.DYN_EX_SCALE = ex_scale
|
|
log_admin("[key_name(usr)] has modified Dynamic Explosion Scale: [ex_scale]")
|
|
message_admins("[key_name_admin(usr)] has modified Dynamic Explosion Scale: [ex_scale]")
|
|
|
|
/client/proc/atmos_control()
|
|
set name = "Atmos Control Panel"
|
|
set category = "Debug"
|
|
if(!check_rights(R_DEBUG))
|
|
return
|
|
SSair.ui_interact(mob)
|
|
|
|
/client/proc/reload_cards()
|
|
set name = "Reload Cards"
|
|
set category = "Debug"
|
|
if(!check_rights(R_DEBUG))
|
|
return
|
|
if(!SStrading_card_game.loaded)
|
|
message_admins("The card subsystem is not currently loaded")
|
|
return
|
|
SStrading_card_game.reloadAllCardFiles()
|
|
|
|
/client/proc/validate_cards()
|
|
set name = "Validate Cards"
|
|
set category = "Debug"
|
|
if(!check_rights(R_DEBUG))
|
|
return
|
|
if(!SStrading_card_game.loaded)
|
|
message_admins("The card subsystem is not currently loaded")
|
|
return
|
|
var/message = SStrading_card_game.checkCardpacks(SStrading_card_game.card_packs)
|
|
message += SStrading_card_game.checkCardDatums()
|
|
if(message)
|
|
message_admins(message)
|
|
|
|
/client/proc/test_cardpack_distribution()
|
|
set name = "Test Cardpack Distribution"
|
|
set category = "Debug"
|
|
if(!check_rights(R_DEBUG))
|
|
return
|
|
if(!SStrading_card_game.loaded)
|
|
message_admins("The card subsystem is not currently loaded")
|
|
return
|
|
var/pack = input("Which pack should we test?", "You fucked it didn't you") as null|anything in sort_list(SStrading_card_game.card_packs)
|
|
var/batchCount = input("How many times should we open it?", "Don't worry, I understand") as null|num
|
|
var/batchSize = input("How many cards per batch?", "I hope you remember to check the validation") as null|num
|
|
var/guar = input("Should we use the pack's guaranteed rarity? If so, how many?", "We've all been there. Man you should have seen the old system") as null|num
|
|
SStrading_card_game.checkCardDistribution(pack, batchSize, batchCount, guar)
|
|
|
|
/client/proc/print_cards()
|
|
set name = "Print Cards"
|
|
set category = "Debug"
|
|
SStrading_card_game.printAllCards()
|
|
|
|
/client/proc/give_spell(mob/spell_recipient in GLOB.mob_list)
|
|
set category = "Admin.Fun"
|
|
set name = "Give Spell"
|
|
set desc = "Gives a spell to a mob."
|
|
|
|
var/which = tgui_alert(usr, "Chose by name or by type path?", "Chose option", list("Name", "Typepath"))
|
|
if(!which)
|
|
return
|
|
if(QDELETED(spell_recipient))
|
|
to_chat(usr, span_warning("The intended spell recipient no longer exists."))
|
|
return
|
|
|
|
var/list/spell_list = list()
|
|
for(var/datum/action/cooldown/spell/to_add as anything in subtypesof(/datum/action/cooldown/spell))
|
|
var/spell_name = initial(to_add.name)
|
|
if(spell_name == "Spell") // abstract or un-named spells should be skipped.
|
|
continue
|
|
|
|
if(which == "Name")
|
|
spell_list[spell_name] = to_add
|
|
else
|
|
spell_list += to_add
|
|
|
|
var/chosen_spell = tgui_input_list(usr, "Choose the spell to give to [spell_recipient]", "ABRAKADABRA", sort_list(spell_list))
|
|
if(isnull(chosen_spell))
|
|
return
|
|
var/datum/action/cooldown/spell/spell_path = which == "Typepath" ? chosen_spell : spell_list[chosen_spell]
|
|
if(!ispath(spell_path))
|
|
return
|
|
|
|
var/robeless = (tgui_alert(usr, "Would you like to force this spell to be robeless?", "Robeless Casting?", list("Force Robeless", "Use Spell Setting")) == "Force Robeless")
|
|
|
|
if(QDELETED(spell_recipient))
|
|
to_chat(usr, span_warning("The intended spell recipient no longer exists."))
|
|
return
|
|
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Give Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
log_admin("[key_name(usr)] gave [key_name(spell_recipient)] the spell [chosen_spell][robeless ? " (Forced robeless)" : ""].")
|
|
message_admins("[key_name_admin(usr)] gave [key_name_admin(spell_recipient)] the spell [chosen_spell][robeless ? " (Forced robeless)" : ""].")
|
|
|
|
var/datum/action/cooldown/spell/new_spell = new spell_path(spell_recipient.mind || spell_recipient)
|
|
|
|
if(robeless)
|
|
new_spell.spell_requirements &= ~SPELL_REQUIRES_WIZARD_GARB
|
|
|
|
new_spell.Grant(spell_recipient)
|
|
|
|
if(!spell_recipient.mind)
|
|
to_chat(usr, span_userdanger("Spells given to mindless mobs will belong to the mob and not their mind, \
|
|
and as such will not be transferred if their mind changes body (Such as from Mindswap)."))
|
|
|
|
/client/proc/remove_spell(mob/removal_target in GLOB.mob_list)
|
|
set category = "Admin.Fun"
|
|
set name = "Remove Spell"
|
|
set desc = "Remove a spell from the selected mob."
|
|
|
|
var/list/target_spell_list = list()
|
|
for(var/datum/action/cooldown/spell/spell in removal_target.actions)
|
|
target_spell_list[spell.name] = spell
|
|
|
|
if(!length(target_spell_list))
|
|
return
|
|
|
|
var/chosen_spell = tgui_input_list(usr, "Choose the spell to remove from [removal_target]", "ABRAKADABRA", sort_list(target_spell_list))
|
|
if(isnull(chosen_spell))
|
|
return
|
|
var/datum/action/cooldown/spell/to_remove = target_spell_list[chosen_spell]
|
|
if(!istype(to_remove))
|
|
return
|
|
|
|
qdel(to_remove)
|
|
log_admin("[key_name(usr)] removed the spell [chosen_spell] from [key_name(removal_target)].")
|
|
message_admins("[key_name_admin(usr)] removed the spell [chosen_spell] from [key_name_admin(removal_target)].")
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Remove Spell") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/give_disease(mob/living/T in GLOB.mob_living_list)
|
|
set category = "Admin.Fun"
|
|
set name = "Give Disease"
|
|
set desc = "Gives a Disease to a mob."
|
|
if(!istype(T))
|
|
to_chat(src, span_notice("You can only give a disease to a mob of type /mob/living."), confidential = TRUE)
|
|
return
|
|
var/datum/disease/D = input("Choose the disease to give to that guy", "ACHOO") as null|anything in sort_list(SSdisease.diseases, /proc/cmp_typepaths_asc)
|
|
if(!D)
|
|
return
|
|
T.ForceContractDisease(new D, FALSE, TRUE)
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Give Disease") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
log_admin("[key_name(usr)] gave [key_name(T)] the disease [D].")
|
|
message_admins(span_adminnotice("[key_name_admin(usr)] gave [key_name_admin(T)] the disease [D]."))
|
|
|
|
/client/proc/object_say(obj/O in world)
|
|
set category = "Admin.Events"
|
|
set name = "OSay"
|
|
set desc = "Makes an object say something."
|
|
var/message = tgui_input_text(usr, "What do you want the message to be?", "Make Sound", encode = FALSE)
|
|
if(!message)
|
|
return
|
|
O.say(message, sanitize = FALSE)
|
|
log_admin("[key_name(usr)] made [O] at [AREACOORD(O)] say \"[message]\"")
|
|
message_admins(span_adminnotice("[key_name_admin(usr)] made [O] at [AREACOORD(O)]. say \"[message]\""))
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Object Say") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
/client/proc/togglebuildmodeself()
|
|
set name = "Toggle Build Mode Self"
|
|
set category = "Admin.Events"
|
|
if (!(holder.rank_flags() & R_BUILD))
|
|
return
|
|
if(src.mob)
|
|
togglebuildmode(src.mob)
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Toggle Build Mode") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/check_ai_laws()
|
|
set name = "Check AI Laws"
|
|
set category = "Admin.Game"
|
|
if(holder)
|
|
src.holder.output_ai_laws()
|
|
|
|
/client/proc/deadmin()
|
|
set name = "Deadmin"
|
|
set category = "Admin"
|
|
set desc = "Shed your admin powers."
|
|
|
|
if(!holder)
|
|
return
|
|
|
|
holder.deactivate()
|
|
|
|
to_chat(src, span_interface("You are now a normal player."))
|
|
log_admin("[src] deadminned themselves.")
|
|
message_admins("[src] deadminned themselves.")
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Deadmin")
|
|
|
|
/client/proc/readmin()
|
|
set name = "Readmin"
|
|
set category = "Admin"
|
|
set desc = "Regain your admin powers."
|
|
|
|
var/datum/admins/A = GLOB.deadmins[ckey]
|
|
|
|
if(!A)
|
|
A = GLOB.admin_datums[ckey]
|
|
if (!A)
|
|
var/msg = " is trying to readmin but they have no deadmin entry"
|
|
message_admins("[key_name_admin(src)][msg]")
|
|
log_admin_private("[key_name(src)][msg]")
|
|
return
|
|
|
|
A.associate(src)
|
|
|
|
if (!holder)
|
|
return //This can happen if an admin attempts to vv themself into somebody elses's deadmin datum by getting ref via brute force
|
|
|
|
to_chat(src, span_interface("You are now an admin."), confidential = TRUE)
|
|
message_admins("[src] re-adminned themselves.")
|
|
log_admin("[src] re-adminned themselves.")
|
|
SSblackbox.record_feedback("tally", "admin_verb", 1, "Readmin")
|
|
|
|
/client/proc/populate_world(amount = 50 as num)
|
|
set name = "Populate World"
|
|
set category = "Debug"
|
|
set desc = "(\"Amount of mobs to create\") Populate the world with test mobs."
|
|
|
|
if (amount > 0)
|
|
var/area/area
|
|
var/list/candidates
|
|
var/turf/open/floor/tile
|
|
var/j,k
|
|
|
|
for (var/i = 1 to amount)
|
|
j = 100
|
|
|
|
do
|
|
area = pick(GLOB.the_station_areas)
|
|
|
|
if (area)
|
|
|
|
candidates = get_area_turfs(area)
|
|
|
|
if (length(candidates))
|
|
k = 100
|
|
|
|
do
|
|
tile = pick(candidates)
|
|
while ((!tile || !istype(tile)) && --k > 0)
|
|
|
|
if (tile)
|
|
var/mob/living/carbon/human/hooman = new(tile)
|
|
hooman.equipOutfit(pick(subtypesof(/datum/outfit)))
|
|
testing("Spawned test mob at [COORD(tile)]")
|
|
while (!area && --j > 0)
|
|
|
|
/client/proc/toggle_AI_interact()
|
|
set name = "Toggle Admin AI Interact"
|
|
set category = "Admin.Game"
|
|
set desc = "Allows you to interact with most machines as an AI would as a ghost"
|
|
|
|
AI_Interact = !AI_Interact
|
|
if(mob && isAdminGhostAI(mob))
|
|
mob.has_unlimited_silicon_privilege = AI_Interact
|
|
|
|
log_admin("[key_name(usr)] has [AI_Interact ? "activated" : "deactivated"] Admin AI Interact")
|
|
message_admins("[key_name_admin(usr)] has [AI_Interact ? "activated" : "deactivated"] their AI interaction")
|
|
|
|
/client/proc/debugstatpanel()
|
|
set name = "Debug Stat Panel"
|
|
set category = "Debug"
|
|
|
|
src.stat_panel.send_message("create_debug")
|
|
|
|
/client/proc/admin_2fa_verify()
|
|
set name = "Verify Admin"
|
|
set category = "Admin"
|
|
|
|
var/datum/admins/admin = GLOB.admin_datums[ckey]
|
|
admin?.associate(src)
|
|
|
|
/client/proc/display_sendmaps()
|
|
set name = "Send Maps Profile"
|
|
set category = "Debug"
|
|
|
|
src << link("?debug=profile&type=sendmaps&window=test")
|
|
|
|
/**
|
|
* Debug verb that spawns human crewmembers
|
|
* of each job type, gives them a mind and assigns the role,
|
|
* and injects them into the manifest, as if they were a "player".
|
|
*
|
|
* This spawns humans with minds and jobs, but does NOT make them 'players'.
|
|
* They're all clientles mobs with minds / jobs.
|
|
*/
|
|
/client/proc/spawn_debug_full_crew()
|
|
set name = "Spawn Debug Full Crew"
|
|
set desc = "Creates a full crew for the station, filling the datacore and assigning them all minds / jobs. Don't do this on live"
|
|
set category = "Debug"
|
|
|
|
if(!check_rights(R_DEBUG))
|
|
return
|
|
|
|
var/mob/admin = usr
|
|
|
|
if(SSticker.current_state != GAME_STATE_PLAYING)
|
|
to_chat(admin, "You should only be using this after a round has setup and started.")
|
|
return
|
|
|
|
// Two input checks here to make sure people are certain when they're using this.
|
|
if(tgui_alert(admin, "This command will create a bunch of dummy crewmembers with minds, job, and datacore entries, which will take a while and fill the manifest.", "Spawn Crew", list("Yes", "Cancel")) != "Yes")
|
|
return
|
|
|
|
if(tgui_alert(admin, "I sure hope you aren't doing this on live. Are you sure?", "Spawn Crew (Be certain)", list("Yes", "Cancel")) != "Yes")
|
|
return
|
|
|
|
// Find the observer spawn, so we have a place to dump the dummies.
|
|
var/obj/effect/landmark/observer_start/observer_point = locate(/obj/effect/landmark/observer_start) in GLOB.landmarks_list
|
|
var/turf/destination = get_turf(observer_point)
|
|
if(!destination)
|
|
to_chat(admin, "Failed to find the observer spawn to send the dummies.")
|
|
return
|
|
|
|
// Okay, now go through all nameable occupations.
|
|
// Pick out all jobs that have JOB_CREW_MEMBER set.
|
|
// Then, spawn a human and slap a person into it.
|
|
var/number_made = 0
|
|
for(var/rank in SSjob.name_occupations)
|
|
var/datum/job/job = SSjob.GetJob(rank)
|
|
|
|
// JOB_CREW_MEMBER is all jobs that pretty much aren't silicon
|
|
if(!(job.job_flags & JOB_CREW_MEMBER))
|
|
continue
|
|
|
|
// Create our new_player for this job and set up its mind.
|
|
var/mob/dead/new_player/new_guy = new()
|
|
new_guy.mind_initialize()
|
|
new_guy.mind.name = "[rank] Dummy"
|
|
|
|
// Assign the rank to the new player dummy.
|
|
if(!SSjob.AssignRole(new_guy, job))
|
|
qdel(new_guy)
|
|
to_chat(admin, "[rank] wasn't able to be spawned.")
|
|
continue
|
|
|
|
// It's got a job, spawn in a human and shove it in the human.
|
|
var/mob/living/carbon/human/character = new(destination)
|
|
character.name = new_guy.mind.name
|
|
new_guy.mind.transfer_to(character)
|
|
qdel(new_guy)
|
|
|
|
// Then equip up the human with job gear.
|
|
SSjob.EquipRank(character, job)
|
|
job.after_latejoin_spawn(character)
|
|
|
|
// Finally, ensure the minds are tracked and in the manifest.
|
|
SSticker.minds += character.mind
|
|
if(ishuman(character))
|
|
GLOB.data_core.manifest_inject(character)
|
|
|
|
number_made++
|
|
CHECK_TICK
|
|
|
|
to_chat(admin, "[number_made] crewmembers have been created.")
|
|
|
|
/// Debug verb for seeing at a glance what all spells have as set requirements
|
|
/client/proc/debug_spell_requirements()
|
|
set name = "Show Spell Requirements"
|
|
set category = "Debug"
|
|
|
|
var/header = "<tr><th>Name</th> <th>Requirements</th>"
|
|
var/all_requirements = list()
|
|
for(var/datum/action/cooldown/spell/spell as anything in typesof(/datum/action/cooldown/spell))
|
|
if(initial(spell.name) == "Spell")
|
|
continue
|
|
|
|
var/list/real_reqs = list()
|
|
var/reqs = initial(spell.spell_requirements)
|
|
if(reqs & SPELL_CASTABLE_AS_BRAIN)
|
|
real_reqs += "Castable as brain"
|
|
if(reqs & SPELL_CASTABLE_WHILE_PHASED)
|
|
real_reqs += "Castable phased"
|
|
if(reqs & SPELL_REQUIRES_HUMAN)
|
|
real_reqs += "Must be human"
|
|
if(reqs & SPELL_REQUIRES_MIME_VOW)
|
|
real_reqs += "Must be miming"
|
|
if(reqs & SPELL_REQUIRES_MIND)
|
|
real_reqs += "Must have a mind"
|
|
if(reqs & SPELL_REQUIRES_NO_ANTIMAGIC)
|
|
real_reqs += "Must have no antimagic"
|
|
if(reqs & SPELL_REQUIRES_OFF_CENTCOM)
|
|
real_reqs += "Must be off central command z-level"
|
|
if(reqs & SPELL_REQUIRES_WIZARD_GARB)
|
|
real_reqs += "Must have wizard clothes"
|
|
|
|
all_requirements += "<tr><td>[initial(spell.name)]</td> <td>[english_list(real_reqs, "No requirements")]</td></tr>"
|
|
|
|
var/page_style = "<style>table, th, td {border: 1px solid black;border-collapse: collapse;}</style>"
|
|
var/page_contents = "[page_style]<table style=\"width:100%\">[header][jointext(all_requirements, "")]</table>"
|
|
var/datum/browser/popup = new(mob, "spellreqs", "Spell Requirements", 600, 400)
|
|
popup.set_content(page_contents)
|
|
popup.open()
|