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cyberpresidentvanellope/Bubberstation
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908b441136828d90865abd3f0fbb320b7fb98ea9
Bubberstation/code/game/objects
History
Matevž Baloh 59ba090d80 Merge pull request #995 from Incoming5643/dice
Steping on a D4 without shoes on now acts as if you stepped on glass.
2013-07-24 12:18:49 -07:00
..
effects
Merge pull request #858 from Giacomand/smoke_runtime
2013-07-01 21:11:20 -07:00
items
Merge pull request #995 from Incoming5643/dice
2013-07-24 12:18:49 -07:00
structures
Removes the spacevine-attack code
2013-07-18 23:22:32 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
Fixed some more
2013-06-20 21:14:02 -04:00
items.dm
Removed the alien check on obj/item/attack_paw(), the "your claws aren't capable of such fine manipulation" little piece of code is now in obj/item/attack_alien().
2013-06-29 20:01:46 -03:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
…
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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