Files
Bubberstation/code/game/gamemodes/wizard
Whoneedspacee ca65161d38 wizards now finishes when all special antags are dead, ignoring survivalists and other antags, when the gamemode is not set as continuous in the config (#47514)
About The Pull Request

This adds wizard apprentices to the check for special antagonists in wizard, and now checks if those special antagonists are dead. If the gamemode is not continuous (config option where rounds continue even if antags die) then the round will end ignoring all other antags.
Why It's Good For The Game

This is meant to be a short and kind of fun based mode in my opinion, so when it delays for lengthy amounts of time due to survivalists or other side antagonists, it tarnishes the original purpose and needlessly drags out a round that should be short and simple.

permission
Changelog

cl Joe Berrbyson
tweak: The Wizard Gamemode now immediately ends when the main wizard and wizard apprentice antagonists die.
/cl
2019-11-05 16:28:12 +13:00
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