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* Move psychologist immunity from mind to skillchip (#55813) Skillchips are neat, and this is the sort of "job-specific skill" that can remain job specific, but still gainable in the shift through in-universe means. The logic behind the skillchip is that the supermatter is psychically sensitive, hence the hallucinations and headaches from looking at it and projecting the "correct mental aura" will help it calm down. But that is lore following mechanics. Refactors skillchips to be able to automatically apply more than one trait. * Move psychologist immunity from mind to skillchip Co-authored-by: coiax <yellowbounder@gmail.com>
10 lines
785 B
Plaintext
10 lines
785 B
Plaintext
/obj/item/skillchip/job/psychology
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name = "HYPERG1G4 skillchip"
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desc = "Learn to bend the abyss to your will."
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auto_traits = list(TRAIT_SUPERMATTER_SOOTHER, TRAIT_SUPERMATTER_MADNESS_IMMUNE)
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skill_name = "Supermatter Cognition Theory"
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skill_description = "Understand the correct mental patterns to keep in mind around matter in a hyperfractal state, causing immunity to visions and making the matter in question \"calmer\"."
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skill_icon = "spa"
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activate_message = "<span class='notice'>You start thinking in patterns that will render you immune to visions from, and act as a calming influence for, matter in a hyperfractal state.</span>"
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deactivate_message = "<span class='notice'>Your thoughts become more disordered and jumbled. You are no longer immune to the abyss.</span>"
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