Files
Bubberstation/code/modules/power
SkyratBot 48fcd93f1a [MIRROR] silicons can interact with floodlights [MDB IGNORE] (#15414)
* silicons can interact with floodlights (#68858)

About The Pull Request

Uses attack_robot and attack_ai to let attack_hand receive silicons as mob/user.
Replaces some magic numbers using the given defines.
Adds some documentation for specified vars.

Fixes #66758
Why It's Good For The Game

Addresses an inconsistency for silicon interaction.
Standardization good.

Emergent Issues

Floodlights, fire alarms, the mining shuttle beacon, barsigns, and the advanced camera console redirect ai/borg attacks into an attack_hand proc using identical code.

Floodlight code does not use ISBROKEN or relevant interaction flags.

Floodlights are unbolted when broken.
Changelog

cl
fix: Silicons can now interact with floodlights.
/cl

* silicons can interact with floodlights

Co-authored-by: XyzzyThePretender <106030730+XyzzyThePretender@users.noreply.github.com>
2022-08-05 10:02:44 -07:00
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