Files
Bubberstation/code/datums/components
Bobbahbrown 972cd3de61 introduce advanced sucking functionality to custodians (+ bonus GAGging) (#59925)
* base sucking functionality

* functional upgrade and upgrade refactor

* minor tweak here

* finish overhaul of upgrades, add gags-ified upgrades

* add documentation (you love to see it)

* update sucking sound

* do some of the requested cleanup, fix key going into trash bag, add right click func
2021-07-04 00:29:46 +02:00
..
2021-06-16 15:06:10 -07:00
2021-06-13 15:47:15 -03:00
2021-06-08 15:04:35 -07:00
2021-06-16 15:06:10 -07:00
2021-06-27 15:43:49 +01:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm