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* Fixes a few cargo exports problems. (#62686) About The Pull Request Cargo exports will now start deleting the thing and its contents only after everything has been sold and hopefully stop objects from being deleted before getting sold (no export datum actually deletes anything on sell_object()). This PR also removes a variable only used in one place (an admin only item created by ExcessiveUseOfCobblestone, who probably didn't know there's an argument that stops unsold items from getting deleted) and that may be source of harddels. Why It's Good For The Game This will fix #62644, perhaps some harddels and other oddities. Changelog cl fix: Cargo exports will now start deleting items only after everything is sold. This will fix issues such as unachievable exports (like machine ones) and getting less credits than what export scanners says. /cl * Fixes a few cargo exports problems. Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>