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## About The Pull Request Fixes the following input stalling exploits (maybe missed some): - Changing GPS tag - Setting teleporter destination - Request Console Reply - Various AI law board interactions - Note, I used `is_holding` but technically this means these fail with telekinesis. I can swap them to `can_perform_action(...)`, which allows TK, but I noticed some places explicitly deny TK interactions with Ai law boards. Not sure which is preferred. - Borg Rename Board - Plumbing Machines and Ducts - APCs and SMES terminal placements - Stargazers Telepathy - Go Go Gadget Hat ## Changelog 🆑 Melbert fix: You can't change the GPS tag of something unless you can actually use the GPS fix: You can't set the teleporter to a location unless you can actually use the teleporter fix: You can't reply to request console requests unless you can actually use the console fix: You can't update AI lawboards unless you're actually holding them fix: You can't update a borg rename board unless you're actually holding it fix: You can't mess with plumbing machines unless you can actually use them fix: You can't recolor / relayer ducts unless you're actually holding them fix: You can't magically wire APCs and SMESs unless you're right by them fix: You can't use Stargazer Telepathy on people who you can't see fix: You can't configure the Inspector Hat unless you can actually use it /🆑
45 lines
1.6 KiB
Plaintext
45 lines
1.6 KiB
Plaintext
/obj/item/ai_module/zeroth/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
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if(law_datum.owner)
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if(law_datum.owner.laws.zeroth)
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to_chat(law_datum.owner, "[sender.real_name] attempted to modify your zeroth law.")
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to_chat(law_datum.owner, "It would be in your best interest to play along with [sender.real_name] that:")
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for(var/failedlaw in laws)
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to_chat(law_datum.owner, "[failedlaw]")
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return TRUE
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for(var/templaw in laws)
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if(law_datum.owner)
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if(!overflow)
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law_datum.owner.set_zeroth_law(templaw)
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else
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law_datum.replace_random_law(templaw, list(LAW_INHERENT, LAW_SUPPLIED, LAW_ZEROTH, LAW_ION), LAW_ZEROTH)
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else
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if(!overflow)
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law_datum.set_zeroth_law(templaw)
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else
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law_datum.replace_random_law(templaw, list(LAW_INHERENT, LAW_SUPPLIED, LAW_ZEROTH, LAW_ION), LAW_ZEROTH)
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/obj/item/ai_module/zeroth/onehuman
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name = "'OneHuman' AI Module"
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var/targetName = ""
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laws = list("Only SUBJECT is human.")
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/obj/item/ai_module/zeroth/onehuman/attack_self(mob/user)
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var/targName = tgui_input_text(user, "Enter the subject who is the only human.", "One Human", user.real_name, MAX_NAME_LEN)
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if(!targName || !user.is_holding(src))
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return
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targetName = targName
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laws[1] = "Only [targetName] is human"
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..()
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/obj/item/ai_module/zeroth/onehuman/install(datum/ai_laws/law_datum, mob/user)
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if(!targetName)
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to_chat(user, span_alert("No name detected on module, please enter one."))
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return FALSE
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..()
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/obj/item/ai_module/zeroth/onehuman/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
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if(..())
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return "[targetName], but the AI's existing law 0 cannot be overridden."
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return targetName
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