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## About The Pull Request Checks for isitem() when printing at a lathe, to avoid offsetting things that can't be picked up. Also removes a redundant nullcheck in machine/powered(), get_area already covers being in nullspace, and setting a machine that doesn't use power to be unpowered is erroneous- the area based power updating early returns for such machines, leaving them forever unusuable. ## Why It's Good For The Game Having structures (or possibly machines) offset on their tile looks really not good, and can't generally be fixed in-game.