mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-18 13:04:45 +00:00
This reverts commit 9acf5bd821.
MSO determined that because we use `file(...)` instead of a string
instead of an asset being locked to its initial state via a cache object
we are sending it as it is on disk every time. which means that when a
new server deployment updates the tgui it will send this new tgui code
even if the currently running DM code does not support it.
159 lines
4.9 KiB
Plaintext
159 lines
4.9 KiB
Plaintext
/**
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* Creates a TGUI input list window and returns the user's response.
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*
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* This proc should be used to create alerts that the caller will wait for a response from.
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* Arguments:
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* * user - The user to show the input box to.
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* * message - The content of the input box, shown in the body of the TGUI window.
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* * title - The title of the input box, shown on the top of the TGUI window.
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* * items - The options that can be chosen by the user, each string is assigned a button on the UI.
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* * default - If an option is already preselected on the UI. Current values, etc.
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* * timeout - The timeout of the input box, after which the menu will close and qdel itself. Set to zero for no timeout.
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*/
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/proc/tgui_input_list(mob/user, message, title = "Select", list/items, default, timeout = 0, ui_state = GLOB.always_state)
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if (!user)
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user = usr
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if(!length(items))
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return null
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if (!istype(user))
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if (istype(user, /client))
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var/client/client = user
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user = client.mob
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else
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return null
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if(isnull(user.client))
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return null
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/// Client does NOT have tgui_input on: Returns regular input
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if(!user.client.prefs.read_preference(/datum/preference/toggle/tgui_input))
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return input(user, message, title, default) as null|anything in items
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var/datum/tgui_list_input/input = new(user, message, title, items, default, timeout, ui_state)
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if(input.invalid)
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qdel(input)
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return
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input.ui_interact(user)
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input.wait()
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if (input)
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. = input.choice
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qdel(input)
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/**
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* # tgui_list_input
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*
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* Datum used for instantiating and using a TGUI-controlled list input that prompts the user with
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* a message and shows a list of selectable options
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*/
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/datum/tgui_list_input
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/// The title of the TGUI window
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var/title
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/// The textual body of the TGUI window
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var/message
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/// The list of items (responses) provided on the TGUI window
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var/list/items
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/// Buttons (strings specifically) mapped to the actual value (e.g. a mob or a verb)
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var/list/items_map
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/// The button that the user has pressed, null if no selection has been made
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var/choice
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/// The default button to be selected
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var/default
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/// The time at which the tgui_list_input was created, for displaying timeout progress.
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var/start_time
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/// The lifespan of the tgui_list_input, after which the window will close and delete itself.
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var/timeout
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/// Boolean field describing if the tgui_list_input was closed by the user.
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var/closed
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/// The TGUI UI state that will be returned in ui_state(). Default: always_state
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var/datum/ui_state/state
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/// Whether the tgui list input is invalid or not (i.e. due to all list entries being null)
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var/invalid = FALSE
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/datum/tgui_list_input/New(mob/user, message, title, list/items, default, timeout, ui_state)
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src.title = title
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src.message = message
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src.items = list()
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src.items_map = list()
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src.default = default
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src.state = ui_state
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var/list/repeat_items = list()
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// Gets rid of illegal characters
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var/static/regex/whitelistedWords = regex(@{"([^\u0020-\u8000]+)"})
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for(var/i in items)
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if(!i)
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continue
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var/string_key = whitelistedWords.Replace("[i]", "")
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//avoids duplicated keys E.g: when areas have the same name
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string_key = avoid_assoc_duplicate_keys(string_key, repeat_items)
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src.items += string_key
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src.items_map[string_key] = i
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if(length(src.items) == 0)
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invalid = TRUE
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if (timeout)
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src.timeout = timeout
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start_time = world.time
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QDEL_IN(src, timeout)
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/datum/tgui_list_input/Destroy(force)
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SStgui.close_uis(src)
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state = null
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QDEL_NULL(items)
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return ..()
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/**
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* Waits for a user's response to the tgui_list_input's prompt before returning. Returns early if
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* the window was closed by the user.
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*/
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/datum/tgui_list_input/proc/wait()
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while (!choice && !closed)
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stoplag(1)
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/datum/tgui_list_input/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "ListInputWindow")
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ui.open()
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/datum/tgui_list_input/ui_close(mob/user)
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. = ..()
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closed = TRUE
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/datum/tgui_list_input/ui_state(mob/user)
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return state
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/datum/tgui_list_input/ui_static_data(mob/user)
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var/list/data = list()
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data["init_value"] = default || items[1]
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data["items"] = items
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data["large_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_large)
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data["message"] = message
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data["swapped_buttons"] = user.client.prefs.read_preference(/datum/preference/toggle/tgui_input_swapped)
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data["title"] = title
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return data
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/datum/tgui_list_input/ui_data(mob/user)
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var/list/data = list()
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if(timeout)
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data["timeout"] = clamp((timeout - (world.time - start_time) - 1 SECONDS) / (timeout - 1 SECONDS), 0, 1)
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return data
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/datum/tgui_list_input/ui_act(action, list/params)
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. = ..()
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if (.)
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return
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switch(action)
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if("submit")
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if (!(params["entry"] in items))
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return
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set_choice(items_map[params["entry"]])
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closed = TRUE
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SStgui.close_uis(src)
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return TRUE
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if("cancel")
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closed = TRUE
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SStgui.close_uis(src)
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return TRUE
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/datum/tgui_list_input/proc/set_choice(choice)
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src.choice = choice
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