Files
Bubberstation/code/datums/status_effects/gas.dm
SkyratBot 6fe3acd702 [MIRROR] Fix being unable to resist out of /datum/status_effect/freon [MDB IGNORE] (#24944)
* Fix being unable to resist out of `/datum/status_effect/freon` (#79628)

## About The Pull Request

Arguments were backwards.

Adds some free code cleanup as well.

## Changelog

🆑 Melbert
fix: Fix being unable to resist out of ice cubes
/🆑

---------

Co-authored-by: Zephyr <12817816+ZephyrTFA@ users.noreply.github.com>

* Fix being unable to resist out of `/datum/status_effect/freon`

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Zephyr <12817816+ZephyrTFA@ users.noreply.github.com>
2023-11-12 11:27:14 -05:00

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/datum/status_effect/freon
id = "frozen"
duration = 100
status_type = STATUS_EFFECT_UNIQUE
alert_type = /atom/movable/screen/alert/status_effect/freon
var/icon/cube
var/can_melt = TRUE
/atom/movable/screen/alert/status_effect/freon
name = "Frozen Solid"
desc = "You're frozen inside an ice cube, and cannot move! You can still do stuff, like shooting. Resist out of the cube!"
icon_state = "frozen"
/datum/status_effect/freon/on_apply()
. = ..()
if(!.)
return
ADD_TRAIT(owner, TRAIT_IMMOBILIZED, TRAIT_STATUS_EFFECT(id))
RegisterSignal(owner, COMSIG_LIVING_RESIST, PROC_REF(owner_resist))
if(!owner.stat)
to_chat(owner, span_userdanger("You become frozen in a cube!"))
cube = icon('icons/effects/freeze.dmi', "ice_cube")
owner.add_overlay(cube)
/datum/status_effect/freon/tick(seconds_between_ticks)
if(can_melt && owner.bodytemperature >= owner.get_body_temp_normal())
qdel(src)
/datum/status_effect/freon/proc/owner_resist()
SIGNAL_HANDLER
INVOKE_ASYNC(src, PROC_REF(do_resist))
/datum/status_effect/freon/proc/do_resist()
to_chat(owner, span_notice("You start breaking out of the ice cube..."))
if(do_after(owner, 4 SECONDS, target = owner))
to_chat(owner, span_notice("You break out of the ice cube!"))
qdel(src)
/datum/status_effect/freon/on_remove()
if(!owner.stat)
to_chat(owner, span_notice("The cube melts!"))
owner.cut_overlay(cube)
owner.adjust_bodytemperature(100)
UnregisterSignal(owner, COMSIG_LIVING_RESIST)
REMOVE_TRAIT(owner, TRAIT_IMMOBILIZED, TRAIT_STATUS_EFFECT(id))
return ..()
/datum/status_effect/freon/watcher
duration = 8
can_melt = FALSE
/datum/status_effect/freon/watcher/extended
duration = 5 SECONDS
/datum/status_effect/freon/lasting
id = "lasting_frozen"
duration = -1
/datum/status_effect/hypernob_protection
id = "hypernob_protection"
duration = 10 SECONDS
alert_type = /atom/movable/screen/alert/status_effect/hypernob_protection
/datum/status_effect/hypernob_protection/on_creation(mob/living/new_owner, duration = 10 SECONDS)
src.duration = duration
return ..()
/atom/movable/screen/alert/status_effect/hypernob_protection
name = "Hyper-Noblium Protection"
desc = "The Hyper-Noblium around your body is protecting it from self-combustion and fires, but you feel sluggish..."
icon_state = "hypernob_protection"
/datum/status_effect/hypernob_protection/on_apply()
if(!ishuman(owner))
CRASH("[type] status effect added to non-human owner: [owner ? owner.type : "null owner"]")
var/mob/living/carbon/human/human_owner = owner
human_owner.add_movespeed_modifier(/datum/movespeed_modifier/reagent/hypernoblium) //small slowdown as a tradeoff
ADD_TRAIT(human_owner, TRAIT_NOFIRE, type)
return TRUE
/datum/status_effect/hypernob_protection/on_remove()
if(!ishuman(owner))
stack_trace("[type] status effect being removed from non-human owner: [owner ? owner.type : "null owner"]")
var/mob/living/carbon/human/human_owner = owner
human_owner.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/hypernoblium)
REMOVE_TRAIT(human_owner, TRAIT_NOFIRE, type)