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## About The Pull Request Currently in the escape menu we have ``/atom/movable/screen/escape_menu/home_button`` (not to be confused with ``/atom/movable/screen/escape_menu/lobby_button`` which is an entirely separate thing) which itself contains a ``/atom/movable/screen/escape_menu/home_button_text`` that holds the maptext displayed to players. This is a little confusing and convoluted for nothing, so let's simplify it a bit ``/atom/movable/screen/escape_menu/text`` for text ``/atom/movable/screen/escape_menu/text/clickable`` for clickable text ``/atom/movable/screen/escape_menu/lobby_button`` for buttons This also fixes issues with maptext height/width, which was causing me issues when I was adding a player list button (not in this PR). This hopes to make adding things to the escape menu easier in the future. Slightly different offsets for UI buttons now, too  ## Why It's Good For The Game Easier to understand code for escape menu, making it easier to contribute to, and helps mitigate future issues with maptext. ## Changelog 🆑 code: The escape menu has a slightly different UI, again. /🆑
Skyrat Edit: leave_body.dm - removed suicide menu option