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94cd3cebd2e8a3a7e43324918d8dc105dd00dfd2
Bubberstation/code/game/objects/items/stacks/sheets
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SkyratBot 2b28c14b06 [MIRROR] Adds some new (proper) tables. Also fixes the old reinforced glass table just making a regular metal table bug for the alloys included. (#8009)
* Adds some new (proper) tables. Also fixes the old reinforced glass table just making a regular metal table bug for the alloys included.

* Fixing conflicts and making things work

Co-authored-by: GreatKingWombat <79433629+GreatKingWombat@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-09-06 22:03:13 -04:00
..
glass.dm
[MIRROR] Adds some new (proper) tables. Also fixes the old reinforced glass table just making a regular metal table bug for the alloys included. (#8009)
2021-09-06 22:03:13 -04:00
hot_ice.dm
[MIRROR] Refactors most spans into span procs (#6315)
2021-06-16 00:24:49 +01:00
leather.dm
[MIRROR] Human Skin Hats (#6794)
2021-07-08 10:45:58 +02:00
light.dm
[MIRROR] Refactors most spans into span procs (#6315)
2021-06-16 00:24:49 +01:00
mineral.dm
[MIRROR] Replaces MATERIAL_NO_EFFECTS with MATERIAL_EFFECTS. (#7966)
2021-09-06 08:30:35 -04:00
sheet_types.dm
[MIRROR] Replaces MATERIAL_NO_EFFECTS with MATERIAL_EFFECTS. (#7966)
2021-09-06 08:30:35 -04:00
sheets.dm
[MIRROR] Replaces MATERIAL_NO_EFFECTS with MATERIAL_EFFECTS. (#7966)
2021-09-06 08:30:35 -04:00
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